Talk:Drazach Thicket
Speed Clear?[edit]
I heard that there's a way to speed clear this area in 15 minutes. Would anyone care to elaborate on how this is accomplished?
- I'm no expert, but plugging "Drazach Thicket speed clear" into google turned up several links, including what seem to be a couple of indepth explanations on the german wartower site, google's german-to-english translation is a bit flaky, but comprehensible. --BramStoker (talk, contribs) 19:47, 16 April 2009 (UTC)
- Here's a link for you, Drazach Thicket Speed Clear (DTSC) Sliva Stari 02:28, 14 May 2009 (UTC)
- DT can be vanquished with heroes and henchmen in ~30 minutes start to start. As "DTSC" requires multiple people, vanquishing was a better alternative for me solo. Giving all heroes a P secondary, command of 7, and "Fall Back!" they will daisy chain this to give you a "perma 33% speed boost" during the run. I have my hero team hot-keyed so that I can activate their skills to complement my own (this is very important to make fights go smoothly and quickly). The setup I used was me (AotL necro), UA monk (to prevent party wipes), SoS Rit, IA Ranger, Mhenlo (Mo), Erys Vasburg (Me), Cynn (E), and Devona (W). Prior to pulls, I would have the Rit cast splinter weapon on the ranger, the UA monk cast protective spirit on me, and the Rit cast Signet of Spirits and Bloodsong. Depending on spacing, I would lead off using Technobabble and have the ranger use IA (remember all hero skills mentioned were hotkeyed). In general, most fights lasted ~15 seconds doing this. I entered from Eternal Grove and ran clockwise, with only 3 places on the map requiring me to move into center. I just wanted to throw this out for info, as I see "DTSC" referred to often and realize many do not get the luxury of 7 others to help out. If there is interest in this vanq setup, I can post more information. Mettelus Krotus 00:56, 7 January 2010 (UTC)
VQ upper limit - at least 281[edit]
— Tennessee Ernie Ford (TEF) 10:40, 15 November 2009 (UTC)
Vanqing[edit]
205foes, 33min(vanq), +17min(mapping lol), h/h. I came here with typical hero/henchies but I added in Vekk with air magic for some dmg (probably just drop an mm in this spot next time). I can certainly see why this area is the target of SC. I just ran headlong into this zone like a nooby and even with multiple deaths and 1 wipe I still came out with 33min vanq. With much room for improvement and ideal heros this area can be farmed even by me at a reasonable pace (aka why people SC). Justice 21:24, 10 October 2010 (UTC)
Cartography %[edit]
Couldn't help but notice the Echovald Forest explorable area articles such as this one doesn't include how much % of the map they take up in the notes section, is there a reason for this?--Kryzz 20:19, 23 November 2010 (UTC)
- Someone has to test it to know what it is to add it. So test it and then there will no longer be a reason it hasnt been added. Justice 22:20, 14 December 2010 (UTC)
oni spawns[edit]
are people sure theres only 4 spawns here, im vqing this area constantly to max kurz, gone from r3-11.5 so far and im sure on multiple occasions theres been more than 4 spawns. when i play later ill take a note of all the spawns i get and where i get them.Spark-TBa 08:32, 8 April 2011 (UTC)