Feedback:User/Weston/Smiting Prayers Envisioned
Smiting Prayers Envisioned | |
---|---|
User | Weston |
Categories | Skill feedback → Monk → Smiting Prayers |
The problem[edit]
Smiting Prayers tends to lend itself towards a very bland spell-casting style of play. While the double-damage against minions and undead is welcomed it doesn't make up for the attribute's overall weakness. While it does offer enough damage output to be used in situations such as soloing or "dual"ing, it tends to be the laughing stock of the Monk prayers.
The solution[edit]
It's time to re-envision how Smiting Prayers work and why they should be considered as a viable attribute. Not only should the undead fear the judgment of the gods, but also the living. By reworking the skills within Smiting Prayers piece by piece I will show how it can not only how it can be made viable, but also how fun and effective the play-style would be.
Attribute Reworking[edit]
Smiting Prayers - For each rank in Smiting Prayers you gain 1 Armor (No effect for non-Monks). Many monk skills, especially those related to dealing Holy damage, become more effective with higher Smiting Prayers. Holy damage is especially powerful against the undead.
Why the 1 Armor per rank? To make up for the lack of healing and protection that a monk has to sacrifice in order to excel at smiting. The trade off is more survivability for less sustainability.
Skill Reworking[edit]
Balthazar's Aura[edit]
Balthazar's Aura 10 1 30 Enchantment Spell For 10 seconds, target ally gains +10...34...40 armor and foes adjacent to target ally take 10...22...25 fire damage each second.
Progression | |
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Smiting Prayers
|
0 10 10
1 12 11
2 14 12
3 16 13
4 18 14
5 20 15
6 22 16
7 24 17
8 26 18
9 28 19
10 30 20
11 32 21
12 34 22
13 36 23
14 38 24
15 40 25
16 42 26
17 44 27
18 46 28
19 48 29
20 50 30
21 52 31
|
Balthazar's Pendulum[edit]
Balthazar's Pendulum 10 1 15 Elite Spell If target foe has more health than you, it takes 25...85...100 holy damage. If target foe has less health than you, you gain 25...85...100 Health.
Progression | |
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Smiting Prayers
|
0 25 25
1 30 30
2 35 35
3 40 40
4 45 45
5 50 50
6 55 55
7 60 60
8 65 65
9 70 70
10 75 75
11 80 80
12 85 85
13 90 90
14 95 95
15 100 100
16 105 105
17 110 110
18 115 115
19 120 120
20 125 125
21 130 130
|
Balthazar's Spirit[edit]
Balthazar's Spirit 10 ½ 20 Enchantment Spell For 10 seconds target ally gains +5...17...20 Armor and deals +5...17...20 more damage in melee.
Progression | |
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Smiting Prayers
|
0 5 5
1 6 6
2 7 7
3 8 8
4 9 9
5 10 10
6 11 11
7 12 12
8 13 13
9 14 14
10 15 15
11 16 16
12 17 17
13 18 18
14 19 19
15 20 20
16 21 21
17 22 22
18 23 23
19 24 24
20 25 25
21 26 26
|
Bane Signet[edit]
Bane Signet 1 20 Signet Target foe is dealt 26...57...65 holy damage. If that foe was attacking, you deal an additonal 10...26...30 holy damage and knock the target prone.
Progression | |
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Smiting Prayers
|
0 26 10
1 29 11
2 31 13
3 34 14
4 36 15
5 39 17
6 42 18
7 44 19
8 47 21
9 49 22
10 52 23
11 55 25
12 57 26
13 60 27
14 62 29
15 65 30
16 68 31
17 70 33
18 73 34
19 75 35
20 78 37
21 81 38
|
Banish[edit]
Banish 5 1 15 Spell Target foe takes 20...68...80 holy damage. If target foe is a summoned creature that creature takes double damage and is pushed an earshot away from the caster.
