Earth Magic

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No inherent effect. Many Elementalist skills, especially spells that protect you and your allies or deal earth damage, become more effective with higher Earth Magic.

— in-game description

Earth Magic is an elementalist secondary attribute.

Notes[edit]

  • Earth Magic is the only elemental attribute without a conjure spell.

Earth Magic skills[edit]

IconNameDescriptionOvercastEnergyActivation timeRecharge timeCampaign
Aftershock.jpg Aftershock Spell. Deals 26...85...100 earth damage to nearby foes. Deals 10...56...68 more earth damage to knocked down foes. 0 1010 Tango-energy.png 00.750.75¾ Tango-activation-darker.png 01010 Tango-recharge-darker.png Core
Armor of Earth.jpg Armor of Earth Enchantment Spell. (30 seconds.) You have +24...53...60 armor. You move 50...21...14% slower. 0 1010 Tango-energy.png 00.750.75¾ Tango-activation-darker.png 01515 Tango-recharge-darker.png Tango-quest-icon.png Core
Ash Blast.jpg Ash Blast Hex Spell. Deals 35...59...65 earth damage. Burning foes are hexed for 5 seconds and miss 20...64...75% of attacks. Also strikes adjacent. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 01515 Tango-recharge-darker.png Factions
Churning Earth.jpg Churning Earth Spell. Deals 10...34...40 earth damage each second (5 seconds). Hits foes near target's initial location. Causes knock-down to foes moving faster than normal. 0 1515 Tango-energy.png 02.002 Tango-activation-darker.png 03030 Tango-recharge-darker.png Factions
Crystal Wave.jpg Crystal Wave Spell. Deals 10...58...70 damage to all foes adjacent to you. Those foes lose all conditions and take 5...13...15 damage for each condition removed. 0 1515 Tango-energy.png 00.750.75¾ Tango-activation-darker.png 01515 Tango-recharge-darker.png Prophecies
Dragon's Stomp.jpg Dragon's Stomp Spell. Deals 26...85...100 earth damage. Causes knock-down. Also hits foes near this foe. 10 Tango-overcast.png 2525 Tango-energy.png 03.003 Tango-activation-darker.png 01515 Tango-recharge-darker.png Factions
Earth Attunement.jpg Earth Attunement Enchantment Spell. (36...55...60 seconds.) You gain 1 Energy plus 30% of the Energy cost when you use an Earth Magic skill. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 03030 Tango-recharge-darker.png Tango-quest-icon.png Core
Earthen Shackles.jpg Earthen Shackles Hex Spell. (3 seconds.) Target and nearby foes move 90% slower. Applies Weakness for 5...17...20 seconds when it ends. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 01515 Tango-recharge-darker.png Eye of the North
Earthquake.jpg Earthquake Spell. Deals 26...85...100 earth damage. Also hits foes near target. Causes knock-down. 10 Tango-overcast.png 2525 Tango-energy.png 03.003 Tango-activation-darker.png 01515 Tango-recharge-darker.png Tango-quest-icon.png Prophecies
Ebon Hawk.jpg Ebon Hawk Spell. Projectile: deals 10...70...85 earth damage and inflicts Weakness condition (5...13...15 seconds). 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 0055 Tango-recharge-darker.png Nightfall
Eruption.jpg Eruption Spell. Deals 10...34...40 earth damage each second (5 seconds). Hits foes near target's initial location. Inflicts Blindness condition (10 seconds). 0 2525 Tango-energy.png 02.002 Tango-activation-darker.png 03030 Tango-recharge-darker.png Tango-quest-icon.png Prophecies
Glowstone.jpg Glowstone Spell. Projectile: deals 5...41...50 earth damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Weakened. 0 055 Tango-energy.png 00.750.75¾ Tango-activation-darker.png 0077 Tango-recharge-darker.png Nightfall
Grasping Earth.jpg Grasping Earth Hex Spell. Hexes foes near you for (5...17...20 seconds). These foes move 50% slower. 0 1010 Tango-energy.png 00.750.75¾ Tango-activation-darker.png 01212 Tango-recharge-darker.png Tango-quest-icon.png Prophecies
Iron Mist.jpg Iron Mist Enchantment Spell. (8...14...15 seconds.) Gain +15 armor. Air Magic spells that target a foe activate and recharge 25% faster, but you are Overcast by 3 points. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 02020 Tango-recharge-darker.png Tango-quest-icon.png Prophecies
Kinetic Armor.jpg Kinetic Armor Enchantment Spell. (8 seconds.) You have +20...68...80 armor. Renewal bonus: cast a spell. 0 1515 Tango-energy.png 03.003 Tango-activation-darker.png 06060 Tango-recharge-darker.png Prophecies
Magnetic Aura.jpg Magnetic Aura Enchantment Spell. (1...4...5 second[s].) Block the next attack against you and reflect 10...42...50 damage to the attacker. If you are Overcast, enchant party members in earshot. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 01212 Tango-recharge-darker.png Tango-quest-icon.png Prophecies
Magnetic Surge.jpg Magnetic Surge Enchantment Spell. Deals 15...63...75 damage. If you are Overcast, allies in earshot are enchanted for 1...4...5 [sic] and block the next attack against them. 0 1010 Tango-energy.png 01.5001.5Tango-activation-darker.png 01515 Tango-recharge-darker.png Eye of the North
