User:Loggy/Builds

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Skills that could potentially be fun[edit]

  • Smiter's Boon Smiter's Boon: Was nerfed for good reason in PvP, yet for some reason it was left unchanged so that you could make characters that pack damage and other nice little things with huge AoE damage options while still providing somewhat decent healing in PvE. Pity that the AI won't recognise smites as a heal though, maybe Gift of Health can do something to help the problems that causes.
  • Xinrae's Weapon Xinrae's Weapon: Same idea as the above really. Just takes up an elite slot as well. In fact I think this and Vengeful Weapon could be thoroughly abused by covering the entire party in it and watching enemies kill themselves, but alas, heroes just won't do it.
  • Star Burst Star Burst: Now has in the area AoE, returns energy, and heroes will use it effectively unlike the other OP one. Could even be run on secondaries now, thanks to the fact the skill was updated to return energy rather than munch more of the stuff.
  • Mist Form Mist Form: Same reasons as SB and Xinrae's. Damage dealing and healing on the same character, and party healing at that... but is it enough? Loss of elite slot may be too significant and throttle damage too much to be viable, and the healing surely can't be that amazing either.
  • Echoes: You can have all the refrains on your entire party at once.

Things to run on secondaries[edit]

There are a number of skills that provide martial professions with huge quantities of energy that heroes just can't or won't use up doing normal things, so how about feeding them something else?

You could then slot on a few other things...?

Musings/theorycraft[edit]

Hero Builds[edit]