Iron Mist

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Enchantment Spell. For 8...14...15 seconds, you have +15 armor. Your Air Magic spells that target a foe activate and recharge 25% faster, but you are Overcast by 3 points.

Concise description

Enchantment Spell. (8...14...15 seconds.) Gain +15 armor. Air Magic spells that target a foe activate and recharge 25% faster, but you are Overcast by 3 points.


Progression
0
8
1
8
2
9
3
9
4
10
5
10
6
11
7
11
8
12
9
12
10
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11
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14
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14
14
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18
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20
17
21
18

Acquisition[edit]

Skill quest
Skill trainers

Related skills[edit]

Notes[edit]

  • It takes 9s to eliminate 3 points of overcast, so the overcast will start stacking if using 3 spells or more on average every 20s (not counting overcast from other sources).
    • Consider using non-spell skills when the enchantment is active and/or casting other spells during the downtime of the enchantment.
    • If only looking for a way to reduce the recharge of spells, consider using Glyph of Swiftness instead, as with only rank 2 in Air Magic the glyph can reduce the recharge of 4 spells every 20s.
      • This skill's advantages over Glyph of Swiftness are its good armor rating bonus and the fact that it is an enchantment, allowing to trigger enchantment-related effects and to use other glyphs (Glyph of Elemental Power or Glyph of Energy for instance).
  • The overcast caused by this skill is not increased by Equinox, and not prevented by Glyph of Energy.
Bug Bug.The effects of this skill apply to all spells, regardless of target or attribute.

Trivia[edit]