User talk:Regina Buenaobra/Archive Product Information/Nov 2008
Archives by Topic |
---|
New Info on Guild Wars 2?
well, its almost december and there has been no new info on guildwars 2 since the release of the FAQ and we were originally promised beta about now and id think that after all this time tou'd have given us some new concept art to look at. could you tell us atleast something that we don't know
- Le sigh. --Kokuou 23:25, 5 November 2008 (UTC)
- Here we go again. Time to dig some archives. — Wolf 23:29, 5 November 2008 (UTC)
- I dug the archive for 2 days straight
- I'm a fast digger. Go Go Gadget shameless self quoting.
- "The ONLY thing different about Anets info strategy and policy, the ONLY thing seperating it and ANY other company is that they announced GW2 AS SOON AS they began work on it, so people would not be thinking "Wtf is Anet doing? Why haven't we had an expansion in over a year? Why was EotN not another campaign? WTF are they working on?" They announced GW2 this early so that you would know why GW1 was getting so little support and no new content has been forth-coming. If Anet had things 100% their way, we wouldn't even know about GW2 for probably another year. Consider your-selves privilaged to even KNOW about GW2 at this point, b/c NO OTHER COMPANY would have told you ANYTHING at this point in the dev cycle for a game. NONE! You will get GW2 Info when Anet deems it time, when they would have normaly announced it most-likely, no sooner, no later. No amount of our pleading, demanding, crying, whining and threatening, ect will get info ANY SOONER! Patience, b/c the ONLY anomoly here is that you already know about GW2. — Wolf 22:12, 25 September 2008 (UTC)"
- — Wolf 23:32, 5 November 2008 (UTC)
- To give some examples, consider StarCraft 2. It's been in development for years, and for years Blizzard didn't tell players anything about it at all. No news, no concept art, not even confirmation that they were working on it. The same with Diablo 3, which was also announced only years after its development began. Given how Arena net started working on GW2 only last year, if you take a look at the time frames for both games I mentioned, we're not really expected to see anything new about it until the second half of 2009, at least (probably more, even). Erasculio 23:41, 5 November 2008 (UTC)
- ^^What he said. I need to start citing specific and popular examples. Also, this same tactic has been used on just about every game. By the time it's announced, it's been in the works for several years. Anet choose to let us in on GW2 VERY early for very good reasons, and made the right choice. — Wolf 23:46, 5 November 2008 (UTC)
- Egad Brain! Lets hope it doesn't take them that long to start giving some hints to things, at least. Actually, kinda getting bored of Guild Wars 2 already, but thats just me. The whole, here's some info and then zip is just not something I appreciate as a consumer. [has a short attention span, it seems] Oh, look, a pretty birdie [runs off] 000.00.00.00 00:28, 6 November 2008 (UTC)
- Lol, the player-base would have eaten Anet alive for not telling us about GW2 when they did. The pitchforks and torches would have been broken out many-a-times. I'm sure they can reign you interest back in when the proper time comes =D — Wolf 00:30, 6 November 2008 (UTC)
- Actually, I know many players who are still pitchforks and torches at Arenanet because of the gap thats amassing between Guild Wars and Guild Wars 2. Getting crumbs from Guild Wars isn't very satisfying for a lot of people, especially when GW2 is by no means on the horizon, seeming as no one has a clue when it will be finished [not even Arenanet it seems].
- My interest? Hmm [shrugs] Depends on whats out. Fallout 3 is out, DoW2 [FOR THE EMPEROR!!!] to come and who knows what else will come along that will let me edit it ... modding ftw ^_^ 000.00.00.00 00:40, 6 November 2008 (UTC)
- Well, StarCraft 2 began being developed in 2003 (if Wikipedia is right). It was announced in 2007, four years later. Since 2003 the original StarCraft hasn't had any "big" update (since far before that, even), more like "crumbles" than anything else. There has always been a very vocal part of Blizzard's fanbase asking for SC2, yet the company chose to remain silence for four years of development.
- Now, when did Arena Net begin working on GW2? The game was announced in 2007, so let's assume they began in the end of 2006 (something I doubt a bit, given how they were still busy with Nightfall and the Domain of Anguish had been postponed, for example). Following the same time frame of SC2, we would only get an announcement (which means, no official news, no hints, no clues, no lore, no concept art, no anything until then) until the end of 2010. Even assuming that Arena Net began to work on GW2 at the beginning of 2006 (something I really doubt, given how they were still making the finishing touches on Factions and had a lot of work to do on Nightfall by then), we would only get news about GW2, following the SC2 time frame, on the beginning of 2010.
