Light of Seborhin (bundle)
From Guild Wars Wiki
Jump to navigationJump to search
Light of Seborhin | |
---|---|
Drop skill | Light of Seborhin |
Single-use | Yes |
Campaign | Nightfall |
The Light of Seborhin is the only way to kill the Harbingers in the Jennur's Horde mission. When used against the Harbinger of Nightfall, you must have three lights to defeat it.
Acquisition[edit]
The Light of Seborhin is a bundle that appears only in the Jennur's Horde mission.
- Created by Horticulturist Hinon.
- Upon killing a Harbinger with the Light, a Spirit of Seborhin will spawn and create another Light.
Notes[edit]
- Lights of Seborhin can only damage Harbingers, not Margonites, so don't try to use them against the groups of lesser demons. However, they will not detonate unless dropped near a Harbinger, so don't hesitate to drop a Light to help the rest of your team fight a group of Margonites.
Trivia[edit]
- Lights of Seborhin have the same model as the Celestial Charges that appeared during the minigame at the Dragon Festival finale.