Feedback:User/Weston/Smiting Prayers Envisioned

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The problem[edit]

Smiting Prayers tends to lend itself towards a very bland spell-casting style of play. While the double-damage against minions and undead is welcomed it doesn't make up for the attribute's overall weakness. While it does offer enough damage output to be used in situations such as soloing or "dual"ing, it tends to be the laughing stock of the Monk prayers.

The solution[edit]

It's time to re-envision how Smiting Prayers work and why they should be considered as a viable attribute. Not only should the undead fear the judgment of the gods, but also the living. By reworking the skills within Smiting Prayers piece by piece I will show how it can not only how it can be made viable, but also how fun and effective the play-style would be.

Attribute Reworking[edit]

Smiting Prayers - For each rank in Smiting Prayers you gain 1 Armor (No effect for non-Monks). Many monk skills, especially those related to dealing Holy damage, become more effective with higher Smiting Prayers. Holy damage is especially powerful against the undead.


Why the 1 Armor per rank? To make up for the lack of healing and protection that a monk has to sacrifice in order to excel at smiting. The trade off is more survivability for less sustainability.

Skill Reworking[edit]

Balthazar's Aura[edit]

Balthazar's Aura Balthazar's Aura 10 Energy1 Activation time30 Recharge time Enchantment Spell For 10 seconds, target ally gains +10...34...40 armor and foes adjacent to target ally take 10...22...25 fire damage each second.

Progression
Smiting Prayers
0
10
10
1
12
11
2
14
12
3
16
13
4
18
14
5
20
15
6
22
16
7
24
17
8
26
18
9
28
19
10
30
20
11
32
21
12
34
22
13
36
23
14
38
24
15
40
25
16
42
26
17
44
27
18
46
28
19
48
29
20
50
30
21
52
31

Balthazar's Pendulum[edit]

Balthazar's Pendulum Balthazar's Pendulum 10 Energy1 Activation time15 Recharge time Elite Spell If target foe has more health than you, it takes 25...85...100 holy damage. If target foe has less health than you, you gain 25...85...100 Health.

Progression
Smiting Prayers
0
25
25
1
30
30
2
35
35
3
40
40
4
45
45
5
50
50
6
55
55
7
60
60
8
65
65
9
70
70
10
75
75
11
80
80
12
85
85
13
90
90
14
95
95
15
100
100
16
105
105
17
110
110
18
115
115
19
120
120
20
125
125
21
130
130

Balthazar's Spirit[edit]

Balthazar's Spirit Balthazar's Spirit 10 Energy½ Activation time20 Recharge time Enchantment Spell For 10 seconds target ally gains +5...17...20 Armor and deals +5...17...20 more damage in melee.

Progression
Smiting Prayers
0
5
5
1
6
6
2
7
7
3
8
8
4
9
9
5
10
10
6
11
11
7
12
12
8
13
13
9
14
14
10
15
15
11
16
16
12
17
17
13
18
18
14
19
19
15
20
20
16
21
21
17
22
22
18
23
23
19
24
24
20
25
25
21
26
26

Bane Signet[edit]

Bane Signet Bane Signet 1 Activation time20 Recharge time Signet Target foe is dealt 26...57...65 holy damage. If that foe was attacking, you deal an additonal 10...26...30 holy damage and knock the target prone.

Progression
Smiting Prayers
0
26
10
1
29
11
2
31
13
3
34
14
4
36
15
5
39
17
6
42
18
7
44
19
8
47
21
9
49
22
10
52
23
11
55
25
12
57
26
13
60
27
14
62
29
15
65
30
16
68
31
17
70
33
18
73
34
19
75
35
20
78
37
21
81
38

Banish[edit]

Banish Banish 5 Energy1 Activation time15 Recharge time Spell Target foe takes 20...68...80 holy damage. If target foe is a summoned creature that creature takes double damage and is pushed an earshot away from the caster.

Progression
Smiting Prayers
0
20
1
24
2
28
3
32
4
36
5
40
6
44
7
48
8
52
9
56
10
60
11
64
12
68
13
72
14
76
15
80
16
84
17
88
18
92
19
96
20
100
21
104

Castigation Signet[edit]

Castigation Signet Castigation Signet 1 Activation time20 Recharge time Signet Target foe takes 26...69...80 holy damage. If that foe was attacking it suffers from a Deep Wound for 5...11...12 seconds.

