Talk:The Troubled Keeper
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[edit] Triva
"The demons will be back, and in greater numbers."
"The sand people are easily startled but they will be back in greater numbers"
Sound familiar? --8765 21:20, 9 September 2008 (UTC)
[edit] This Quest
Is ******* impossible to do without an obsidian flesh tank or perma sin on one side, or a good human monk / bonder. We got wiped on the very last group. I can keep one attacking group on my own as a warrior and my whole of heroes and henchmen(MM included) get owned by margonites. The forgotten are useless as they die in four hits in the very first wave, and that mesmer snake gets killed even with shield of absorption, shielding hands and constant heals. And no, I'm not a **** noob, I've been playing this for years and I think I'm pretty good, but I just can not do this ******* quest. It's disgustingly hard, and noone in the world wants to do this with me. Gw is dead at this point. </rage>
MadSkillz1o1 16:02, 27 September 2009 (UTC)
Removed profanities
- Those quests were created before eotn pve-only skills, in good faith that players would use lightbringer skills. As a thumb of rules anet always balance quests for coordinated people, such as guild grps, able to lightbringer-gaze spike clumps of (non-raging) foes. When they saw that pugs would rarely communicate and sync efforts they came with pve-only skills that would eliminate the need for synergy between players. Obviously, heros and henchmen cant use pve-only skills, and more obviously, you dont have to curse yourself for anet beeing unable to keep players wanting to play the game. Yseron - 90.14.226.216 15:32, 24 October 2009 (UTC)
[edit] Hero/Henchman Strat
The way I did this with just Henchman and Heroes is I brought along two Jagged Bomber Necro's and a Barrage Splinter R/Rt Hero (the 3 Forgotten in the middle will consistently keep the minions alive while waiting for the next wave, yay delayed nukes). I set the 3 of them on the NE side at the top of the hill. Using Kihm, Mhenlo, Cynn, and Herta (- Double Mo, Double E - )for Henchman, I stood in the middle just a little ways past Jinyssa and waited. When the SW mob rushed in, I'd move to hit them just outside of Jinyssa's aggro range, I was using the Hundred Blades/Whirlwind Attack combo on my W/Mo and I'd rush the backline casters and effectively nuke them down, then move back into the middle so any magic damage coming in on my Hero's was easily healed. Jinyssa never got touched, and only one of my henchman died, and that was on the last wave when Kihm got focused down. Nahla -
- Just did this with 4 human players, spirit spammers, mm, 2 healer, 1 prot, tanks, ele etc. Crappy reward though. Anet really should update all those rewards. Uber easy quests sometimes give more. -- Magamdy 17:45, 8 November 2009 (UTC)

