ArenaNet talk:Skill feedback/Ritualist/Spirit Rift
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the reason this got nerfed to shit because the 3 sec delay causes epic spikes 76.26.189.65 08:08, 27 May 2008 (UTC)
Yeah only the low end PvP players ruined this skill. You can not miss this spell coming towards your character and you only have to move at little in order for this spell to miss. Also it has no armor penetration whatsoever so still worthless compared to an air elementalist.William Wallace 11:13, 31 May 2008 (UTC)
- time it with a KD 76.26.189.65 14:24, 31 May 2008 (UTC)
- Which requires team coordination- aka teamwork. I thought that was good. I can see this being a problem, but at the same time, do we want all forms of damage nerfed to hell until VoD or something similar starts? A coordinated team spike... hmm, sounds like skill based play to me. Can be OP, and I normally don't agree with Wallace's points... but he's talking some sense O_o. Armor penetration is possible with it though- Destructive Was Glaive. They need to be careful with this, but as of now it is somewhat weak. --Kalas Silvern 08:51, 5 June 2008 (UTC)
- Somewhat weak? Buffing ritspike is one of the more retarded ideas i've heard. —The preceding awesome-sauce comment was added by Rawr. 19:19, 3 July 2008 (UTC)
- This skill is a joke, if I recall properly you can move out of the way and avoid the damage even when snared 66%. --The preceding unsigned comment was added by User:72.71.216.76 (talk).
- Only really bad players get owned completely by this. --The preceding unsigned comment was added by User:96.233.0.7 (talk).
- But it does not need any buffing. Some people are too stupid to run from it, some people just don't spot it in time, and the rest of them are either heavily snare (tactic)d, KD'ed or using a skill they wish not to cancel and thus take the damage. (I just died on the Rift that way, though I canceled Leader's Comfort and tried to evade it. <.<) In PvE mobs can't even see it, so you only have to worry about their very mild movements. This skill does not need buff, unless ANet wants to make Rts OP again... Mediggo 10:02, 29 January 2009 (UTC)
- OP Rits, I have never seen this sentence lol ;) --89.232.124.241 11:40, 29 January 2009 (UTC)
- But it does not need any buffing. Some people are too stupid to run from it, some people just don't spot it in time, and the rest of them are either heavily snare (tactic)d, KD'ed or using a skill they wish not to cancel and thus take the damage. (I just died on the Rift that way, though I canceled Leader's Comfort and tried to evade it. <.<) In PvE mobs can't even see it, so you only have to worry about their very mild movements. This skill does not need buff, unless ANet wants to make Rts OP again... Mediggo 10:02, 29 January 2009 (UTC)
- Only really bad players get owned completely by this. --The preceding unsigned comment was added by User:96.233.0.7 (talk).
- This skill is a joke, if I recall properly you can move out of the way and avoid the damage even when snared 66%. --The preceding unsigned comment was added by User:72.71.216.76 (talk).
- Somewhat weak? Buffing ritspike is one of the more retarded ideas i've heard. —The preceding awesome-sauce comment was added by Rawr. 19:19, 3 July 2008 (UTC)
- Which requires team coordination- aka teamwork. I thought that was good. I can see this being a problem, but at the same time, do we want all forms of damage nerfed to hell until VoD or something similar starts? A coordinated team spike... hmm, sounds like skill based play to me. Can be OP, and I normally don't agree with Wallace's points... but he's talking some sense O_o. Armor penetration is possible with it though- Destructive Was Glaive. They need to be careful with this, but as of now it is somewhat weak. --Kalas Silvern 08:51, 5 June 2008 (UTC)