Talk:Defiant Was Xinrae
Interesting at least now. Increase rec to maybe 7, and remove Exhaustion, and this may be used. Maybe. Readem (talk*gwwcontribs) 23:11, 10 August 2007 (UTC)
skill needs to be reworked or removed from being an elite. exhaustion vs duration makes this about worthless now.Palewook 19:57, 15 August 2007 (UTC)
Uhhh...does this still have exhaustion? if not seems like it could be really useful 68.193.221.34 05:32, 25 December 2007 (UTC)
BUG: Dungeon bosses DO NOT count as bosses and will not trigger the boss bounty. This also makes it impossible for skills to be capped from them. The Elite Skills by Capture Location listings are therefore MISLEADING.
This skill doesn't have exhaustion anymore, for those who read this later and get confused. 76.89.81.150 01:37, 25 February 2008 (UTC)
Excellent with Frenzied Defense ;) gg 75.41.186.244 20:08, 28 May 2008 (UTC)
Concise vs Normal[edit]
Normal: Elite Item Spell. Hold Xinrae's ashes for up to 5...13...15 seconds. While you hold her ashes, enemy Spells that the caster and the caster's allies use against you are disabled for an additional 5...17...20 seconds.
Concise: Elite Item Spell. (5...13...15 seconds.) Increase recharge of enemy spells cast on you by +5...17...20 seconds.
The concise description doesn't specify that it includes the caster's allies in the spells it's disabling. It does disable allies' of the caster's spells, right? 75.41.186.244 13:12, 29 May 2008 (UTC)
- This only disables if they cast it on you. Unlike Xinrae's it doesn't disable every similar spell for allies. 76.186.15.83 17:25, 5 June 2008 (UTC)
Well...[edit]
Anyone up for Rit spike with life stealing?--Underwood 05:07, 8 August 2008 (UTC)
??? Not for sure what you are talking about, one word of healing can out heal the life stealing from five ritualist using this skill at once.William Wallace 07:29, 8 August 2008 (UTC)
- Channeled Striked and then you drop the ashes right after...also for some reason I thought the life stealing was a bit higher.--Underwood 07:44, 8 August 2008 (UTC)
- The fact that they seriously consider losing 20% of your health by a single hit an Elite worthy issue by now shows how incredible fucked up the damage-to-healthbar ratio is at the moment. --Xer 08:36, 8 August 2008 (UTC)
- It just shows how fucked up scythes + added bonus truly is. Nothing more. --65.38.32.42 07:19, 9 August 2008 (UTC)
Bugged[edit]
The update and the developers say its 30 to 90 health to steal from adjacent foes, this skill needs fix. Im posting a skill feed back on it, has anyone experience the bug of Consume Soul? I havent tried it out yet.--ShadowFog 20:38, 8 August 2008 (UTC)
300HP?[edit]
300HP Farmer anyone? Same concept as 600, just halve the HP needed and this is almost permenant... I'd like to see if someone can make a 300 farmer out of this with Rit and Monk skills... That would be fun to try out! SabreWolf 13:29, 9 August 2008 (UTC) 600hpRetribution Spirit bond, Baltz Spirit & Essence Bond and you can farm? :O
- Protective is better to farm, and isn't an Elite... 77.203.124.146 20:51, 5 December 2008 (UTC)
- Actually, no. If you're farming UW, you don't need spell breaker since rend enchants doesn't get rid of items.
Nerf[edit]
I can't think of a likely scenario where I would want to bring this as my elite... 20% damage? It's not like PS is hard to maintain and that's 10%.... Drop effects that target foes suck as well. 122.104.165.13 13:41, 11 August 2008 (UTC)
- Both this skill and Xinrae's Weapon should not have been given Life Stealing nor should they have been put in Restoration. There were already enough balanced elites in Resto to make it a good choice of attribute. Communing on the otherhand now has 3 Elites, only 1 of which really has use. Replacing the life steal with additional health would fix that, and the Prot Spirit like effect belongs in Communing anyway. (Shelter) 71.127.159.233 18:18, 11 August 2008 (UTC)
- This+Stoneflesh Aura=invincible, go learn pve before u call something a nerf.--Relyk 22:25, 12 August 2008 (UTC)
- Meh...they just put an alternate version of Vengeful Was Khanhei, maybe to distract us of what god awful tree is Communing... Defiant came from Communing...--65.23.194.70 20:27, 13 August 2008 (UTC)
- I think that should be like prot spirit + spirit bond "While you hold her ashes, you cannot lose more than 20% of your max Health from a single hit. Whenever you could lose more than 20% of your max health you steal 10..30 hp from attacker" go go farmers!--83.6.32.196 06:57, 19 August 2008 (UTC)
- I'm sampling the 15AL shing jea armor as we speak. ;) 99.242.245.57 23:41, 26 August 2008 (UTC)
- why? this is useless, VwK is wai better78.20.153.111 19:55, 31 August 2008 (UTC)
- Let me add, Ive already been trying it out its awful an Angelic Protection elite? Its better off removing the elite status. They should lower the percentage and the time duration of the item. 20% of 500 is 100 so this is an Angelic Protection...see Protective Spirit and Xinrae's Weapon for more comparisons, but doest not have anything defining it as elite, you are better off pegging Angelic Protection to everyone...scratch that, you are better off using neither. This fall flat to Protective Spirit and gets chewed out by Xinrae's Weapon. What was the scary motive for 20%?--ShadowFog 23:38, 1 September 2008 (UTC)
- It can't be removed would be my guess.70.100.80.18 03:31, 4 September 2008 (UTC) That's to say it may allow farming in enchant removal areas, something anet doesnt seem to like as much.
