Talk:Reconnect after disconnect
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[edit] Copyright
These parts of the article from GWiki are not from me, I deleted them:
- All red dots on your mini map disappear.
- Following reconnect, you will need to reconnect to the friends server in order to use whispers in the in-game chat window. You will be prompted to re-enter your password.
BigBlue 01:27, 8 February 2007 (PST)
[edit] Cut scene
I added "* Attempting to reconnect during a cut scene will not allow you to reconnect.", but I didn't think to take a screenshot at the time. It happened after clicking to skip the cut scene just before Boreas Seabed. It asked if I wanted to attempt to reconnect, but it wouldn't let me and displayed an error message. When I reconnected, I was in Boreas Seabed, though. Pae 23:24, 8 February 2007 (PST)
- I think you disconnected while loading the instance (= cutscene). This is described in notes as well. BigBlue 23:42, 8 February 2007 (PST)
- It was just before loading the Boreas Seabed location, so I don't think that it's an instance (outside of outposts, isn't it?). ~ Image:GeckoSprite.gif Pae 23:50, 8 February 2007 (PST)
- I'm not aware what cutscene it is, but every time when you see a loading screen you enter a new instance - even it is only a cutscene. BigBlue 00:14, 9 February 2007 (PST)
- It was just before loading the Boreas Seabed location, so I don't think that it's an instance (outside of outposts, isn't it?). ~ Image:GeckoSprite.gif Pae 23:50, 8 February 2007 (PST)
[edit] exploit? whosawhatsit now?
i never heard of any exploit... what, d/c while trading and the item gets duped? or dc while a mob is dropping an item and the same thing happens? well, i hope they fix it... cheaters suck my salty baguettes. -TehBuG-
- Basically: ANet didn't implement reconnects properly, but they had to do it because their connectivity is so crappy. So then some PvE scrubs find a way to dupe items, and "for the sake of the economy" they nuke reconnects entirely, causing the people who actually *use* them (folks who need 25 minutes of connectivity to complete a GvG with eight people) to be unable to use them.
- Wow, thanks anet! Now people like me who have poor internet service can get totally screwed over everytime we're hours into a pve mission and lose connectivity for a few moments. All thanks to a few idiot dupers and a poorly implemented reconnect feature. This is the kind of thing that makes me want to quit guild wars--Stormrunner 23:05, 17 August 2007 (UTC)
- Ok...you can QQ now. Readem Sorry, I'll stop trolling now. 23:14, 23 August 2007 (UTC)
- Wow, thanks anet! Now people like me who have poor internet service can get totally screwed over everytime we're hours into a pve mission and lose connectivity for a few moments. All thanks to a few idiot dupers and a poorly implemented reconnect feature. This is the kind of thing that makes me want to quit guild wars--Stormrunner 23:05, 17 August 2007 (UTC)
- Basically: ANet didn't implement reconnects properly, but they had to do it because their connectivity is so crappy. So then some PvE scrubs find a way to dupe items, and "for the sake of the economy" they nuke reconnects entirely, causing the people who actually *use* them (folks who need 25 minutes of connectivity to complete a GvG with eight people) to be unable to use them.
[edit] When will reconnect be reactivated?
Are there some information about when the reconnect-feature ist reactivated? Its very upsetting to be kicked of just before you completed someting without reconnect. Sir Astaroth 12:09, 18 August 2007 (UTC)
[edit] Back
You can all stop your Q.Qing--67.164.57.110 23:11, 23 August 2007 (UTC)
[edit] Reconnect after update...
It seems you generally can't reconnect if there has been an update. I got an error 7 after 8/11 quests in FOW and couldn't reconnect...very annoying, since I can hardly control when an update occurs or when I get an error 7 LunarEffect 23:33, 1 November 2007 (UTC)
[edit] Hardly any chance of reconnect
I have had a couple of experiences with disconnect, where it wouldn't let me reconnect, if gw.exe had been shut down before the reconnect, it appears, in my experience, that you can only reconnect as long as the program hasn't been shut down. This meaning, that power cuts and computer error basically just screws your long mission up, with no chance of reconnecting. Has anyone else experienced it in the same way? Symphy 01:02, 24 November 2007 (UTC)
- If there is a power cut, Guild Wars does not shut down 'properly' meaning it is still 'running'. In that case, you should still be able to reconnect by starting up GW, providing you try within the 10 minutes. You can simulate a power cut by just holding the power button on your computer, turning the computer off before it can shut all programs down properly.
br12 • (talk) • 01:16, 24 November 2007 (UTC)
[edit] Time Limit On Reconnect?
Does anyone know what the maximum time for a reconnect is? T1Cybernetic 10:51, 30 September 2008 (UTC)

