Blind
From Guild Wars Wiki
Condition. While suffering from this ailment, your melee and missile attacks have 90% chance to "miss." Your projectiles also have a greater chance to stray from their intended target.
Concise description: Your melee and missile attacks have a 90% chance to miss. Your projectile spells also have a greater chance to stray from their intended target.
— in-game description
Contents
Skills that cause blindness[edit]
Icon | Name | Description | ![]() |
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Prof. | Attribute | Campaign | |
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Spell. Deals 20...56...65 lightning damage. Inflicts Blindness condition for 2...5...6 seconds if you are within earshot of a spirit. | ![]() |
5 ![]() |
1 ![]() |
10 ![]() |
Channeling Magic | Factions | |||
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Touch Skill. Deals 10...50...60 lightning damage. Also hits foes adjacent to target foe. Inflicts Blind (1...3...4 second[s]) and Cracked Armor (1...8...10 second[s]) on all struck foes. 25% armor penetration. | ![]() |
5 ![]() |
¾ ![]() |
10 ![]() |
Air Magic | Core | |||
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Elite Spell. Foes in the area take 15...51...60 earth damage and are Weakened (1...8...10 second[s]). Nearby foes also take +15...51...60 earth damage and have Cracked Armor (1...8...10 second[s]). Adjacent foes also take +15...51...60 earth damage and are Blinded (1...8...10 second[s]). | ![]() |
10 ![]() |
1 ![]() |
15 ![]() |
Earth Magic | Factions | |||
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Stance. Inflicts Blindness condition on adjacent foes (3...9...10). You cannot be blocked by Blinded foes for 10...26...30 seconds. | ![]() |
5 ![]() |
20 ![]() |
Shadow Arts | Factions | ||||
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Elite Trap. (90 seconds.) Inflicts Blinded and Dazed conditions (5...9...10 seconds) to nearby foes. Easily interrupted. | ![]() |
10 ![]() |
2 ![]() |
20 ![]() |
Wilderness Survival | Nightfall | |||
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Elite Off-Hand Attack. Interrupts a spell. Inflicts Dazed and Blindness conditions (1...8...10 seconds). Must follow a lead attack. | ![]() |
15 ![]() |
20 ![]() |
Dagger Mastery | Factions | ||||
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Trap. (90 seconds.) Affects nearby foes. Deals 20...30 damage. Inflicts Blindness and Bleeding conditions (7...10 seconds). Easily interrupted. | ![]() |
10 ![]() |
2 ![]() |
20 ![]() |
Deldrimor rank | Eye of the North | |||
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Spell. Deals 20...52...60 cold damage. Inflicts Blindness condition (5...9...10 seconds) if target foe is Burning. | ![]() |
5 ![]() |
1 ![]() |
8 ![]() |
Water Magic | Nightfall | |||
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Touch Skill. Inflicts Blindness condition (3...13...15 seconds). Also affects foes adjacent to target foe. | ![]() |
5 ![]() |
1 ![]() |
30 ![]() |
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Expertise | Core | ||
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Spell. Inflicts Blindness condition (3...7...8 seconds). | ![]() |
10 ![]() |
¾ ![]() |
8 ![]() |
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Air Magic | Core | ||
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Hammer Attack. Inflicts Blindness condition to adjacent foes (3...6...7 seconds) if target foe is knocked down. | ![]() |
5 ![]() |
1 ![]() |
10 ![]() |
Hammer Mastery | Prophecies | |||
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Trap. (90 seconds.) Affects nearby foes. Deals 10...22...25 damage every second (5 seconds). Inflicts Blindness condition (3...7...8 seconds) every second (5 seconds). Easily interrupted. | ![]() |
25 ![]() |
2 ![]() |
30 ![]() |
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Wilderness Survival | Prophecies | ||
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Elite Hex Spell. (4 seconds.) Also hexes foes adjacent to target. Deals 30...114...135 damage. Inflicts Blindness condition (10 seconds). No effect unless hexed foe attacks. | ![]() |
10 ![]() |
1 ![]() |
15 ![]() |
Illusion Magic | Prophecies | |||
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Elite Touch Signet. (15 seconds.) Inflicts Blindness condition. You suffer from Blindness (15 seconds). | ![]() |
2 ![]() |
10 ![]() |
Prophecies | |||||
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Elite Hex Spell. (10 seconds.) Deals 5...21...25 damage each second to target and adjacent foes. Inflicts Blindness [sic] on foes using attack skills. Ends if you use a skill that targets this foe. | ![]() |
10 ![]() |
1 ![]() |
15 ![]() |
Air Magic | Prophecies | |||