Progression
Smiting Prayers
Deep Wound Duration
0
26
5
1
30
5
2
33
6
3
37
6
4
40
7
5
44
7
6
48
8
7
51
8
8
55
9
9
58
9
10
62
10
11
66
10
12
69
11
13
73
11
14
76
12
15
80
12
16
84
12
17
87
13
18
91
13
19
94
14
20
98
14
21
102
15

Defender's Zeal[edit]

Defender's Zeal Defender's Zeal 10 Energy1 Activation time30 Recharge time Elite Enchantment Spell For 5...13...15 seconds your target gains +10...34...40 Armor. Each time that target takes damage you gain 1 Energy.

Progression
Smiting Prayers
0
5
10
1
6
12
2
6
14
3
7
16
4
8
18
5
8
20
6
9
22
7
10
24
8
10
26
9
11
28
10
12
30
11
12
32
12
13
34
13
14
36
14
14
38
15
15
40
16
16
42
17
16
44
18
17
46
19
18
48
20
18
50
21
19
52

Holy Strike[edit]

Holy Strike Holy Strike 5 Energy1 Activation time15 Recharge time Spell Target touched foe takes 10...50...60 holy damage and suffers from the Blind condition for 1...3...3 seconds.

Progression
Smiting Prayers
Blind Duration
0
10
1
1
13
1
2
17
1
3
20
1
4
23
2
5
27
2
6
30
2
7
33
2
8
37
2
9
40
2
10
43
2
11
47
2
12
50
3
13
53
3
14
57
3
15
60
3
16
63
3
17
67
3
18
70
3
19
73
4
20
77
4
21
80
4

Holy Wrath[edit]

Holy Wrath Holy Wrath 15 Energy2 Activation time30 Recharge time Enchantment For 30 seconds, the next time target touched ally is dealt more than 50 damage Holy Wrath ends. When Holy Wrath ends adjacent foes take 5...25...30 damage, nearby foes take 5...25...30 damage, and foes in the area take 5...25...30 damage.

Progression
Smiting Prayers
Adjacent foes
Nearby foes
Foes in the area
0
5
5
5
1
7
7
7
2
8
8
8
3
10
10
10
4
12
12
12
5
13
13
13
6
15
15
15
7
17
17
17
8
18
18
18
9
20
20
20
10
22
22
22
11
23
23
23
12
25
25
25
13
27
27
27
14
28
28
28
15
30
30
30
16
32
32
32
17
33
33
33
18
35
35
35
19
37
37
37
20
38
38
38
21
40
40
40
Progression
Smiting Prayers
Adjacent foes (total damage)
Nearby foes (total damage)
Foes in the area (total damage)
0
15
10
5
1
20
13
7
2
25
17
8
3
30
20
10
4
35
23
12
5
40
27
13
6
45
30
15
7
50
33
17
8
55
37
18
9
60
40
20
10
65
43
22
11
70
47
23
12
75
50
25
13
80
53
27
14
85
57
28
15
90
60
30
16
95
63
32
17
100
67
33
18
105
70
35
19
110
73
37
20
115
77
38
21
120
80
40

Judge's Insight[edit]

Judge's Insight Judge's Insight 10 Energy2 Activation time20 Recharge time Hex Spell For 5...9...10 seconds, each time target foe takes holy damage, they take an additional 10...26...30 damage.

Progression
Smiting Prayers
Duration
Additional Damage
0
5
10
1
5
11
2
6
13
3
6
14
4
6
15
5
7
17
6
7
18
7
7
19
8
8
21
9
8
22
10
8
23
11
9
25
12
9
26
13
9
27
14
10
29
15
10
30
16
10
31
17
11
33
18
11
34
19
11
35
20
12
37
21
12
38

Judge's Intervention[edit]

Judge's Intervention Judge's Intervention 5 Energy½ Activation time30 Recharge time Enchantment Spell For 10 seconds, the next time target ally is reduced to below 25% health that ally absorbs 15...43...50 damage and one nearby foe takes 30...86...100 damage.

