Feedback:Game updates/20110322

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Update - Tuesday, March 22, 2011[edit]

Skill Changes[edit]

For more information on these changes, please see the Developer Updates page.

Dervish[edit]

Elementalist[edit]

  • Air Attunement Air Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.
  • Earth Attunement Earth Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.
  • Elemental Attunement Elemental Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.
  • Fire Attunement Fire Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.
  • Invoke Lightning Invoke Lightning: decreased damage to 10...74...90; decreased recharge to 6 seconds.
  • Water Attunement Water Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.

Mesmer[edit]

Necromancer[edit]

  • Angorodon's Gaze Angorodon's Gaze: decreased Energy gain to 3...10...12.
  • Barbed Signet Barbed Signet: decreased Sacrifice to 8%; changed functionality to: "You inflict Bleeding for 3...13...15 seconds on target foe and all adjacent foes."
  • Barbed Signet (PvP) Barbed Signet (PvP): merged with PvE version; this skill now functions the same in PvE and PvP.
  • Masochism (PvP) Masochism (PvP): decreased Energy gain to 1...3...3.
  • Oppressive Gaze Oppressive Gaze: decreased Poison and Weakness durations to 3...10...12 seconds.
  • Signet of Suffering Signet of Suffering: changed attribute to Blood Magic; removed casting time; decreased recharge to 4 seconds; changed functionality to: "You suffer from Bleeding for 6 seconds. The next Necromancer skill that targets a foe causes Bleeding for 2...13...16 seconds."

Ritualist[edit]

  • Consume Soul Consume Soul: changed functionality to: "Elite Spell. You steal 5...49...60 Health from target foe. All hostile summoned creatures in the area of that foe take 25...105...125 damage."

Miscellaneous[edit]

Bug Fixes[edit]

Guild Wars Wiki notes[edit]