User:Kyoshi/Builds
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PvE[edit]
Ranger holy spike[edit]
Heart of Holy Flame | Glass Arrows | "I Am the Strongest!" | Triple Shot (Kurzick) | Keen Arrow | Needling Shot | Lightning Reflexes | Blank |
- Primarily used for playing Hard Mode in areas with abundant undead
- Attributes: I always go to 15 expertise (11+1+3) and balance from there, but that's probably terrible so whatever
- Weapons: Zealous bow (hornbow probably) of enchanting, or another enchanting weapon with whatever suffix you want
- Armor: Scout's or whatever, runes to taste
- Alternatives:
- Optionals:
- Heals if needed, probably something from Wind Prayers
- Interrupts
- Battle Standards
PvP[edit]
FA Temple Strike[edit]
Dark Prison | Black Lotus Strike | Temple Strike | Wild Strike (PvP) | Twisting Fangs | Critical Strike | Heart of Shadow | Dash |
- Attributes: Deadly Arts 5, Shadow Arts 7, Critical Strikes 11+1+1, Dagger Mastery 11+1
- Weapons: Zealous 15^50 Fortitude daggers, non-zealous set, high and low and such if you want
- Armor: Nightstalker or Radiant insignias (or whatever you want), Superior Vigor, Critical Strikes and Dagger Mastery to taste, Vitae on the rest
- Use:
- Primarily harass squishies but blind troublesome physicals (like Defy Pain wars) if you really want to
- Wild Strike for stance removal or getting to dual with less energy
- Critical strike for energy
- Heart of Shadow mainly for mobility
JQ Psychic Instability[edit]
Hex Breaker | Psychic Instability (PvP) | Cry of Frustration | Wastrel's Worry | Wastrel's Demise | Chaos Storm | Drain Enchantment | Natural Healing |
- Attributes: Domination Magic 12+1+3, Fast Casting 10+1, Wind Prayers 8, Inspiration Magic 2
- Weapons: 40/40 Domination set, high and low energy and stuff if you're so inclined
- Armor: Domination headpiece, Prodigy insignias, Superior Vigor, Superior Domination, Minor Fast Casting, Vitaes to fill out
- Use:
- Hex Breaker on end/removal
- Capping full jade shrines:
- Wastrel's Worry on mid mesmer
- Psychic Instability (will guaranteed get the interrupt at this Fast Casting spec)
- Wastrel's Demise, then reapply Worry when it ends
- Cry next skill (if any)
- Capping guard shrines:
- Chaos Storm (should trigger Bestial Fury)
- Wastrel's Worry or Wastrel's Demise
- Interrupt Power Shot or Pin Down while Wastrel's is on, soon as possible; doesn't matter which interrupt
- If you have to move, stay in range of the shrine so they don't run from Chaos Storm
- Spam both Wastrel's on end/removal to kill turtles/juggernauts, interrupt healer escorts if possible, etc etc.
- Be sure to interrupt RoJ's, nukers, and anyone else trying to take a shrine.
- Focus on disabling enemy healers while you're trying to take a shrine, especially if there are other people on your team trying to take it.
- For bombers, Drain Enchantment, Cry on Putrid Bile if possible, then PI the first skill used at the shrine so the shrine mesmers can shatter them.