Progression
Smiting Prayers
Damage Absorbed
Damage
0
15
30
1
17
35
2
20
39
3
22
44
4
24
49
5
27
53
6
29
58
7
31
63
8
34
67
9
36
72
10
38
77
11
41
81
12
43
86
13
45
91
14
48
95
15
50
100
16
52
105
17
55
109
18
57
114
19
59
119
20
62
123
21
64
128

Kirin's Wrath[edit]

Kirin's Wrath Kirin's Wrath 10 Energy1 Activation time20 Recharge time Spell Target foe takes 20...76...90 holy damage. If the target is above 50% Health they are knocked down. 50% fail chance with Smiting Prayers 7 or less.

Progression
Smiting Prayers
Duration
0
20
1
25
2
29
3
34
4
39
5
43
6
48
7
53
8
57
9
62
10
67
11
71
12
76
13
81
14
85
15
90
16
95
17
99
18
104
19
109
20
113
21
118

Ray of Judgment[edit]

Ray of Judgment Ray of Judgment 10 Energy1 Activation time30 Recharge time You invoke a Ray of Judgment at your location. For each Monk Enchantment on you all nearby foes take 15...23...25 holy damage (Max 100).

Progression
Smiting Prayers
Damage per Enchantment
0
15
1
16
2
16
3
17
4
18
5
18
6
19
7
20
8
20
9
21
10
22
11
22
12
23
13
24
14
24
15
25
16
26
17
26
18
27
19
28
20
28
21
29

Retribution[edit]

Retribution Retribution 5 Energy½ Activation time1 Recharge time Spell Target foe and up to 2 adjacent foes take 15...39...45 holy damage.

Progression
Smiting Prayers
Damage
0
15
1
17
2
19
3
21
4
23
5
25
6
27
7
29
8
31
9
33
10
35
11
37
12
39
13
41
14
43
15
45
16
47
17
49
18
51
19
53
20
55
21
57

Reversal of Damage[edit]

Reversal of Damage Reversal of Damage 5 Energy¼ Activation time5 Recharge time Enchantment Spell For 2 seconds, each time target ally is dealt damage all foes adjacent to that ally take 5...17...20 damage.

Progression
Smiting Prayers
Damage
0
5
1
6
2
7
3
8
4
9
5
10
6
11
7
12
8
13
9
14
10
15
11
16
12
17
13
18
14
19
15
20
16
21
17
22
18
23
19
24
20
25
21
26

Scourge Enchantment[edit]

Scourge Enchantment Scourge Enchantment 10 Energy2 Activation time30 Recharge time Hex Spell For 10 seconds target foe suffers from -1...3...4 Health Degeneration. Each time an enchantment begins or ends on that target Scourge Enchantment is reapplied.

Progression
Smiting Prayers
Degeneration
0
1
1
1
2
1
3
2
4
2
5
2
6
2
7
2
8
3
9
3
10
3
11
3
12
3
13
4
14
4
15
4
16
4
17
4
18
5
19
5
20
5
21
5

Scourge Healing[edit]

Scourge Healing Scourge Healing 10 Energy2 Activation time30 Recharge time Hex Spell For 10 seconds target foe takes 5...9...10 damage each second. Each time the target receives healing Scourge Healing is reapplied.

Progression
Smiting Prayers
Damage
0
5
1
5
2
6
3
6
4
6
5
7
6
7
7
7
8
8
9
8
10
8
11
9
12
9
13
9
14
10
15
10
16
10
17
11
18
11
19
11
20
12
21
12
Progression
Smiting Prayers
Total Damage (over 10 seconds)
0
50
1
53
2
57
3
60
4
63
5
67
6
70
7
73
8
77
9
80
10
83
11
87
12
90
13
93
14
97
15
100
16
103
17
107
18
110
19
113
20
117
21
120

Scourge Sacrifice[edit]

Scourge Sacrifice Scourge Sacrifice 10 Energy2 Activation time30 Recharge time Hex Spell For 8...26...30 seconds, every time target foe sacrifices life, they sacrifice twice the normal amount. Each time target foe sacrifices life Scourge Sacrifices is reapplied.

