Talk:Dwarven brawling
Oh my. Creating a page with so little information is a bit... pointless? Don't we have a policy that says a red link is better than an empty page? And btw, I strongly suspect this minigame will be called "brawling" and not "boxing". --The preceding unsigned comment was added by User:Chriskang .
- I'm sure I saw some icons for this in Gw.dat, did you find any skill information? --Santax (talk · contribs) 13:41, 20 August 2007 (UTC)
- Yeah, I remember the icons too. And I think I can get a few skill descriptions. I'll do that after work. Chriskang 13:44, 20 August 2007 (UTC)
- Correction, it's called Kilroy's Punchout Training. Proof : here and there. Chriskang 13:54, 20 August 2007 (UTC)
- From those screenshots, that would seem to be the tutorial area. Backsword 14:03, 20 August 2007 (UTC)
- Indeed, the training is tutorial area. The real battle is called Kilroy's Punchout Tournament. Chriskang 23:00, 20 August 2007 (UTC)
- From those screenshots, that would seem to be the tutorial area. Backsword 14:03, 20 August 2007 (UTC)
- Correction, it's called Kilroy's Punchout Training. Proof : here and there. Chriskang 13:54, 20 August 2007 (UTC)
- Yeah, I remember the icons too. And I think I can get a few skill descriptions. I'll do that after work. Chriskang 13:44, 20 August 2007 (UTC)
Skills[edit]
Here's the environment effet :
Brawling | You are currently brawling. While brawling, your maximum Health is 500. You can only use brawling Skills to damage foes. When you knock out an enemy, you gain 200 Health. Instead of dying when you reach 0 Health, you are knocked out. While knocked out, use STAND UP to get back on your feet. |
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And a few skills :
Brawling Combo Punch | You attack twice, dealing %str1% damage each time. |
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Brawling Counter | You interrupt the next melee attack against you. This Skill ends if you attack. |
Brawling Flying Uppercut | This attack deals %str1% damage and knocks down target touched foe. |
Brawling Fists of Fury | Must follow an off-hand attack. You attack twice for %str1% damage. |
Brawling Headbutt | %str1% damage. Causes knock-down (3 seconds). |
Brawling Jab | Deal %str1% damage if Brawling Jab hits. |
Brawling Uppercut | You deliver an uppercut to your foe, dealing %str1% damage. This attack cannot be blocked. |
Don't have time to create the pages now. Will do it later. Chriskang 17:13, 20 August 2007 (UTC)
Skillbar?[edit]
Please let us customize our Brawling skills if we've managed to get more than 3 Deldrimor Title skills. Not that the Tournament isn't easy enough already once you figure out how to spam "Stand Up!". (I suspect that being able to spam the skill THAT much is a bug. Whether or not it's more or less of an exploit than those people who get top 100 in Roller Beetle Racing... :-p) --BarGamer 16:48, 26 August 2007 (UTC)
Needed?[edit]
I'm not sure if this article is even needed... The Dwarven Brawling article is already there, and with as little info there is here, I don't think much, if anything, would be left after the merge. Something needs to be done anyway, because they're about the same thing, and even more, this article hasn't been updated for GW:EN's release but is mostly of a pre-release state. -- Jonas N 09:29, 12 September 2007 (UTC)
- I suggested to merge 2 weeks ago. I think we can do it now. Chriskang 13:40, 12 September 2007 (UTC)
I AGREE[edit]
for the few of us that need the info cause we havent installed the game yet :( i think that we need alot more info than that
reward points?[edit]
how much deldimor poins per win?Spaghetti 14:53, 9 February 2008 (UTC)
Elementalist Armor[edit]
Just thought I'd let everyone know that by equipping 3 spells of different elements (stone daggers, flare, lightning strike, Ice Spikes, w/e) you can have 9/9/9 which fulfills the requirement for +15 armor for Prismatic insignia, makes it alot easier. 72.141.203.119 21:48, 30 April 2008 (UTC)
- You don't need to equip the skills to get the attribute spread right? But other than that, it is a useful tip. 145.94.74.23 07:05, 17 June 2009 (UTC)
Linked skills?[edit]
- Maybe it's my imagination, but I always have the feeling that some skills are intended to be linked. I.e. when I do them in the right order, they seem to be faster.
- Has anyone else noticed that, or am I just seeing things?
- Since Brass Knuckles use the Dagger Mastery atribute, and Assassin skills ARE linked, well, it seems reasonable to me...
-- Cyberman 07:46, 24 September 2008 (UTC)
Energy Cap???[edit]
Have they recently made this smaller or something, because I was once stuck on a centaur thingy and died like 20 times before quiting, but my max energy never went over 35. Any refutations, or can I change the note?Crimmastermind 08:22, 16 November 2008 (UTC)