Slippery Ground/Skill history
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This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Slippery Ground. |
There is a skill history for the PvP version of this skill — see Slippery Ground (PvP)/Skill history.
September 13, 2012[edit]
- Reduced recharge to 10 seconds.
- Now knocks down foes adjacent to your target.
Slippery Ground
Spell. If target or adjacent foes are Blind or moving, these foes are knocked down. There is a 50% chance of failure with Water Magic less then 5.
- Concise description
August 6, 2009[edit]
- Increased recharge to 20 seconds.
- Foe is now also knocked down if moving, but a 50% failure chance if "Water Magic 4 or less" was implemented.
Slippery Ground
Spell. If target foe is Blind or moving, that foe is knocked down. (50% failure chance with Water Magic 4 or less.)
- Concise description
Original[edit]
Slippery Ground
Spell. If target foe is Blind, that foe is knocked down.