Progression
Smiting Prayers
Duration
0
8
1
9
2
11
3
12
4
14
5
15
6
17
7
18
8
20
9
21
10
23
11
24
12
26
13
27
14
29
15
30
16
31
17
33
18
34
19
36
20
37
21
39

Shield Of Judgment[edit]

Shield of Judgment Shield of Judgment 10 Energy1 Activation time45 Recharge time Elite Enchantment Spell For 8...14...15 seconds all party members are enchanted with Shield of Judgment. While enchanted, anyone striking that party member with an attack suffers 5...21...25 holy damage.

Progression
Smiting Prayers
Duration
Damage
0
8
5
1
8
6
2
9
8
3
9
9
4
10
10
5
10
12
6
11
13
7
11
14
8
12
16
9
12
17
10
13
18
11
13
20
12
14
21
13
14
22
14
15
24
15
15
25
16
15
26
17
16
28
18
16
29
19
17
30
20
17
32
21
18
33

Signet of Judgment[edit]

Signet of Judgment Signet of Judgment 1 Activation time20 Recharge time Elite Signet Target foe is knocked down. For each Smiting Prayer's spell you have target foe and adjacent foes take 10...26...30 damage. (Max 100).

Progression
Smiting Prayers
Damage per Smiting Prayers Spell
0
10
1
11
2
13
3
14
4
15
5
17
6
18
7
19
8
21
9
22
10
23
11
25
12
26
13
27
14
29
15
30
16
31
17
33
18
34
19
35
20
37
21
38

Signet of Mystic Wrath[edit]

Signet of Mystic Wrath Signet of Mystic Wrath 2 Activation time30 Recharge time Signet For each Smiting Prayers enchantment you have on you, you gain 0...2...3 Energy.

Progression
Smiting Prayers
Energy gained
0
0
1
0
2
0
3
1
4
1
5
1
6
1
7
1
8
2
9
2
10
2
11
2
12
2
13
3
14
3
15
3
16
3
17
3
18
4
19
4
20
4
21
4

Signet of Rage[edit]

Signet of Rage Signet of Rage 1 Activation time15 Recharge time Signet Foes adjacent to target ally suffer 10...50...60 holy damage. Target ally gains 0...3...4 strikes of adrenaline.

Progression
Smiting Prayers
Damage
Adrenaline gain
0
10
0
1
13
0
2
17
1
3
20
1
4
23
1
5
27
1
6
30
2
7
33
2
8
37
2
9
40
2
10
43
3
11
47
3
12
50
3
13
53
3
14
57
4
15
60
4
16
63
4
17
67
5
18
70
5
19
73
5
20
77
5
21
80
6

Smite[edit]

Smite Smite 5 Energy1 Activation time20 Recharge time Spell Target foe takes 20...44...50 holy damage. If the target was a summoned creature all summoned creatures within earshot take 100...420...500 holy damage.

Progression
Smiting Prayers
Damage
Additional damage versus summoned
0
20
100
1
22
127
2
24
153
3
26
180
4
28
207
5
30
233
6
32
260
7
34
287
8
36
313
9
38
340
10
40
367
11
42
393
12
44
420
13
46
447
14
48
473
15
50
500
16
52
527
17
54
553
18
56
580
19
58
607
20
60
633
21
62
660

Smite Condition[edit]

Smite Condition Smite Condition 5 Energy1 Activation time7 Recharge time Spell Target ally loses 1...2...2 condition(s). For each condition removed foes adjacent to that ally take 15...43...50 fire damage.

Progression
Smiting Prayers
Conditions removed
Fire Damage
0
1
15
1
1
17
2
1
20
3
1
22
4
1
24
5
1
27
6
1
29
7
1
31
8
2
34
9
2
36
10
2
38
11
2
41
12
2
43
13
2
45
14
2
48
15
2
50
16
2
52
17
2
55
18
2
57
19
2
59
20
2
62
21
2
64

Smite Hex[edit]

Smite Hex Smite Hex 5 Energy1 Activation time12 Recharge time Spell Target ally loses 1...2...2 hex(es). For each hex removed foes adjacent to that ally take 15...43...50 fire damage.