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Spell. Deals 10...34...40 earth damage each second (5 seconds). Hits foes near target's initial location. Inflicts Blindness condition (10 seconds). | ![]() |
25 ![]() |
2 ![]() |
30 ![]() |
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Earth Magic | Prophecies | ||
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Melee Attack. Inflicts Blindness (5...8 seconds). Counts as a lead attack. | ![]() |
5 ![]() |
5 ![]() |
Ebon Vanguard rank | Eye of the North | ||||
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Shout. Removes Blindness from allies in earshot. Inflicts Blindness condition (4...10 seconds) to nearby enemies. | ![]() |
20 ![]() |
Norn rank | Eye of the North | |||||
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Spell. Interrupts an action. Also inflicts Blindness (10 seconds.) | ![]() |
¼ ![]() |
10 ![]() |
Core | |||||
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Elite Spell. Deals 10...58...70 lightning damage. 25% armor penetration. Blinds all adjacent foes (1...4...5 second[s]). You instantly move to your target. May target allies. | 5 ![]() |
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10 ![]() |
1 ![]() |
5 ![]() |
Air Magic | Factions | ||
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Elite Spell. Deals 10...58...70 lightning damage. 25% armor penetration. Blinds all adjacent foes (1...4...5 second[s]). You instantly move to your target. May target allies. | 5 ![]() |
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15 ![]() |
1 ![]() |
10 ![]() |
Air Magic | Factions | ||
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Weapon Spell. (1...6...7 second[s].) Inflicts Blindness condition (5 seconds) on anyone who attacks target ally. Target ally's next 1...3...3 attack[s] inflict Blindness (5 seconds) if they hit. | ![]() |
10 ![]() |
1 ![]() |
20 ![]() |
Restoration Magic | Factions | |||
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Binding Ritual. Creates a level 1...8...10 spirit (30-second lifespan). Its attacks deal 5...17...20 damage and inflict Blindness condition (1...5...6 second[s]). | ![]() |
15 ![]() |
1 ![]() |
30 ![]() |
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Communing | Factions | ||
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Spell. Destroys target allied spirit. Deals 50...122...140 lightning damage and inflicts Blindness condition (3...10...12 seconds) to nearby foes. | ![]() |
10 ![]() |
¾ ![]() |
5 ![]() |
Spawning Power | Factions | |||
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Item Spell. (15...51...60 seconds.) Drop effect: inflicts Blindness condition (3...7...8 seconds) on all nearby foes. | ![]() |
5 ![]() |
1 ![]() |
20 ![]() |
Restoration Magic | Factions | |||
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Elite Flash Enchantment Spell. (30 seconds.) Deal +3...13...15 earth damage with your melee attacks. Initial Effect: Blinds nearby foes for 1...6...7 second[s]. End Effect: removes Blindness. No effect unless wielding an earth weapon. | ![]() |
10 ![]() |
20 ![]() |
Earth Prayers | Nightfall | ||||
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Flash Enchantment Spell. (30 seconds.) Your attacks deal earth damage. Initial effect: deals 10...34...40 earth damage to adjacent foes. End effect: inflicts Blindness condition (1...3...4 second[s]) on adjacent foes. | ![]() |
10 ![]() |
6 ![]() |
Earth Prayers | Nightfall | ||||
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Spell. Inflicts Blindness condition (3...13...15 seconds) on target and adjacent foes. Must follow an off-hand attack. | ![]() |
5 ![]() |
¼ ![]() |
20 ![]() |
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Shadow Arts | Factions | ||
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Stance. (8 seconds.) The next time you are struck, you take half damage and inflict Blindness condition (2...5...6 seconds) on adjacent foes. | ![]() |
5 ![]() |
20 ![]() |
Shadow Arts | Eye of the North | ||||
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Enchantment Spell. (10 seconds.) You gain +7...10 Health regeneration and +40 armor. You are Blind (5 seconds). | ![]() |
5 ![]() |
¼ ![]() |
30 ![]() |
Allegiance rank | Factions | |||
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Binding Ritual. Creates a level 1...5...6 spirit (30-second lifespan). Its attacks deal 5...17...20 damage and inflict Blindness condition (1...5...6 second[s]). | ![]() |
15 ![]() |
5 ![]() |
45 ![]() |
Communing | Factions | |||
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Binding Ritual. Creates a level 1...5...6 spirit (30 second lifespan). Its attacks inflict Blindness condition (1...5...6 seconds). | ![]() |
15 ![]() |
5 ![]() |
45 ![]() |
Communing | Bonus Mission Pack | |||