- What would have been better? For Arena Net to say, "Look, we'll stop working on GW1 for now because we'll work on GW2, here's more or less what we want the game to be, more news to come in some years", or for them to say, "Look, we'll stop working on GW1 for now. An explanation will come after some years"? Erasculio 00:49, 6 November 2008 (UTC)
- I'd take the former. One minor note, SC2 did nto have a full dev team until shortly before it was announce. If I was informed correctly , it was being worked on at somewhere around 50% compacity. GW2 has had pretty much 100% of the dev's attention since it started. Also, if i reme,ber correctly, GW2 development started about the time EotN dev did. — Wolf 00:53, 6 November 2008 (UTC)
- Personally, my opinion on what would have been better is irrelevant to the reality of the situation, my only worthwhile opinion is that I hope we become more informed sooner rather than later. Also, when referencing games it might be nice to reference ones in the same catergory as GW2. GW2 is by no means measurable to SC2 or Diablo 3 by any sense. Blizzard isn't Arenanet, and Arenanet only has one product (product series), its own business plan etc and so on. --000.00.00.00 01:06, 6 November 2008 (UTC)
- Fair point. It is hard tho, with a company and game as unique as Anet and GW. — Wolf 01:12, 6 November 2008 (UTC)
- SC2, Diablo 3 and others are just examples of what NCSoft calls "AAA" games - products that are expected to have a considerably large impact. We could compare GW2 to WoW, that took 5 years to be released (so 2011 release, anyone?), but that comparison probably isn't really valid - as Bill Roper said, a new MMORPG isn't compared to what WoW was at launch, it's compared to what WoW is today. If anything, the fact that Arena Net doesn't have as many resources as Blizzard has would likely mean that GW2 would take longer to be developed than the games belonging to the other studio. Therefore, I would not be surprised, or disappointed, if it takes almost an year before we get GW2 news. As long as the resulting game is a very good one, I don't mind waiting until late 2010. Erasculio 01:27, 6 November 2008 (UTC)
- I applaud Anet for having the guts to Drop GW1 and make GW2, something Blizzard desperately needs to do, but seems reluctant to. — Wolf 01:29, 6 November 2008 (UTC)
- Blizzard want to add more to WoW, as far as I know its not interested, at the moment at least, to drop WoW in favor of a WoW2 title, but then again thats a different situation. Arenanet could have put more people on the GW live team to keep the masses interested in this inbetween time. There are many possibilities on what could have happened, but Arenanet has chosen its path. We can only hope its the right one, in all regards. ^_^ --000.00.00.00 01:38, 6 November 2008 (UTC)
- I applaud Anet for having the guts to Drop GW1 and make GW2, something Blizzard desperately needs to do, but seems reluctant to. — Wolf 01:29, 6 November 2008 (UTC)
- SC2, Diablo 3 and others are just examples of what NCSoft calls "AAA" games - products that are expected to have a considerably large impact. We could compare GW2 to WoW, that took 5 years to be released (so 2011 release, anyone?), but that comparison probably isn't really valid - as Bill Roper said, a new MMORPG isn't compared to what WoW was at launch, it's compared to what WoW is today. If anything, the fact that Arena Net doesn't have as many resources as Blizzard has would likely mean that GW2 would take longer to be developed than the games belonging to the other studio. Therefore, I would not be surprised, or disappointed, if it takes almost an year before we get GW2 news. As long as the resulting game is a very good one, I don't mind waiting until late 2010. Erasculio 01:27, 6 November 2008 (UTC)
- Fair point. It is hard tho, with a company and game as unique as Anet and GW. — Wolf 01:12, 6 November 2008 (UTC)
- Personally, my opinion on what would have been better is irrelevant to the reality of the situation, my only worthwhile opinion is that I hope we become more informed sooner rather than later. Also, when referencing games it might be nice to reference ones in the same catergory as GW2. GW2 is by no means measurable to SC2 or Diablo 3 by any sense. Blizzard isn't Arenanet, and Arenanet only has one product (product series), its own business plan etc and so on. --000.00.00.00 01:06, 6 November 2008 (UTC)
- I'd take the former. One minor note, SC2 did nto have a full dev team until shortly before it was announce. If I was informed correctly , it was being worked on at somewhere around 50% compacity. GW2 has had pretty much 100% of the dev's attention since it started. Also, if i reme,ber correctly, GW2 development started about the time EotN dev did. — Wolf 00:53, 6 November 2008 (UTC)
- Lol, the player-base would have eaten Anet alive for not telling us about GW2 when they did. The pitchforks and torches would have been broken out many-a-times. I'm sure they can reign you interest back in when the proper time comes =D — Wolf 00:30, 6 November 2008 (UTC)