Progression | |
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Smiting Prayers
|
0 20
1 24
2 28
3 32
4 36
5 40
6 44
7 48
8 52
9 56
10 60
11 64
12 68
13 72
14 76
15 80
16 84
17 88
18 92
19 96
20 100
21 104
|
Castigation Signet[edit]
Castigation Signet 1 20 Signet Target foe takes 26...69...80 holy damage. If that foe was attacking it suffers from a Deep Wound for 5...11...12 seconds.
Progression | |
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Smiting Prayers Deep Wound Duration
|
0 26 5
1 30 5
2 33 6
3 37 6
4 40 7
5 44 7
6 48 8
7 51 8
8 55 9
9 58 9
10 62 10
11 66 10
12 69 11
13 73 11
14 76 12
15 80 12
16 84 12
17 87 13
18 91 13
19 94 14
20 98 14
21 102 15
|
Defender's Zeal[edit]
Defender's Zeal 10 1 30 Elite Enchantment Spell For 5...13...15 seconds your target gains +10...34...40 Armor. Each time that target takes damage you gain 1 Energy.
Progression | |
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Smiting Prayers
|
0 5 10
1 6 12
2 6 14
3 7 16
4 8 18
5 8 20
6 9 22
7 10 24
8 10 26
9 11 28
10 12 30
11 12 32
12 13 34
13 14 36
14 14 38
15 15 40
16 16 42
17 16 44
18 17 46
19 18 48
20 18 50
21 19 52
|
Holy Strike[edit]
Holy Strike 5 1 15 Spell Target touched foe takes 10...50...60 holy damage and suffers from the Blind condition for 1...3...3 seconds.
Progression | |
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Smiting Prayers Blind Duration
|
0 10 1
1 13 1
2 17 1
3 20 1
4 23 2
5 27 2
6 30 2
7 33 2
8 37 2
9 40 2
10 43 2
11 47 2
12 50 3
13 53 3
14 57 3
15 60 3
16 63 3
17 67 3
18 70 3
19 73 4
20 77 4
21 80 4
|
Holy Wrath[edit]
Holy Wrath 15 2 30 Enchantment For 30 seconds, the next time target touched ally is dealt more than 50 damage Holy Wrath ends. When Holy Wrath ends adjacent foes take 5...25...30 damage, nearby foes take 5...25...30 damage, and foes in the area take 5...25...30 damage.
Progression | |
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Smiting Prayers Adjacent foes Nearby foes Foes in the area
|
0 5 5 5
1 7 7 7
2 8 8 8
3 10 10 10
4 12 12 12
5 13 13 13
6 15 15 15
7 17 17 17
8 18 18 18
9 20 20 20
10 22 22 22
11 23 23 23
12 25 25 25
13 27 27 27
14 28 28 28
15 30 30 30
16 32 32 32
17 33 33 33
18 35 35 35
19 37 37 37
20 38 38 38
21 40 40 40
|
Progression | |
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Smiting Prayers Adjacent foes (total damage) Nearby foes (total damage) Foes in the area (total damage)
|
0 15 10 5
1 20 13 7
2 25 17 8
3 30 20 10
4 35 23 12
5 40 27 13
6 45 30 15
7 50 33 17
8 55 37 18
9 60 40 20
10 65 43 22
11 70 47 23
12 75 50 25
13 80 53 27
14 85 57 28
15 90 60 30
16 95 63 32
17 100 67 33
18 105 70 35
19 110 73 37
20 115 77 38
21 120 80 40
|
Judge's Insight[edit]
Judge's Insight 10 2 20 Hex Spell For 5...9...10 seconds, each time target foe takes holy damage, they take an additional 10...26...30 damage.
Progression | |
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Smiting Prayers Duration Additional Damage
|
0 5 10
1 5 11
2 6 13
3 6 14
4 6 15
5 7 17
6 7 18
7 7 19
8 8 21
9 8 22
10 8 23
11 9 25
12 9 26
13 9 27
14 10 29
15 10 30
16 10 31
17 11 33
18 11 34
19 11 35
20 12 37
21 12 38
|
Judge's Intervention[edit]
Judge's Intervention 5 ½ 30 Enchantment Spell For 10 seconds, the next time target ally is reduced to below 25% health that ally absorbs 15...43...50 damage and one nearby foe takes 30...86...100 damage.
