User talk:Shade the

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Why not have both ldoa and thunderhead as subpages of your main Linked to your main?

too lazy Shade the (talk) 15:42, 13 April 2019 (UTC)

Seek Out Headmaster[edit]

You still got an open character slot? In that case you could add the missing info to the other 4 Seek Out Headmaster xxx Qs I edited yesterday. Becasue the starter weapon is missing for those. Steve1 (talk) 23:19, 29 August 2019 (UTC)

Nvm, I think this should do the trick: Chest (Monastery Overlook). Steve1 (talk) 23:22, 29 August 2019 (UTC)
When I get around to it I'd like to clean up all these quest pages yes :) 23:23, 29 August 2019 (UTC)

Synchro on LDoA page[edit]

Hey, great to see your contribution. I think that as Steve said, we need to synchronize on what to do with the page. I got a feedback from a player in game that said that the page was too confusing (hence why I tried to update it). As veterans from the game, we are tempted to write down all the useful tips we want to share but we should focus on the subject and try to keep things precise and concise as much as we can. I'd say for a first step we separate things related to LDoA from things related to pre-Searing in general or to Survivor. Not sure about pre-Searing in general (I think we are lacking a page about max mods and weapons), but I created a page on LSoA a while ago, which is probably in need of refinement. --Ruine User Ruine Eternelle Ruine Eternelle.jpg Eternelle 18:28, 7 October 2019 (UTC)

Yes that's why I originally left that remake on your page. A few things I noticed on the guide felt very pre seating focused and not ldoa focused. But I did not want to remove information on the page just clean up or improve what was there. However if we agree that some of it can be removed I'm down. The topic of survivor is an iffy one. Nobody calls it Lsoa anymore. As if wasn't even ever a real thing. A ton of people who go for ldoa also ask about getting survivor while doing it. I kind of don't want to have lsoa and ldoa split pages because there really isn't even anything different now. Back then you had death leveling and a lot of things were new when the big changed happened. Now I feel lsoa should just be archived personally, as 95% of the information of it is the same as ldoa. The only differences being some choices early on. Which could easily be merged into the ldoa page for people wanting it. But that's my personal opinion from working with the community during the time I created the current ldoa guide. We can probably plan out ideas and what not on discord if you'd like. Shade the (talk) 19:12, 7 October 2019 (UTC)
I did look back at it and in fact you are completely right it doesn't accomplish anything ! I am more than okay with deleting the page. --Ruine User Ruine Eternelle Ruine Eternelle.jpg Eternelle 19:36, 7 October 2019 (UTC)
I do not think it should be completely deleted, preferably archived in some way. There is a lot on the discussions page i think it worth keeping. How about we leave LSOA page as is for now until we think of a proper way to handle it and just merge survivor tactics into the ldoa page. It really would not be adding much to what already is listed like I said anyways. Thoughts? Shade the (talk) 19:54, 7 October 2019 (UTC)
Well, maybe keep the "other strategy" section and my tip to use the imp at level 20, for what it's worth. Maybe a comparison utini vs bandits but we would need more data and more accurate than what is given, and to be fair i've grown to think that utini is superior.--Ruine User Ruine Eternelle Ruine Eternelle.jpg Eternelle 20:53, 7 October 2019 (UTC)
I timed utini and it was worse than hamnet, was more somewhere around tate. so its not drastically worse, just a bit and also very reliant on profession more so than bandits. that was my testing though, would like to see more indepth as well. plus, it requires an alt or to only repeat it on that one day. Shade the (talk) 22:00, 7 October 2019 (UTC)
The reasoning behind Utini being better than hamnet is that it is 160xp/run (lvl18 boss, plus his two melee underlings), and it looks like with a good spot it's 1-2min. Being less often in fight is also a plus, potentially less at risk of dying from a disconnect. Agree it would need more testing, and with different professions so it's complicated. Tate looks ultra slow to me. --Ruine User Ruine Eternelle Ruine Eternelle.jpg Eternelle 22:32, 7 October 2019 (UTC)
Tate was 26 enemies in 10 minutes including resetting. Hamnet is like 30 every 10 minutes. Give or take tate could be closer to 30 and hamnet could be closer to like 35 but they are very close. tate was what i did the ldoa in one sitting on. and with constant stopping and semi dozing off and failed runs it still only took 19 hours from level 1 to 20. this was also with /necro on ele. with /mesmer, which i havnt tested yet, it will be improved. utini was getting o id say average 2 min with ele higher level. lets say for level 17, thats roughly 368 exp every 2 minutes compared to 384 in 2 min on hamnet. given some utini runs could be faster if you got a good spawn, but also you need to be able to kill them all that fast and survive. i only tested this on ele so im comparing it to ele. also i went 40 seconds per hamnet run instead of 35 seconds. now as for levels such as 19, it does get closer and i think if you still get good spawns ends up being slightly faster. but its still small differences and rng dependant to keep the average going. plus again you have to either have an alt or you can only do this on days its available. unless i wasnt aware it being marked as completed still spawns him? i thought it didnt lol. regardless, i think i made a note to add more info in on the ldoa guide as a perfectly viable alternative at higher levels. i just dont think overall it is better than hamnet. same as tate will never be better than hamnet. its just better for the brain while only sacrificing a little bit of the time. which utini if rng is nice could probably even be less of a difference and still as easy on the brain than tate but still. Shade the (talk) 23:30, 7 October 2019 (UTC)
Now that you mention it tate has quite a good line of groups of charr to kill if you walk a bit. And hamnet being the most repetitive thing on earth any alternative is welcome :) Survivor r2 and r3 I assume access to an alt by then (not a thing casuals try to do). If you have a picture of the path for tate I think it'd be neat ? --Ruine User Ruine Eternelle Ruine Eternelle.jpg Eternelle 09:57, 8 October 2019 (UTC)
I think you should definitely check out the ldoa guide if you have not yet, I have the routes in videos of all that I came up with for tate and what not. thats where I was getting my numbers from. I even put in exp time charts in one of the reddit posts. it was aimed towards less experienced players so the times are on the slow side even to make up for fail runs or just being slow. I wouldnt dare do survivor title past r1 outside of hamnet only. it would take around 350 hours of doing hamnet efficiently to get r3. I am currently working on one in my off time actually but I am very skeptical for now due to my pc being unreliable, until i can get a new one haha. Shade the (talk) 16:01, 8 October 2019 (UTC)
Just saw the video, it's very good. With an alt to zone and keep 10% morale. And cupcakes. I feel like there is a group that is a bit off track though. Can combine with Blazefiend/Champion with an alt. Sounds dangerous though --Ruine User Ruine Eternelle Ruine Eternelle.jpg Eternelle 17:11, 8 October 2019 (UTC)

