ArenaNet:Skill feedback/Monk/resolved No attribute
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Armond's Issue 21:26, 19 February 2008 (UTC)
- Issue: Hex removal in general is weak. Teams are easily overpowered simply by the sheer number of hexes thrown at them - hex removal is far outpaced by hex application.
- Suggestion: This should be your standard "spam a hex removal" skill, vulnerable to Diversion and Distracting Shot. Reduce energy cost to 1, reduce recharge to 4. Leave casting time as it is so it's vulnerable to interrupts.
This skill is pretty good, it gets some play and in the end I'm not gonna touch Hex removal until hexes are in play. Izzy @-'---- 01:19, 20 February 2008 (UTC)