Progression | |
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Smiting Prayers Damage Absorbed Damage
|
0 15 30
1 17 35
2 20 39
3 22 44
4 24 49
5 27 53
6 29 58
7 31 63
8 34 67
9 36 72
10 38 77
11 41 81
12 43 86
13 45 91
14 48 95
15 50 100
16 52 105
17 55 109
18 57 114
19 59 119
20 62 123
21 64 128
|
Kirin's Wrath[edit]
Kirin's Wrath 10 1 20 Spell Target foe takes 20...76...90 holy damage. If the target is above 50% Health they are knocked down. 50% fail chance with Smiting Prayers 7 or less.
Progression | |
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Smiting Prayers Duration
|
0 20
1 25
2 29
3 34
4 39
5 43
6 48
7 53
8 57
9 62
10 67
11 71
12 76
13 81
14 85
15 90
16 95
17 99
18 104
19 109
20 113
21 118
|
Ray of Judgment[edit]
Ray of Judgment 10 1 30 You invoke a Ray of Judgment at your location. For each Monk Enchantment on you all nearby foes take 15...23...25 holy damage (Max 100).
Progression | |
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Smiting Prayers Damage per Enchantment
|
0 15
1 16
2 16
3 17
4 18
5 18
6 19
7 20
8 20
9 21
10 22
11 22
12 23
13 24
14 24
15 25
16 26
17 26
18 27
19 28
20 28
21 29
|
Retribution[edit]
Retribution 5 ½ 1 Spell Target foe and up to 2 adjacent foes take 15...39...45 holy damage.
Progression | |
---|---|
Smiting Prayers Damage
|
0 15
1 17
2 19
3 21
4 23
5 25
6 27
7 29
8 31
9 33
10 35
11 37
12 39
13 41
14 43
15 45
16 47
17 49
18 51
19 53
20 55
21 57
|
Reversal of Damage[edit]
Reversal of Damage 5 ¼ 5 Enchantment Spell For 2 seconds, each time target ally is dealt damage all foes adjacent to that ally take 5...17...20 damage.
Progression | |
---|---|
Smiting Prayers Damage
|
0 5
1 6
2 7
3 8
4 9
5 10
6 11
7 12
8 13
9 14
10 15
11 16
12 17
13 18
14 19
15 20
16 21
17 22
18 23
19 24
20 25
21 26
|
Scourge Enchantment[edit]
Scourge Enchantment 10 2 30 Hex Spell For 10 seconds target foe suffers from -1...3...4 Health Degeneration. Each time an enchantment begins or ends on that target Scourge Enchantment is reapplied.
Progression | |
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Smiting Prayers Degeneration
|
0 1
1 1
2 1
3 2
4 2
5 2
6 2
7 2
8 3
9 3
10 3
11 3
12 3
13 4
14 4
15 4
16 4
17 4
18 5
19 5
20 5
21 5
|
Scourge Healing[edit]
Scourge Healing 10 2 30 Hex Spell For 10 seconds target foe takes 5...9...10 damage each second. Each time the target receives healing Scourge Healing is reapplied.
Progression | |
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Smiting Prayers Damage
|
0 5
1 5
2 6
3 6
4 6
5 7
6 7
7 7
8 8
9 8
10 8
11 9
12 9
13 9
14 10
15 10
16 10
17 11
18 11
19 11
20 12
21 12
|
Progression | |
---|---|
Smiting Prayers Total Damage (over 10 seconds)
|
0 50
1 53
2 57
3 60
4 63
5 67
6 70
7 73
8 77
9 80
10 83
11 87
12 90
13 93
14 97
15 100
16 103
17 107
18 110
19 113
20 117
21 120
|
Scourge Sacrifice[edit]
Scourge Sacrifice 10 2 30 Hex Spell For 8...26...30 seconds, every time target foe sacrifices life, they sacrifice twice the normal amount. Each time target foe sacrifices life Scourge Sacrifices is reapplied.
