Talk:Whirling Charge

From Guild Wars Wiki
Jump to navigationJump to search

why should one use this when-- 02:33, 19 February 2011 (UTC) there's Enchanted Haste? - Y0_ich_halt User Y0 ich halt sig.jpg 14:20, 11 September 2007 (UTC)

Has a IAS Mitchel 14:24, 11 September 2007 (UTC)
overread that. - Y0_ich_halt User Y0 ich halt sig.jpg 14:28, 11 September 2007 (UTC)
its a none elite version of RaO that doesnt make you waste 2 skill slots on a pet, costs less then half the energy and only condition is that you need a enchantment on the most enchanted class out there... only down side is its 25ias and has few seconds down time... either way why doesnt this see more play? 00:27, 12 December 2007 (UTC)
because primary dervs have better stuff than this and secondary dervs need stuff with less recharge and cost. - Y0_ich_halt Have a look at my page 13:07, 12 December 2007 (UTC)
Cripple sin spiker using this is starting to get more popular in small arenas 20:39, 4 January 2008 (UTC)

If you want to make an arguement like this, you could also argue why you should use this when Avatar of Balthazar is up for grabs a little later into the game, beats the speed buff on your offered Enchanted Haste while also offering a good few more buffs. You could also argue that Whirling Charge is free when compared to Enchanted Haste. Kinslayer 20:55, 6 March 2008 (UTC)

a)because AoB is elite. b)because enchanted haste doesn't have IAS. since this combines non-elite, speed buff AND IAS, it's just perfect for spike assassins. - Y0_ich_halt Have a look at my page 20:59, 6 March 2008 (UTC)
Like Critical Defenses Assassins, sins should equip that enchantment more.--Wealedout 16:29, 23 September 2008 (UTC)

I was using Whirling Charge today and noticed that it only costs 5 Energy instead of the 10 it should cost. Is this a bug in the game or did they forget to change the infotext ingame? Bearcat 02:16, 30 January 2012 (UTC)

Mysticism reduces dervish enchantment costs. Manifold User Manifold Neptune.jpg 02:18, 30 January 2012 (UTC)
Yeah just noticed. Now i'm kind of embarressed. Thanks Manifold. :) Perhaps it's just too early in the morning... Bearcat 03:27, 30 January 2012 (UTC)

Update note[edit]

Kind of goes without saying these days, but the using this flash with attack skills that strip an enchant will not proc this effect listed; the strip happens first, and with it the attack skill's secondary effect plays out, but not whirling's.-- 02:33, 19 February 2011 (UTC)

Actually I tested this, and whirling's dmg will trigger as well as the secondary effect of any atk skills that eat an enchantment. Try it.
Did try it, 71.244 is right. Whirling Charge needs to be covered if you want to combine it with a teardown attack. 14:26, 19 February 2011 (UTC)
I don't think I've been able to speed around in Aspenwood like this since Flame Djinn's Haste got battered with the nerf bat "some time ago..." Frequent triggering of an avatar teardown effect once in melee is most welcome. A great 2-in-1 skill! Cirian 10:35, 23 February 2011 (UTC)
If you trigger this skill while running to a target (pressing space to start running), you stop. If you just run without targeting, you keep on running. Bug? Helgan Iceglow 16:04, 24 February 2011 (UTC)
Update: While running to a target you can't attack this happens, running to a foe won't stop you in your tracks. Probably not worth to mention then.Helgan Iceglow 11:59, 26 February 2011 (UTC)
You could've sped around better with the old pious haste better. No turtle/gay necro stripping. ZencowUser Ox rider Sig.png 08:50, 2 March 2011 (UTC)

Question on "nearby foes" - if you use a ranged attack (for example, switching to a bow to pull a mob in PvE), does "nearby" mean near to the foe you strike, or near to your character?

Related to charging strike?[edit]

Same principle, ends on next attack so skills can't realy gain from it and it's a speed boost and does+dmg. 22:09, 17 May 2011 (UTC)

Whirling charge doesn't end before you hit when queueing an attack skill though. Similar idea but different effects entirely. ZencowUser Ox rider Sig.png 22:25, 19 May 2011 (UTC)

Weird behaviour with Pious Assault?[edit]

Has anyone noticed that if Whirling Assault is the top enchantment when you use Pious Assault, not only does Pious Assault "consume" Whirling Charge but the cold damage to other nearby foes is also triggered? This seems somewhat odd to me - from the wording of the two skills, I would expect either Pious Assault to consume Whirling Charge and the bonus cold damage not to trigger or for the bonus cold damage to trigger, Whirling Charge to end and then Pious Assault to consume the next enchantment on the stack. --Combatter 17:59, 28 January 2012 (UTC)

Nevermind - ignore me. In fact what happens is that Pious Assault consumes Whirling Charge first and the nearby cold damage does not trigger. --Combatter 18:31, 28 January 2012 (UTC)
Can someone confirm this? This is expected behavior, but it'd be good to document. --DANDY ^_^ -- 09:26, 20 July 2015 (UTC)