- Egad Brain! Lets hope it doesn't take them that long to start giving some hints to things, at least. Actually, kinda getting bored of Guild Wars 2 already, but thats just me. The whole, here's some info and then zip is just not something I appreciate as a consumer. [has a short attention span, it seems] Oh, look, a pretty birdie [runs off] 000.00.00.00 00:28, 6 November 2008 (UTC)
- ^^What he said. I need to start citing specific and popular examples. Also, this same tactic has been used on just about every game. By the time it's announced, it's been in the works for several years. Anet choose to let us in on GW2 VERY early for very good reasons, and made the right choice. — Wolf 23:46, 5 November 2008 (UTC)
- To give some examples, consider StarCraft 2. It's been in development for years, and for years Blizzard didn't tell players anything about it at all. No news, no concept art, not even confirmation that they were working on it. The same with Diablo 3, which was also announced only years after its development began. Given how Arena net started working on GW2 only last year, if you take a look at the time frames for both games I mentioned, we're not really expected to see anything new about it until the second half of 2009, at least (probably more, even). Erasculio 23:41, 5 November 2008 (UTC)
- I dug the archive for 2 days straight
- Here we go again. Time to dig some archives. — Wolf 23:29, 5 November 2008 (UTC)
While it's great that people are eager for information, I will say the same thing as I say to the dozens of people who email us privately asking this very same question: when we have new information, you will hear about it in a big way, as The Powers That Be have decided that this is the route they would like to take. In other words, asking me the question every few weeks or months will not encourage me to break my NDA and drop hints. As I have said before, the developers are very aware that the Community Team has been advocating on behalf of the players. We want to show something to you all. Our requests have been declined, because of their strategic decision to wait until later in the development cycle so that we can make a big impact, and so that we do not lose competitive advantage to other companies. Given the fact that we have decided to reveal the game in this way, it is unproductive to incessantly bombard us with the same question over and over again, hoping we'll break NDA just once to give a hint. I am ending this discussion now. Thank you. --Regina Buenaobra 01:43, 6 November 2008 (UTC)
Design-A-Weapon Contest 2008/2009
Hi, Regina, I wanted to know if at this time are there any plans for another Design-A-Weapon contest in 2008 or 2009? Thanks! --Shadowphoenix 15:37, 18 November 2008 (UTC)
- No, there are not. --Regina Buenaobra 23:09, 18 November 2008 (UTC)
- That's too bad. — Wolf 00:31, 19 November 2008 (UTC)
- Oh... well.. hopefully we will have something else to look forward to in the future then :) --Shadowphoenix 00:52, 19 November 2008 (UTC)
- GW2!!!! :D? 145.53.242.142 17:23, 19 November 2008 (UTC)
- GW3, since you're looking at it in terms of years, 145.53.242.142 ^_^
- GW2!!!! :D? 145.53.242.142 17:23, 19 November 2008 (UTC)
- Oh... well.. hopefully we will have something else to look forward to in the future then :) --Shadowphoenix 00:52, 19 November 2008 (UTC)
- That's too bad. — Wolf 00:31, 19 November 2008 (UTC)
In-Game Store
Dear Regina,
I have a question regarding the In-Game Store. I would simply love to buy myself three more character slots and the BMP, but as my only income is a student grant, I am unable to obtain a debit or credit card (and, besides, I do not feel comfortable requesting such a card in the first place, anyway) and I do not know anyone near me with such a thing, hence I am pretty much unable to buy anything from the In-Game Store. Now, my question is, the upcoming changes and features page on this wiki has stated new methods of payment will be implemented for the IGS for quite some time now. Are there any plans to expand the possible ways of payment for the IGS? Thanks for your time, — Why 13:28, 1 November 2008 (UTC)
- Get a Debit card, there is absolutely no reason why you shouldn't have one, especially as a Student. Like, I know you said you can't (why? Debit cards are incredibly easy to get, and if you have money in a bank, you can get one.), but do whatever possible to get one because you really need one in this day and age. They're alot safer than Credit Cards (do not get one ever unless if you are sure you can be responsible and financially secure with them, plus they're not that common in the Netherlands anyways...), and there's...just not one reason not to have them as long as you aren't dumb and go waving it front of everyone and get it stolen :P. (in which case its super easy to have it disabled anyways.) DarkNecrid 15:27, 1 November 2008 (UTC)
- Is it really that easy? I might have misinformed myself then, thanks :) — Why 17:35, 1 November 2008 (UTC)
- Misinformed indeed. The Dutch term for debit card is much different, I do actually own one. Now let's see if I can get the IGS to work ^^ thanks again! — Why 18:20, 1 November 2008 (UTC)