Obsidian Flame.jpg Obsidian Flame Spell. Deals 22...94...112 damage. 5 Tango-overcast.png 055 Tango-energy.png 01.5001.5Tango-activation-darker.png 0055 Tango-recharge-darker.png Tango-quest-icon.png Core
Obsidian Flame (PvP).jpg Obsidian Flame (PvP) Spell. Deals 22...78...92 damage. 5 Tango-overcast.png 055 Tango-energy.png 01.5001.5Tango-activation-darker.png 0055 Tango-recharge-darker.png Core
Obsidian Flesh.jpg Obsidian Flesh Elite Enchantment Spell. (8...18...20 seconds.) You have +20 armor and enemy spells cannot target you. You cannot attack and have -2 energy degeneration. 0 2525 Tango-energy.png 01.001 Tango-activation-darker.png 03030 Tango-recharge-darker.png Core
Sandstorm.jpg Sandstorm Elite Spell. Deals 10...26...30 earth damage each second (10 seconds). Hits foes near target foe's initial location. Hits attacking foes for 10...26...30 more earth damage each second. 0 1515 Tango-energy.png 02.002 Tango-activation-darker.png 02525 Tango-recharge-darker.png Nightfall
Shockwave.jpg Shockwave Elite Spell. Foes in the area take 15...51...60 earth damage and are Weakened (1...8...10 second[s]). Nearby foes also take +15...51...60 earth damage and have Cracked Armor (1...8...10 second[s]). Adjacent foes also take +15...51...60 earth damage and are Blinded (1...8...10 second[s]). 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 01515 Tango-recharge-darker.png Factions
Sliver Armor.jpg Sliver Armor Enchantment Spell. (5...10...11 seconds.) You have 25...45...50% chance to block. Deals 5...29...35 earth damage to one nearby foe whenever you are the target of a hostile spell or attack. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 03030 Tango-recharge-darker.png Factions
Stone Daggers.jpg Stone Daggers Spell. Two projectiles: each deals 8...28...33 earth damage. If Overcast, cause Bleeding for 1...4...5 second[s]. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 0 Tango-quest-icon.png Core
Stone Sheath.jpg Stone Sheath Elite Enchantment Spell. (5...17...20 seconds.) Gives you and target ally +1...24...30 armor and immunity to critical hits. Initial effect: Foes near you and target ally are struck for 15...59...70 earth damage and are Weakened (5...17...20 seconds). 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 01515 Tango-recharge-darker.png Nightfall
Stone Striker.jpg Stone Striker Enchantment Spell. (5...25...30 seconds.) Converts elemental and physical damage you take or deal to earth damage. 0 055 Tango-energy.png 00.250.25¼ Tango-activation-darker.png 02020 Tango-recharge-darker.png Nightfall
Stoneflesh Aura.jpg Stoneflesh Aura Enchantment Spell. (5...13...15 seconds.) Reduces damage you take by 1...25...31, and you are immune to critical hits. 0 1010 Tango-energy.png 02.002 Tango-activation-darker.png 01515 Tango-recharge-darker.png Nightfall
Stoning.jpg Stoning Spell. Projectile: deals 45...93...105 earth damage. Causes knock-down if target foe is Weakened. 0 1515 Tango-energy.png 01.001 Tango-activation-darker.png 0055 Tango-recharge-darker.png Tango-quest-icon.png Core
Teinai's Crystals.jpg Teinai's Crystals Spell. Deals 20...36...40 damage to target. Deals +20...36...40 more [sic] damage and causes Cracked Armor (5...13...15 seconds) nearby if that foe had a Water Magic hex. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 0088 Tango-recharge-darker.png Factions
Unsteady Ground.jpg Unsteady Ground Elite Spell. Deals 10...34...40 earth damage each second (5 seconds) and causes knock-down to attacking foes. Hits foes near target's initial location. 0 1010 Tango-energy.png 02.002 Tango-activation-darker.png 01515 Tango-recharge-darker.png Factions
Ward Against Elements.jpg Ward Against Elements Ward Spell. (8...18...20 seconds.) Allies in this ward have +24 armor against elemental damage. Spirits are unaffected. 0 1515 Tango-energy.png 01.001 Tango-activation-darker.png 02020 Tango-recharge-darker.png Tango-quest-icon.png Prophecies
Ward Against Foes.jpg Ward Against Foes Ward Spell. (8...18...20 seconds.) Foes in this ward move 50% slower. 0 1515 Tango-energy.png 01.001 Tango-activation-darker.png 02020 Tango-recharge-darker.png Tango-quest-icon.png Core
Ward Against Melee.jpg Ward Against Melee Ward Spell. (5...17...20 seconds.) Allies in this ward have a 50% chance to block melee attacks. Allied spirits are not affected. 0 1515 Tango-energy.png 01.001 Tango-activation-darker.png 03030 Tango-recharge-darker.png Tango-quest-icon.png Core
Ward of Stability.jpg Ward of Stability Ward Spell. (10...22...25 seconds.) Allies in this ward cannot be knocked-down. Allied spirits are not affected. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 03030 Tango-recharge-darker.png Factions
Ward of Weakness.jpg Ward of Weakness Ward Spell. (5...17...20 seconds). Inflicts Weakened condition (5...17...20 seconds) to any foes that take elemental damage in this ward. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 02020 Tango-recharge-darker.png Eye of the North