Talk:Psychic Distraction

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It can be countered by mantra of concentration? I didn't know that :S --The preceding unsigned comment was added by User:Terra Xin .

  • No it can't be countered by anything, it only does not go trough on the ghost when their is song of concentration on him because his skills cannot be disabled. - Niphadora


does it disable for an "additional 5-12" seconds? or is it just a straight 5-12?--211.27.57.39 22:41, 7 October 2007 (UTC)
It disables for a straignt 5-12. And I'm going to edit the initial. I don't recall this elite having the ability to disable immediately upon interrupt of Mantra of Concentration, nor should it have... (Terra Xin 23:29, 20 October 2007 (UTC))

This is 1337 . And its an elite.. it should go thru some shity mantra 24.141.45.72 20:42, 20 December 2007 (UTC)

then it is e1337 Justing6 12:28, 7 March 2008 (UTC)
Yeah, if someone wants to sacrifice 7 other skills, this skill should be able to disable the skill and trigger a fail over an interrupt. It works exactly like it says it would, and the MoR skill isn't interrupted like MoR says it won't be. It's a gamble with this skill, so whats the problem?FleshAndFaith 21:17, 3 April 2008 (UTC)

Interrupting or Recharging a skill while under MoR or any other anti-interrupt skill is a bug, see history of Power Block. - Nabiki 06:43, 14 May 2008 (UTC)

Not in this case, look at the wording: "If target foe is using a skill, that skill is interrupted AND disabled". So, that target foe is using a skill. It gets interrupted and disabled at the same time. It doesn't say "If that skill is interrupted, it is disabled for..." MoR or MoC make the interrupt not happen, but the disable still does, triggering a fail due to recharge. So, in this case, using the Mantra that takes energy to prevent an interrupt is more debilitating. God, I love mesmers. FleshAndFaith 01:55, 28 June 2008 (UTC)
It is powerful! It looks more of a team effort since your skills will be disable for 8 seconds. Maybe...something like this? Arcane Mimicry a Lyssa's Aura then keep going with Psychic Distraction, having a constant of +3 energy renegeration.--ShadowFog 19:25, 11 September 2008 (UTC)

...only to watch it fail... I found that funny =P Hasaple 21:13, 17 September 2008 (UTC)

Actually, have +5 energy regen with Lyssa's after the update if you push the attributes to 12+1+1 inspiration, 12+1 domination, and 3+1 FC (Who needs fast casting, the only skill you will use has a 1/4th second cast! Justin6 User Justing6 Justing6 siggypic.png 01:43, 18 October 2008 (UTC)
too bad those are both elite... Go4the1 00:08, 27 October 2008 (UTC)
Well, Lyssa's Aura likes Arcane Mimicry. Ɲoɕʈɋɽɕɧ 00:10, 27 October 2008 (UTC)
Meh, 8 Seconds is managable. You just have to be a slight bit careful, use in moderation, and mix it up by throwing in Power Drain or Leech Signet for energy. FleshAndFaith 18:05, 13 November 2008 (UTC)

Disable time[edit]

I tested this skill and it doesn't disable the interrupted skill for only 5..11..12 seconds but for an additional 5..11..12 seconds.--Soulforged 17:18, 3 December 2008 (UTC)

What are you waiting for?! You can report that in the bug page.--ShadowFog 19:05, 3 December 2008 (UTC)
I wouldnt call it a bug, the description is just not clear enough.--Soulforged 20:20, 3 December 2008 (UTC)
I never said it was a bug. Either way it should get reported for immediate(1 month later anyhow) fix.--ShadowFog 21:53, 3 December 2008 (UTC)
Already did anyhow. Just so let ya know.--ShadowFog 22:00, 3 December 2008 (UTC)

Magebane shot related, but Distracting shot isn't?[edit]

This^^^ 24.233.254.51 00:30, 2 July 2009 (UTC)

True, it has been added --Soulforged Mesmer-tango-icon-200.png 11:31, 2 July 2009 (UTC)

Echo[edit]

So , how does this Combo work, if you use arcane echo followed by this, will the echoed skill disable? Would be nice if it didnt (getting an idea for a very nice mesmer hero build)~~VALAR~~ --The preceding unsigned comment was added by User:195.18.90.225 (talk).

Yes the Arcane Echo/Echo version will still be disabled. It will copy, but it will be disabled. An Arcane Echo build isn't exactly ideal for heroes anyway, but 2 second recharge isn't bad. ~Celestia 11:47, 23 September 2009 (UTC)

Too bad it didn't add recharge instead[edit]

Then it could be used with Prodigy's Insignia pretty well. 64.222.106.112 01:18, 22 November 2009 (UTC)

Fastest Recharge (only one?)[edit]

I know it says here it's the fastest recharging interrupt skill - but Icy prism also has equal speed in terms of recharge (only 2 secs as well.) Granted, Icy prism only interrupts signets. But hey, it's still an interrupt skill, i.e., a skill used to interrupt something. Do technically this skill then wouldn't be the "only" skill with the fastest recharge, right? Icy prism would be its equivalent.. um.. I think. ^^ lol. Hope I'm on the right track and not completely wrong~. - Firzen 02:12, 7 March 2010 (UTC)

Psychic Distraction can be cast faster than Icy Prism, meaning it can be cast more often despite having the same recharge time. Also, Icy Prism can't interrupt spells (or at least any skill), putting it in a different category. :P -~=Ϛρѧякγ User Sparky, the Tainted charr sig.PNG (τѧιк) 04:38, 7 March 2010 (UTC)
Is this the fastest elite or fastest of ALL in game? Ty cecil 05:59, 30 May 2010 (UTC)

Fake Casting[edit]

useless against this skill, i fake casted blod ren 4 times and each time the mes went to cast this, all in about 2 seconds.

fake casting should beat this but the spell isnt used unless it interupts something, which meant she could just spam it on me until i chose to let her interupt dark pact instead.

player skills -1. JunoNH 06:53, 24 October 2010 (UTC)

You're overlooking the fact that your opponent wound up using the bulk of her energy to interrupt the wrong spell. --Irgendwer 07:32, 24 October 2010 (UTC)

Related Skills[edit]

I see a lot of skills are related to this skill, but on some of those skills pages this skill isn't listed as related. I also have a few more ideas to put on the related skill list for this skill as well, but it's getting a bit crowded, so I'd like to learn what is "required" for skills to apply for the related skills list?... I would think this is one of those type of skills that are defined as "interrupt enemy skill(/spell) and disable it(or more)", hence why Disrupting Chop would be as much related as Distracting Shot. Anyway, I'm more curious about the "policy" on how skills qualify as related for now. Gaudy Gourd God 13:14, 16 January 2012 (UTC)