User:Raine Valen/Underpowered Skills/Ritualist

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Ritualist Skills[edit]

Armor of Unfeeling[edit]

Armor of Unfeeling Armor of Unfeeling

  • Added due to the fact that this profession offers 60 AL, with insignia it can raise to 75 but 10 damage reduction is ridiculous since logic will tell you will summon spirits outside of a interruption profession, besides...only 10 damage reduction?. --ShadowFog 23:37, 29 September 2008 (UTC)

Clamor of Souls[edit]

Clamor of Souls Clamor of Souls

  • Heres the math...1 nearby ally = 1 foe, 2 nearby allies = 2 foes and so on. It should have been not elite. It cant be spammed and only good in a mob(that mob must be nearby) vs mob(and so these mob too), a unique situation.--ShadowFog 23:37, 29 September 2008 (UTC)
Spirit Spammer's vs. large amounts of groups due to some situation (MM, ZE, etc.), this would certainly help. May be for one situation, but arn't most skills that way? 03:27, 4 December 2008 (UTC)
  • Buffeded. User Raine R.gif Raine - talk 00:21, 18 December 2008 (UTC)
    • It still fails. Elite skill with 8 recharge just for a signet of flare with nearby AoE? I think I'll pass.

Consume Soul[edit]

Consume Soul Consume Soul

  • The bug has been fixed. Still falls apart next to a non-primary attribute skill, Vampiric Spirit--ShadowFog 23:37, 29 September 2008 (UTC)

Disenchantment[edit]

Disenchantment Disenchantment

  • Cost, casting time, duration of spirit, recharge and the fact that it has passed almost 3 years and still all spirits dies in one Searing Flames so spamming these just in case it gets destroy is laughable.--ShadowFog 23:37, 29 September 2008 (UTC)

Dulled Weapon[edit]

Dulled Weapon Dulled Weapon

  • Only stops criticals. Assassins have 4 pips of energy. This just meh.--ShadowFog 23:37, 29 September 2008 (UTC)
Suggestion

Add: Target is immune to Weapon spells while hexed with this spell. 145.94.74.23 08:54, 18 November 2008 (UTC)

Energetic Was Lee Sa[edit]

Energetic Was Lee Sa Energetic Was Lee Sa

  • You have to wait a almost a full 15 seconds to get some energy back before dropping it.--ShadowFog 23:37, 29 September 2008 (UTC)
This one is actually pretty freaking sweet, imo. I use it on my restoration rit since most of the other non-elite ways to trigger soothing memories are crap. --Jette 18:55, 2 January 2009 (UTC)
Do the calculations for net energy, you get sweet crap all. Use Protective Was Kaolai, that is an amazing skill and is even better on a restoration ritualist. --The preceding unsigned comment was added by User:Misery (talk). 19:02, 2 January 2009 (UTC)
It's not particularly impressive but it works for me, for whatever reason. Then again I haven't played my restoration rit in about 4 months. --Jette 19:11, 2 January 2009 (UTC)

Lamentation[edit]

Lamentation Lamentation

  • The target must achieve certain criteria to deal the damage and even after that you must wait 20 seconds making this an abysmal version of Grasping Was Kuurong--ShadowFog 23:37, 29 September 2008 (UTC)

Reclaim Essence[edit]

Reclaim Essence Reclaim Essence

  • Your spirits still have an average of 3 seconds, it kills all of your spirits, still all spirits dies in one Searing Flames and getting a recycle 15 energy back and spirits costing a lot is not enough to go around.--ShadowFog 23:37, 29 September 2008 (UTC)

Restoration[edit]

Restoration Restoration

  • You have to drag it around, revives with 0 energy. Tell your teammates:"Make sure you guys die in the area range, ok?".--ShadowFog 23:37, 29 September 2008 (UTC)

Spirit Boon Strike[edit]

Spirit Boon Strike Spirit Boon Strike

  • 20 seconds recharge, 2 second casting time and the fact that still all spirits dies in one Searing Flames is not worth to have it around.--ShadowFog 23:37, 29 September 2008 (UTC)
You mean 1 second knockdown... This thing doesn't knockdown. Maybe I'm misinterpreting your thoughts.--ShadowFog 19:28, 18 November 2008 (UTC) This was answer to a post. But looks like I interrupted someone in the middle of moving said post.--ShadowFog 20:09, 18 November 2008 (UTC)