Ward of Stability

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Ward Spell. Create a Ward of Stability at your current location. For 10...22...25 seconds, non-spirit allies cannot be knocked down.

Ward Spell. Create a Ward of Stability at your current location. For 10...22...25 seconds, non-spirit allies cannot be knocked down.

Concise description
Ward Spell. (10...22...25 seconds.) Allies in this ward cannot be knocked-down. Allied spirits are not affected.


Progression
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Acquisition[edit]

Skill trainers

Signet of Capture

Related Skills[edit]

Notes[edit]

Bug Bug. Similar to Ward of Weakness, this ward spell's recharge time cannot be decreased. For example, activating this ward spell while under the effects of Glyph of Renewal or Glyph of Swiftness will consume the glyph, but the recharge time will not be decreased. However, the recharge time can be increased, e.g., by Glyph of Sacrifice.
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This page contains information about an element of Guild Wars that has changed since the original writing, and may need to be updated to reflect the current state of the game.

February 05, 2019 update; please verify changes to AI behavior.