- why? this is useless, VwK is wai better78.20.153.111 19:55, 31 August 2008 (UTC)
- I'm sampling the 15AL shing jea armor as we speak. ;) 99.242.245.57 23:41, 26 August 2008 (UTC)
- I think that should be like prot spirit + spirit bond "While you hold her ashes, you cannot lose more than 20% of your max Health from a single hit. Whenever you could lose more than 20% of your max health you steal 10..30 hp from attacker" go go farmers!--83.6.32.196 06:57, 19 August 2008 (UTC)
- Meh...they just put an alternate version of Vengeful Was Khanhei, maybe to distract us of what god awful tree is Communing... Defiant came from Communing...--65.23.194.70 20:27, 13 August 2008 (UTC)
- This+Stoneflesh Aura=invincible, go learn pve before u call something a nerf.--Relyk 22:25, 12 August 2008 (UTC)
(Reset Indent)Even if you did make a farming build with this, it would most likely use enchantments, whether for energy management or for Regeneration when Resilient Weapon isn't enough or in-applicable, you're still unable to farm those locations. It sucks as is, I'd rather use it like it was before when it disabled spells for a whole party. At least that was interesting. This is like Unholy Feast and Protective Spirit had a retarded baby. Bathory 07:20, 10 January 2009 (UTC)
- Holy crap, I didn't even notice the change back in August since I haven't used it since last summer. Why the hell did they go and do something like this? Before it at least had some use, now I can't see myself using it any existing situation even if it weren't a bloody elite. o_O Keneth 19:59, 28 January 2009 (UTC)
only![edit]
This skill would only be worth taking, if one buffed it to 10% :/ I mean, why does Xinrae's Weapon protect against 5% while this is at 20%?? it makes no sense at all! --Mikkelet 15:11, 26 July 2009 (UTC)
- Xinrae's only does one attack. However, I agree that this should be close to 10%, probably around 15%. 10% would be OP, because you'd have an unstrippable protection for a 55 build. Imagine Rt/something (maybe ele) running this and a 55 build in RA/TA. StatMan 15:40, 26 July 2009 (UTC)
- This is just d-shot food. I would make the protection scale, like 30...15...11%. This way, you'd have some reason to spec a lot into Restoration Magic; only primary ritualists would be able to get it past 15%. <>Sparky, the Tainted 16:40, 26 July 2009 (UTC)
- It isn't that easy to d-shot with a 1 second cast, and they have a large window between cooldown and when they need to cast it, so you can't anticipate it. Still, I guess the question is "Did they envision an actual use for this skill?" It is easy to maintain, unstrippable protection. I think they were thinking its only use would be a low HP gimmick build. go go Gimmick Wars!! StatMan 04:41, 27 July 2009 (UTC)
- 20% of 450 health is 90 health. 400 is still 80. This protects against nothing. Seriously, this will only take 10 damage off of a 100 damage hit on the average character. 20 or 30 damage if you're overly fond of sup runes and not so fond of runes of Vigour. That's pathetic beyond words. Maybe if you're facing something that regularly hits for 200 damage... But no, you'd still be hard-pressed to heal back that 90 health you just lost even though you wasted your elite on this. --76.166.187.131 07:54, 29 November 2010 (UTC)
- It isn't that easy to d-shot with a 1 second cast, and they have a large window between cooldown and when they need to cast it, so you can't anticipate it. Still, I guess the question is "Did they envision an actual use for this skill?" It is easy to maintain, unstrippable protection. I think they were thinking its only use would be a low HP gimmick build. go go Gimmick Wars!! StatMan 04:41, 27 July 2009 (UTC)
- This is just d-shot food. I would make the protection scale, like 30...15...11%. This way, you'd have some reason to spec a lot into Restoration Magic; only primary ritualists would be able to get it past 15%. <>Sparky, the Tainted 16:40, 26 July 2009 (UTC)