Progression
Smiting Prayers
Hexes removed
Fire Damage
0
1
15
1
1
17
2
1
20
3
1
22
4
1
24
5
1
27
6
1
29
7
1
31
8
2
34
9
2
36
10
2
38
11
2
41
12
2
43
13
2
45
14
2
48
15
2
50
16
2
52
17
2
55
18
2
57
19
2
59
20
2
62
21
2
64

Spear of Light[edit]

Spear of Light Spear of Light 5 Energy1 Activation time15 Recharge time Spell A Spear of Light flies towards target foe and deals 18...44...50 damage on impact. Spear of Light deals an additional 20...52...60 damage and interrupts the target if it hits an attacking foe.

Progression
Smiting Prayers
Damage
Additional Damage
0
18
20
1
20
23
2
22
25
3
24
28
4
27
31
5
29
33
6
31
36
7
33
39
8
35
41
9
37
44
10
39
47
11
41
49
12
44
52
13
46
55
14
48
57
15
50
60
16
52
63
17
54
65
18
56
68
19
59
71
20
61
73
21
63
76

Stonesoul Strike[edit]

Stonesoul Strike Stonesoul Strike 5 Energy1 Activation time15 Recharge time Spell Target touched foe takes 10...50...60 holy damage and suffers from the Blind condition for 1...3...3 seconds.

Progression
Smiting Prayers
Blind Duration
0
10
1
1
13
1
2
17
1
3
20
1
4
23
2
5
27
2
6
30
2
7
33
2
8
37
2
9
40
2
10
43
2
11
47
2
12
50
3
13
53
3
14
57
3
15
60
3
16
63
3
17
67
3
18
70
3
19
73
4
20
77
4
21
80
4

Strength of Honor[edit]

Strength of Honor Strength of Honor 10 Energy20 Recharge time Enchantment Spell For 8...19...22 seconds target ally's melee attacks cause the target to Bleed for 5 seconds and deal 1...16...20 more damage.


Progression
Smiting Prayers
Duration
Damage
0
8
1
1
8
2
2
7
4
3
7
5
4
6
6
5
6
7
6
6
9
7
5
10
8
5
11
9
4
12
10
4
14
11
4
15
12
3
16
13
3
17
14
2
19
15
2
20
16
2
21
17
1
23
18
1
24
19
0
25
20
0
26
21
-0
28

Symbol of Wrath[edit]

Symbol of Wrath Symbol of Wrath 10 Energy1 Activation time20 Recharge time Spell Target foe takes 20...76...90 holy damage. If the target is above 50% Health they are knocked down. 50% fail chance with Smiting Prayers 7 or less.

Progression
Smiting Prayers
Duration
0
20
1
25
2
29
3
34
4
39
5
43
6
48
7
53
8
57
9
62
10
67
11
71
12
76
13
81
14
85
15
90
16
95
17
99
18
104
19
109
20
113
21
118

Word of Censure[edit]

Word of Censure Word of Censure 10 Energy1 Activation time30 Recharge time Elite Enchantment Spell. For 10...50...60 seconds your Smiting Prayers attribute is boosted by 2. Each time you cast a Monk spell all foes adjacent to your target are set on fire for 1...3...4 seconds. Ends if you use a non-Monk skill.

Progression
Smiting Prayers
Duration
Burning duration
0
10
1
1
15
1
2
21
1
3
26
2
4
31
2
5
37
2
6
42
2
7
47
2
8
53
3
9
58
3
10
63
3
11
69
3
12
74
3
13
79
4
14
85
4
15
90
4
16
95
4
17
101
4
18
106
5
19
111
5
20
117
5
21
122
5

Zealot's Fire[edit]

Zealot's Fire Zealot's Fire 10 Energy2 Activation time20 Recharge time Hex Spell For 10...26...30 seconds, each time target and adjacent foes take holy damage, they suffer from Burning for 1...3...3 seconds. Ends if you use a non-Monk skill.

Progression
Smiting Prayers
Duration
Burning duration
0
10
1
1
11
1
2
13
1
3
14
1
4
15
2
5
17
2
6
18
2
7
19
2
8
21
2
9
22
2
10
23
2
11
25
2
12
26
3
13
27
3
14
29
3
15
30
3
16
31
3
17
33
3
18
34
3
19
35
4
20
37
4
21
38
4