- There are also pre-Paid credit cards. I have one of those. You go to the bank establishment, ask for one of those, pay for the cash that will be in the card, and done. Anytime you want to buy something else, you go to the bank and fill the card again. I got the BMP, the million edition, all my slots, the Factions CE and all directsong music upgrades with it. MithTalk 20:15, 1 November 2008 (UTC)
- Misinformed indeed. The Dutch term for debit card is much different, I do actually own one. Now let's see if I can get the IGS to work ^^ thanks again! — Why 18:20, 1 November 2008 (UTC)
- Is it really that easy? I might have misinformed myself then, thanks :) — Why 17:35, 1 November 2008 (UTC)
Tabula Rasa
With the fresh news that NCSoft pulled the plug on Tabula Rasa, and countless of people being layed-off frmo different dev teams here and there. What does this mean for Guild Wars and Guild Wars 2 Regina? Got the news from Kotaku and Massively 203.160.168.116 19:11, 21 November 2008 (UTC)
- There will be no impact on the development of GW2 and GW1. The decision to discontinue TR had nothing to do with the economy and everything to do with NCsoft's business goals. GW2 development is still going strong. --Regina Buenaobra 20:39, 21 November 2008 (UTC)
- I wouldnt say strong you dont know what we think about the game, no info, no idea, no idea if its a good game(joking)145.53.242.142 21:36, 23 November 2008 (UTC)
- Even though I know you're joking, let me clarify what she meant. She said the development was going strong. It's going to be developed whether you as a player like it or not. Sales totals as return profits compared to the investment of capital TOWARDS development are a totally different aspect of the whole project known as Guild Wars 2. So when she said development is going strong, she means it is being created and put together on scheduale and without interruptions due to the downsizing of certain NCsoft departments. 72.155.1.148 03:30, 26 November 2008 (UTC)
- I wouldnt say strong you dont know what we think about the game, no info, no idea, no idea if its a good game(joking)145.53.242.142 21:36, 23 November 2008 (UTC)
- There will be no impact on the development of GW2 and GW1. The decision to discontinue TR had nothing to do with the economy and everything to do with NCsoft's business goals. GW2 development is still going strong. --Regina Buenaobra 20:39, 21 November 2008 (UTC)
MMO Calander
I noticed that for the month of May Guild Wars had put up an image of something really wierd. A giant city that looked like it was resting on gears. Is this artwork from GW2, or is it just artwork made for the calander? --129.21.100.156 01:33, 8 November 2008 (UTC)
- This is exactly what I was going to ask Regina as well.. It's beautiful! The city seems to be the mechanism of a huge clock, suits the calendar beautiful, but would they make this kind of art just for the calendar? I really hope it's concept art for GW2. For those who don't know what we are talking about, clicky -- (Tribina / talk) 09:55, 8 November 2008 (UTC)
- Feels like concept art for Utopia, probably the Chronomancer city or something along those lines. Erasculio 12:12, 8 November 2008 (UTC)
- Yeah, that would make sense. Boy would that have been spectacular in game. — Wolf 16:32, 8 November 2008 (UTC)
- agreed, I have seen many cocept art but above all my favorite is this -- WoB 17:02, 8 November 2008 (UTC)
- I desperately hope it is gw2 related however it seems somewhat more likely to be related to the now defunct GW:Utopia, especially bearing in mind that according to Gaile one of the professions was going to be a chronomancer as evidenced here - Salome 17:41, 10 November 2008 (UTC)
- Well, I certainly hope that all that neat material from Utopia will be recycled in GW2. Chronomancer sounds great, and that city looks awesome. -- Alaris 17:43, 10 November 2008 (UTC)
- It is not from GW2. It is from Guild Wars Utopia. --Regina Buenaobra 01:33, 11 November 2008 (UTC)
- CRIES!!!! I wish they had of completed utopia first before going onto gw2. All the art looks insanely cool! -- Salome 00:22, 16 November 2008 (UTC)
- !!!! DO WANT !! I love steampunk stuff, it looks like you could've pulled that off so well. Vael Victus 16:40, 18 November 2008 (UTC)
- CRIES!!!! I wish they had of completed utopia first before going onto gw2. All the art looks insanely cool! -- Salome 00:22, 16 November 2008 (UTC)
- It is not from GW2. It is from Guild Wars Utopia. --Regina Buenaobra 01:33, 11 November 2008 (UTC)
- Well, I certainly hope that all that neat material from Utopia will be recycled in GW2. Chronomancer sounds great, and that city looks awesome. -- Alaris 17:43, 10 November 2008 (UTC)
- I desperately hope it is gw2 related however it seems somewhat more likely to be related to the now defunct GW:Utopia, especially bearing in mind that according to Gaile one of the professions was going to be a chronomancer as evidenced here - Salome 17:41, 10 November 2008 (UTC)
- agreed, I have seen many cocept art but above all my favorite is this -- WoB 17:02, 8 November 2008 (UTC)
- Yeah, that would make sense. Boy would that have been spectacular in game. — Wolf 16:32, 8 November 2008 (UTC)
- Feels like concept art for Utopia, probably the Chronomancer city or something along those lines. Erasculio 12:12, 8 November 2008 (UTC)