Minion attribute[edit]

Very interesting findings, which make Heroic Refrain even more broken. May I suggest the theory that minions copy their master's Death Magic rank for their damage?--Ruine User Ruine Eternelle Ruine Eternelle.jpg Eternelle 20:51, 25 April 2020 (UTC)

I mean its completely possible but there is no way to actually test that, is there? If you have ideas I will test any. It is very strange indeed. Shade the (talk) 20:55, 25 April 2020 (UTC)
We could check on a minion after a few levels up and see if its damage has changed. But that would be a chore and not useful at all. Your skills are better used on more important stuff! --Ruine User Ruine Eternelle Ruine Eternelle.jpg Eternelle 21:21, 25 April 2020 (UTC)

Guild Wars Wiki:Adminship/Inactive Clean-up[edit]

Hey, just wanted to know that I've added you to the list as per:

Hope that's fine. Cheers, Steve1 (talk) 11:47, 1 June 2020 (UTC)

Yeah that is fine, I am just still unsure what is being needed for the site lol. It appears to me whoever pushed for this was random and not well thought out, and overall not needed. Nonetheless, I am always up for helping with the wiki in relation to benefiting the game. Shade the (talk) 20:46, 1 June 2020 (UTC)

Guide to Ascalon (pre-Searing)[edit]

Just to notify you that I have moved some stuff from various pages under a new Guide to Ascalon (pre-Searing). The idea was to put basic stuff about pre-Searing here, so it comes as an addition to the guide to LDoA. I hope we didn't talk about that already before, I don't remember exactly where we left off. --Ruine User Ruine Eternelle Ruine Eternelle.jpg Eternelle 22:32, 1 June 2020 (UTC)

Alright will check it out sometime tonight when I get time. I think its best to not have anything guide related to LDoA on the guide to pre searing other than simple mentions of what it is and how it works and can be done. Anything relating to actually doing it should definitely be on the guide page. I am curious how the guide page will handle basic pre info tho. Is it a basic assumed requirement to read the guide to pre first before the guide to ldoa? Or should they both carry some of the general pre searing information? Unsure which is best atm. Shade the (talk) 23:57, 1 June 2020 (UTC)