ArenaNet:Skill feedback/Necromancer/Bitter Chill

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Bitter Chill Bitter Chill

Falconeye's Proposal

Discussion

5 Energy1 Activation time8 Recharge time - (Blood Magic) - Spell. Deals 15...51...60 cold damage. If target foe is Diseased, you gain 5 Energy plus 1 Energy for every 2 ranks of Soul Reaping."

  • Reason:
The change to the 4 elemental e-skills was quite eligant and brilliant:
1) It removed possibility of secondary-abuse.
2) It provided free conditional spell regardless of attribute spread.
3) Grants superior e-management then old version for each attribute point spent (improved energy-gain vs. points spent).
Makes the Primary Attribute more essential!
  • Also See:
Smite, Essence Strike & Angorodon's Gaze

--Falconeye 07:12, 25 March 2009 (UTC)

TimeToGetIntense's Issue -- 04:57, 24 March 2008 (UTC)

Discussion

Issue
No synergy with anything. Poor DPS even when the condition is met, poor energy efficiency, no utility.
Suggestion
Change functionality to: Spell. Target foe is struck for 5...41...50 cold damage. If target foe suffers from Disease you deal an additional 5...41...50 cold damage and gain 3...10...12 energy.