Progression | |
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Smiting Prayers Duration
|
0 8
1 9
2 11
3 12
4 14
5 15
6 17
7 18
8 20
9 21
10 23
11 24
12 26
13 27
14 29
15 30
16 31
17 33
18 34
19 36
20 37
21 39
|
Shield Of Judgment[edit]
Shield of Judgment 10 1 45 Elite Enchantment Spell For 8...14...15 seconds all party members are enchanted with Shield of Judgment. While enchanted, anyone striking that party member with an attack suffers 5...21...25 holy damage.
Progression | |
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Smiting Prayers Duration Damage
|
0 8 5
1 8 6
2 9 8
3 9 9
4 10 10
5 10 12
6 11 13
7 11 14
8 12 16
9 12 17
10 13 18
11 13 20
12 14 21
13 14 22
14 15 24
15 15 25
16 15 26
17 16 28
18 16 29
19 17 30
20 17 32
21 18 33
|
Signet of Judgment[edit]
Signet of Judgment 1 20 Elite Signet Target foe is knocked down. For each Smiting Prayer's spell you have target foe and adjacent foes take 10...26...30 damage. (Max 100).
Progression | |
---|---|
Smiting Prayers Damage per Smiting Prayers Spell
|
0 10
1 11
2 13
3 14
4 15
5 17
6 18
7 19
8 21
9 22
10 23
11 25
12 26
13 27
14 29
15 30
16 31
17 33
18 34
19 35
20 37
21 38
|
Signet of Mystic Wrath[edit]
Signet of Mystic Wrath 2 30 Signet For each Smiting Prayers enchantment you have on you, you gain 0...2...3 Energy.
Progression | |
---|---|
Smiting Prayers Energy gained
|
0 0
1 0
2 0
3 1
4 1
5 1
6 1
7 1
8 2
9 2
10 2
11 2
12 2
13 3
14 3
15 3
16 3
17 3
18 4
19 4
20 4
21 4
|
Signet of Rage[edit]
Signet of Rage 1 15 Signet Foes adjacent to target ally suffer 10...50...60 holy damage. Target ally gains 0...3...4 strikes of adrenaline.
Progression | |
---|---|
Smiting Prayers Damage Adrenaline gain
|
0 10 0
1 13 0
2 17 1
3 20 1
4 23 1
5 27 1
6 30 2
7 33 2
8 37 2
9 40 2
10 43 3
11 47 3
12 50 3
13 53 3
14 57 4
15 60 4
16 63 4
17 67 5
18 70 5
19 73 5
20 77 5
21 80 6
|
Smite[edit]
Smite 5 1 20 Spell Target foe takes 20...44...50 holy damage. If the target was a summoned creature all summoned creatures within earshot take 100...420...500 holy damage.
Progression | |
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Smiting Prayers Damage Additional damage versus summoned
|
0 20 100
1 22 127
2 24 153
3 26 180
4 28 207
5 30 233
6 32 260
7 34 287
8 36 313
9 38 340
10 40 367
11 42 393
12 44 420
13 46 447
14 48 473
15 50 500
16 52 527
17 54 553
18 56 580
19 58 607
20 60 633
21 62 660
|
Smite Condition[edit]
Smite Condition 5 1 7 Spell Target ally loses 1...2...2 condition(s). For each condition removed foes adjacent to that ally take 15...43...50 fire damage.
Progression | |
---|---|
Smiting Prayers Conditions removed Fire Damage
|
0 1 15
1 1 17
2 1 20
3 1 22
4 1 24
5 1 27
6 1 29
7 1 31
8 2 34
9 2 36
10 2 38
11 2 41
12 2 43
13 2 45
14 2 48
15 2 50
16 2 52
17 2 55
18 2 57
19 2 59
20 2 62
21 2 64
|
Smite Hex[edit]
Smite Hex 5 1 12 Spell Target ally loses 1...2...2 hex(es). For each hex removed foes adjacent to that ally take 15...43...50 fire damage.
