Pain Inverter/Skill history
From Guild Wars Wiki
Jump to navigationJump to search
This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Pain Inverter. |
May 17, 2012[edit]
- Decreased the title rank required to get maximum effectiveness from title-based PvE skills.
Pain Inverter
- Animation
- Click to view
Hex Spell. For 6...10 seconds, every time target foe deals damage that foe takes 100...140% of the damage it causes (maximum 80 damage).
- Concise description
Progression | |
---|---|
% of Damage Damage taken to reach cap
|
0 6 100 80
1 7 108 75
2 8 116 71
3 8 124 66
4 9 132 62
5 10 140 57
6 10 140 57
7 10 140 57
8 10 140 57
9 10 140 57
10 10 140 57
|
August 7, 2008[edit]
- Increased damage bonus to 100...140%.
Pain Inverter
- Animation
- Click to view
Hex Spell. For 6...10 seconds, every time target foe deals damage that foe takes 100...140% of the damage it causes (maximum 80 damage).
Progression | |
---|---|
% of Damage
|
0 6 100
1 6 103
2 7 108
3 7 111
4 8 116
5 8 119
6 8 124
7 9 127
8 9 132
9 9 135
10 10 140
|
Original skill[edit]
Pain Inverter
- Animation
- Click to view
Hex Spell. For 6...10 seconds, every time target foe deals damage that foe takes 80...140% of the damage it causes (maximum 80 damage).
Progression | |
---|---|
% of Damage
|
0 6 80
1 6 84
2 7 92
3 7 96
4 8 104
5 8 108
6 8 116
7 9 120
8 9 128
9 9 132
10 10 140
|