Talk:Mark of Pain

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hmmmm, this + Iron Mist + lots of assassins = death circle? - Byakko User Page 04:48, 9 September 2008 (UTC)

I wouldn't think so, partly because of Iron Mist's immunity to everything but lightning clause. --Ezekial Riddle 04:54, 9 September 2008 (UTC)
It's possible that physical damage will trigger it and the target will take 0 damage.-- 05:18, 9 September 2008 (UTC)

Youre right. 0 damage, but adjacents are injured as per the hex. Brilliant observation. --The preceding unsigned comment was added by User:Rivenfist (talk).


Since the update to Hundred Blades, could this cause a massive cascade of triggered damage with two members? Hundred blades deals 10...22...25 slashing damage, no questions asked per swing, to foes adjacent to target. A N/Me could Echo Chain this on 3 of those foes that the W/Any wades into with Hundred Blades on and causes the whole lot to take 110+ per swing, even if missed/blocked!? Not to mention this damage is armor ignoring, making this combo particularly effective against groups of tank mobs even with 0 Sword mastery on the tank. I have yet to test this, but that's what I'm seeing in the descriptions.Jaaz 01:54, 24 May 2009 (UTC)

Removed this 'synergy' note; Hundred blades inflicts damage to adjacents, it doesnt HIT them... There's really not enough synergy to note this.. Yur "to be tested" above doesnt need to be tested, it won't work. --The preceding unsigned comment was added by User: (talk).

If you read the description, you would have noticed it says "takes physical damage" not "gets hit with a physical attack". --JonTheMon 13:37, 6 October 2009 (UTC)

um, Jon... that extra damage from 100blades is UNTYPED so it isnt physical - LEave the synergy note OFF

The following note was removed for a reason: QUIT replacing it until you have a better reason.

^^ the damage done by hundred blades depends on your sword... not always physical ^^ there is no real synergy here.. just two aoe's at the same time. I get that with unsteady ground+ churning earth. Is that synergy too? --The preceding unsigned comment was added by User:Rivenfist (talk).

It's slashing damage, how is that not physical? -- FreedomBoundUser Freedom Bound Sig.png 13:52, 6 October 2009 (UTC)

Hmm.. Someone must have fixed the description.. wasn't "slashing" before --The preceding unsigned comment was added by User:Rivenfist (talk).

It has always been like that since it got it's current function... - J.P.FeedbackTalk 14:22, 6 October 2009 (UTC)
Synergy is actually pretty clear:
  • You cast Mark of Pain on your target, activate Hundred Blades, hit the target, both skills take action.
But this is why i think these really got synergy:
  • You do all as said above, but hit a foe adjacent to foe hexed with Mark of Pain. Both skills still activate.
Not to mention when this hex is on multiple foes, it makes Hundred Blades a <beep> monster! - J.P.FeedbackTalk 14:43, 6 October 2009 (UTC)
See W/N raptor farming for more info... 14:56, 6 October 2009 (UTC)

Named After?[edit]

I found out this skill and all of my friends claim that is named after me. So dont worry the edit is a true one. --Markisbeest 19:12, 8 January 2010 (UTC)

1/10, not even remotely close. NuVII User NuclearVII signature 3.jpg 19:33, 8 January 2010 (UTC)

The Hex-Symbol[edit]

Annoying, un-aesthetically pleasing place to put in on this skill. 14:58, 30 June 2011 (UTC)

Aura of Thorns[edit]

Activates MoP. Tested it m'self. AND it's in the same attribute as Vow of Strength! Farming tiiiime--Ph03n1x 21:17, 18 July 2011 (UTC)

You mean Veil of Thorns. Da Mystic Reaper 13:25, 11 April 2012 (UTC)