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Elite Spell. Deals 5...41...50 lightning damage. Inflicts Blindness condition (3...7...8 seconds) on target and adjacent foes. 25% armor penetration. If target was attacking, also hits adjacent foes and deals 50% more damage. | ![]() |
10 ![]() |
¾ ![]() |
6 ![]() |
Air Magic | Nightfall | |||
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Flash Enchantment Spell. (30 seconds.) Your attacks deal earth damage. Initial effect: deals 10...34...40 earth damage to adjacent foes. End effect: inflicts Blindness condition (1...3...4 second[s]) on adjacent foes. | ![]() |
10 ![]() |
10 ![]() |
Earth Prayers | Nightfall |
Related skills[edit]
Skills that benefit from blindness[edit]
Icon | Name | Description | ![]() |
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Prof. | Attribute | Campaign | |
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Signet. Deals 5...29...35 damage. Deals 15...51...60 more damage if target foe is Blinded. | ![]() |
1 ![]() |
30 ![]() |
Deadly Arts | Factions | ||||
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Stance. Inflicts Blindness condition on adjacent foes (3...9...10). You cannot be blocked by Blinded foes for 10...26...30 seconds. | ![]() |
5 ![]() |
20 ![]() |
Shadow Arts | Factions | ||||
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Stance. (15...51...60 seconds.) You cannot be blocked by Blinded foes. | ![]() |
5 ![]() |
45 ![]() |
Shadow Arts | Factions |
Skills with blindness-dependent effects[edit]
Icon | Name | Description | ![]() |
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Prof. | Attribute | Campaign | |
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Spell. Causes knock-down if this foe is Blind or moving. Affects foes adjacent to your target. 50% failure chance unless Water Magic greater than 4. | ![]() |
5 ![]() |
1 ![]() |
10 ![]() |
Water Magic | Eye of the North |
Skills that prevent blindness[edit]
Icon | Name | Description | ![]() |
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Prof. | Attribute | Campaign | |
---|---|---|---|---|---|---|---|---|---|---|
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Enchantment Spell. (8...18...20 seconds). You are immune to Blindness. | ![]() |
5 ![]() |
¼ ![]() |
15 ![]() |
Spawning Power | Nightfall |
Skills that remove blindness[edit]
- See also: List of condition removal skills
Icon | Name | Description | ![]() |
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Prof. | Attribute | Campaign | |
---|---|---|---|---|---|---|---|---|---|---|
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Signet. Remove Poison, Disease, and Blindness from yourself, and one additional condition. | ![]() |
1 ![]() |
4 ![]() |
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Core | ||||
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Elite Flash Enchantment Spell. (30 seconds.) Deal +3...13...15 earth damage with your melee attacks. Initial Effect: Blinds nearby foes for 1...6...7 second[s]. End Effect: removes Blindness. No effect unless wielding an earth weapon. | ![]() |
10 ![]() |
20 ![]() |
Earth Prayers | Nightfall | ||||
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Enchantment Spell. (20 seconds.) Your next 0...2...3 attack[s] cannot be blocked. Initial effect: removes Blindness. | ![]() |
10 ![]() |
¼ ![]() |
10 ![]() |
Wind Prayers | Nightfall | |||
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Shout. Removes Blindness from allies in earshot. Inflicts Blindness condition (4...10 seconds) to nearby enemies. | ![]() |
20 ![]() |
Norn rank | Eye of the North | |||||
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Enchantment Spell. (8...18...20 seconds). You are immune to Blindness. | ![]() |
5 ![]() |
¼ ![]() |
15 ![]() |
Spawning Power | Nightfall |
Notes[edit]
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The Guild Wars 2 Wiki also has an article on Blind. |
- Blind can virtually neutralize a physical attacker, because they only have a one in ten chance of hitting with attacks. Blind is very useful in both PvP and PvE, and can significantly reduce damage output from melee or ranged attackers.
- A Rune of Clarity and the inscription "I Can See Clearly Now" can be used to reduce Blind duration by 20% each.
- Your projectiles may stray slightly off course while blinded. This can be seen while blinded and using a projectile weapon (bow, staff) or projectile spell (Flare, Crippling Dagger) on a target. They sometimes lean to the left or right side of a target, if the target moves or stop moving this can cause "stray" or "dodge". Other misses will simply display as the word "miss".
- The visual indication of Blind is a swarm of black dots originating from the affected character's eyes.
See also[edit]
Conditions |
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