ArenaNet:Skill feedback/Ritualist/Ancestors' Rage

From Guild Wars Wiki
Jump to navigationJump to search
Info-Logo.png Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use.

Ancestors' Rage Ancestors' Rage

Armond's Issue 21:33, 19 February 2008 (UTC)

  • Issue: This skill provides large amounts of damage quickly and easily.
  • Suggestion: Increase cost to 10 energy; increase recharge to 12 seconds.

Discussion

I think this skill is overpowered and needs a change and I'll most likely be addressing it in my next update in some way or another. ~Izzy


PT's Issue -- 18 April 2008

Issue
The Skill is somewhere overpowered yes, due to its high damage output potential and its ability to get combined good together with other skilsl that synergize good with it, like Spirit Rift and Crual was Daoshen, but this should not get destroyed, its this gameplay of spike, which makes most fun with Rits, beneath Spirit Spamming
Solution
Let the Cost stay at 5
reduce the Damage it does from 110 to 80 and give the damage a condition for higher damage, like +1-10 damage for every nearby allied spirit (max +30, would mean then, that players would need to have 3 allied spirits aroudn them for full damage of AR)