Feedback talk:User/Shard/Empathy

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Wording is a bit confusing. Does it do damage per attack, or at the end of the hex?-- User Vanguard VanguardLogo.pnganguard 22:34, 24 October 2009 (UTC)

Think of it as a reverse Shield of Absorption. Koda User Koda Kumi UT.jpeg Kumi 22:48, 24 October 2009 (UTC)
Per attack, like SoA. I'll fix it later. ~Shard User Shard Sig Icon.png 22:52, 24 October 2009 (UTC)

Imo "blow up bad players/reward skillful play" skills for HA/GvG creates a "don't play the game for 5...13...15" everywhere else where people can't call for hexremoval through vent. :/ Cursed Angel Q.Q 22:54, 24 October 2009 (UTC)

So, this skill is actually less effective then the current version until you hit someone 6 or more times. Good players would be able to use key attack skills through this for very little damage if they needed to. ~Shard User Shard Sig Icon.png 23:46, 24 October 2009 (UTC)
so 15 > 30(45) > 45(90) > 60(150) > 75(225) > 90 (315) > 115 (430) > 130 (560) > 145 (705) > 160 (865)
vs 55 > 110 > 165 > 220 > 275 > 330 > 385 > 440 > 495 > 550
10 hits for each, this new version starts doing more damage by the 6th hit, then it grows in damage insanely fast... its an interesting suggestion to say the least -Talamare- feedback 00:56, 25 October 2009 (UTC)
I'd say bump the recharge to 20, or else the Empathy talk page will be filled with QQ McBaddersons complaining for a nerf. --User Ezekial Riddle silverbluesig.pngRIDDLE 01:00, 25 October 2009 (UTC)
Why would I make a skill bad to please the noobs? ~Shard User Shard Sig Icon.png 01:05, 25 October 2009 (UTC)
Anet would. --User Ezekial Riddle silverbluesig.pngRIDDLE 01:08, 25 October 2009 (UTC)
Am I Anet? ~Shard User Shard Sig Icon.png 01:11, 25 October 2009 (UTC)
Are you supposed to sift through the feedback space, find suggestions that you think might work, and then possibly implement them into your game named Guild Wars? --User Ezekial Riddle silverbluesig.pngRIDDLE 01:15, 25 October 2009 (UTC)
I'm not, but why should anet care about the noob assassins who can't recognize the picture on the corner of their screen? ~Shard User Shard Sig Icon.png 01:17, 25 October 2009 (UTC)
I can see this isn't going to lead anywhere, so I'll just drop it. I like the suggestion, but I'm curious of how Anet might treat it. --User Ezekial Riddle silverbluesig.pngRIDDLE 01:19, 25 October 2009 (UTC)
Empathy isn't a high priority skill, I'd be surprised if anything happened to it soon. ~Shard User Shard Sig Icon.png 01:21, 25 October 2009 (UTC)
Maybe cap the damage at 80? --213.134.2.161 14:52, 25 October 2009 (UTC)

Shud be only pvp change no reason to instant kill bosses. 195.95.208.223 08:37, 26 October 2009 (UTC)

Why? Is pve not effortless yet? ~Shard User Shard Sig Icon.png 08:44, 26 October 2009 (UTC)
What do you mean if you put this on to boss and he hits you 20 times thats quite big chunk of hp.~There is no point making pve easier and easier and easier and easier and easier ... and easier + easier and maybe a bit more easier ? 195.95.208.223 08:46, 26 October 2009 (UTC)
Use Spoil Victor or Pain Inverter on a boss. It cannot even reach the 20 hits because its health reaches 0 sooner. But you are right, PvE is a joke. Koda User Koda Kumi UT.jpeg Kumi 10:29, 26 October 2009 (UTC)

This change is brilliant. Morphy 14:19, 12 March 2010 (UTC)