ArenaNet:Skill feedback/Warrior/Soldier's Stance
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Issue -- 23:43, 10 August 2008 (UTC)
- Issue
- Inferior to:
- - Soldier's Fury
- - Way of the Assassin
- - Onslaught
- - etc...
- It's an elite that gives an IAS without drawbacks but that is conditional. As it is it can be said to be inverior to the above skills (in certain cases) and with all those shouts and chants being nerfed even the condition for this skill is hard to fullfill without a team or build focussing on several shouts/chants, which will cripple your offensive/defensive abilities.
- Suggestion
I realize that this is a Soldier Skill and should therefore have a "while under the effects of a chant/shout" clause included. Therefore I have the following suggestions:
- 1. Make the IAS unconditional. Cut duration to 2..5s and add "while under the effect of a chant or shout this shouts lasts 2..5s longer" making this skill more or less useful (especially for those spike sins) without a shout/chant while rewarding the use of a chant/shout.
- 2. Make the IAS unconditional. Cut the IAS to 20% and add "while under the effect of a chant or shout this stance adds an additional 20% IAS" making it one of the less useful IAS skills, but this one doesn't have drawbacks and when using chants/shouts this becomes the best IAS in the game.
- 3. Add an unconditional IMS of 25% or so
There are probably others I may think of later. For the above I can imagine those numbers are slightly overpowered, but I do think that soldier's stance should be boosted slightly as it currently is a way underused elite...
Frvwfr2's Issue -- 03:23, 13 August 2008 (UTC)
- Issue
- Inferior to Frenzy/Rush. Not really worth the elite status.
- Suggestion
- Make the energy more manageable - "You gain 1 energy per hit while in this stance." A move to Strength would also be good for it - Tactics is a shitty att. line. Then you can buff it w/o worrying about the effects on assassins and dervs.
- Lowering the recharge would help also. Maybe add a 15/25% IAS while not under the effects of a shout? Then if your shout goes down, it doesnt matter so much.
Falconeye's Issue
- Issue
Same as Above.
- Suggestion
Change functionality to:
5 0 8 - (Tactics) - Elite Stance. (4...9...10 seconds.) Your shouts and chants lasts 15...83...100% longer. You attack 33% faster while under the effects of a shout or chant.
- -=OR=-
- See Drunken Master
5 0 8 - (Tactics) - Elite Stance. (4...9...10 seconds.) You move and attack 15% faster. You move and attack 33% faster while under the effects of a shout or chant.
- -=OR=-
- See Dwarven Stability
5 0 8 - (Tactics) - Elite Stance. (4...9...10 seconds.) You attack 33% faster. You cannot be knocked down if you while under the effects of a shout or chant.
- -=OR=-
- See Mantra of Recovery
5 0 8 - (Tactics) - Elite Stance. (4...9...10 seconds.) Your shouts, chants and stances recharge 33% faster. You attack 33% faster while under the effects of a shout or chant.
- -=OR=-
- See Primal Rage
5 0 8 - (Tactics) - Elite Stance. (4...9...10 seconds.) You attack 33% faster and move 25% faster while effected by a shout or chant.
- -=OR=-
- An elite version of Aggressive Refrain
5 0 8 - (Tactics) - Elite Stance. (4...9...10 seconds.) You attack 33% faster and gain +5...29...35 armor while effected by a shout or chant.
- Reason
Soldier's Stance is just plain bad when compared to every other 'stance/attack speed' warrior skills. I know of many warrior friends who'd take Primal Rage/Soldier's Stance/Flail/etc. over this any day... even with a paragon in the party.
- NON-ELITE OPTION
- Remove Elite-Status: make it like Soldier's Defense
5 0 10 - (Tactics) - Stance. (1...4...5 seconds.) You have 75% chance to block while under the effects of a shout or chant.
5 0 10 - (Tactics) - Stance. (1...4...5 seconds.) You move 50% faster while under the effects of a chant or shout.
5 0 10 - (Tactics) - Stance. (1...4...5 seconds.) You attack 33% faster while under the effects of a shout or chant.
Chaos Messenger's Issue
- Issue
- No shouts to use with. All are bad to base a build on. Energy intensive skill.
- Suggestion
- Make some shouts. And make them good.
Impaled's Issue 22:31, 26 December 2008 (UTC)
- Issue
- Not very exciting or tactical, and you might as well use frenzy and a cancel stance. Or even soldier's fury if you're crazy.
- Suggestion
- Elite Stance. (0...8...10 seconds.) You attack 25% faster and gain 1 energy and 33% more adrenaline from melee attacks. You take 100...44...30% more damage unless affected by a shout or chant.
- Or alternatively, something a bit different...
- Elite Stance. (0...8...10 seconds.) You attack 25% faster and gain 1 energy and 33% more adrenaline from melee attacks. You deal 50...18...10% less damage unless affected by a shout or chant.
Ikimono - "random IP's" Issue
- Issue
- Has very poor synergy unless used in 7/8 Paragon teams in Player Versus Environment.
- Suggestion
- Elite Stance. (2...8...10 Seconds.) You attack 33% Faster. While under the effect of a shout, you gain 5...13...15 armor.
Ulterion's Issue --Ulterion 13:51, 1 July 2009 (UTC)
- Issue
- Conditional IAS.
- Suggestion
- Remove all requirements and transfer this e.skill to the Strength attribute line in order to prevent secondary abuse, ensuring that it remains at 0-1 seconds IAS with zero attributes. This way, if players wish to invest in a conditionless IAS as opposed to frenzy, they can. In it's current form, the only viable way to use Soldier's Stance is to go /P and bring "Can't Touch This!", losing kd utility (i.e. Shock). If requirements are expunged, this will allow warriors to go to other secondary professions for utility.