Progression | |
---|---|
Smiting Prayers Hexes removed Fire Damage
|
0 1 15
1 1 17
2 1 20
3 1 22
4 1 24
5 1 27
6 1 29
7 1 31
8 2 34
9 2 36
10 2 38
11 2 41
12 2 43
13 2 45
14 2 48
15 2 50
16 2 52
17 2 55
18 2 57
19 2 59
20 2 62
21 2 64
|
Spear of Light[edit]
Spear of Light 5 1 15 Spell A Spear of Light flies towards target foe and deals 18...44...50 damage on impact. Spear of Light deals an additional 20...52...60 damage and interrupts the target if it hits an attacking foe.
Progression | |
---|---|
Smiting Prayers Damage Additional Damage
|
0 18 20
1 20 23
2 22 25
3 24 28
4 27 31
5 29 33
6 31 36
7 33 39
8 35 41
9 37 44
10 39 47
11 41 49
12 44 52
13 46 55
14 48 57
15 50 60
16 52 63
17 54 65
18 56 68
19 59 71
20 61 73
21 63 76
|
Stonesoul Strike[edit]
Stonesoul Strike 5 1 15 Spell Target touched foe takes 10...50...60 holy damage and suffers from the Blind condition for 1...3...3 seconds.
Progression | |
---|---|
Smiting Prayers Blind Duration
|
0 10 1
1 13 1
2 17 1
3 20 1
4 23 2
5 27 2
6 30 2
7 33 2
8 37 2
9 40 2
10 43 2
11 47 2
12 50 3
13 53 3
14 57 3
15 60 3
16 63 3
17 67 3
18 70 3
19 73 4
20 77 4
21 80 4
|
Strength of Honor[edit]
Strength of Honor 10 20 Enchantment Spell For 8...19...22 seconds target ally's melee attacks cause the target to Bleed for 5 seconds and deal 1...16...20 more damage.
Progression | |
---|---|
Smiting Prayers Duration Damage
|
0 8 1
1 8 2
2 7 4
3 7 5
4 6 6
5 6 7
6 6 9
7 5 10
8 5 11
9 4 12
10 4 14
11 4 15
12 3 16
13 3 17
14 2 19
15 2 20
16 2 21
17 1 23
18 1 24
19 0 25
20 0 26
21 -0 28
|
Symbol of Wrath[edit]
Symbol of Wrath 10 1 20 Spell Target foe takes 20...76...90 holy damage. If the target is above 50% Health they are knocked down. 50% fail chance with Smiting Prayers 7 or less.
Progression | |
---|---|
Smiting Prayers Duration
|
0 20
1 25
2 29
3 34
4 39
5 43
6 48
7 53
8 57
9 62
10 67
11 71
12 76
13 81
14 85
15 90
16 95
17 99
18 104
19 109
20 113
21 118
|
Word of Censure[edit]
Word of Censure 10 1 30 Elite Enchantment Spell. For 10...50...60 seconds your Smiting Prayers attribute is boosted by 2. Each time you cast a Monk spell all foes adjacent to your target are set on fire for 1...3...4 seconds. Ends if you use a non-Monk skill.
Progression | |
---|---|
Smiting Prayers Duration Burning duration
|
0 10 1
1 15 1
2 21 1
3 26 2
4 31 2
5 37 2
6 42 2
7 47 2
8 53 3
9 58 3
10 63 3
11 69 3
12 74 3
13 79 4
14 85 4
15 90 4
16 95 4
17 101 4
18 106 5
19 111 5
20 117 5
21 122 5
|
Zealot's Fire[edit]
Zealot's Fire 10 2 20 Hex Spell For 10...26...30 seconds, each time target and adjacent foes take holy damage, they suffer from Burning for 1...3...3 seconds. Ends if you use a non-Monk skill.
Progression | |
---|---|
Smiting Prayers Duration Burning duration
|
0 10 1
1 11 1
2 13 1
3 14 1
4 15 2
5 17 2
6 18 2
7 19 2
8 21 2
9 22 2
10 23 2
11 25 2
12 26 3
13 27 3
14 29 3
15 30 3
16 31 3
17 33 3
18 34 3
19 35 4
20 37 4
21 38 4
|