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Template talk:Interactive object infobox
would it break a lot of infoboxes if double brackets were added to "location" in the infoboxes? it seems odd that other fields don't require them and this field does. --VVong|BA 01:03, 17 July 2007 (UTC)
- Don't know about that, but can I ask what's happening with the categories? The auto-categorisation seems incomplete. -- ab.er.rant
03:18, 17 July 2007 (UTC)
- u can ask... and i wouldn't have a clue b/c i didn't even look at it. it kinda seems like this template wasn't finished doesn't it? --VVong|BA 03:58, 17 July 2007 (UTC)
- Maybe the discussion for this is going on somewhere else. -- ab.er.rant
04:11, 17 July 2007 (UTC)
- I don't know anything about how work thoses templates but i reverted your edit becauses it destroyed the location line from the chest and changed the pages looks; puting the text downside, leaving a big blank on the left of the info box lussh 10:42, 5 March 2008 (UTC)
- It's not supposed to do the latter. Will look into that. Backsword 10:44, 5 March 2008 (UTC)
- Maybe the discussion for this is going on somewhere else. -- ab.er.rant
- u can ask... and i wouldn't have a clue b/c i didn't even look at it. it kinda seems like this template wasn't finished doesn't it? --VVong|BA 03:58, 17 July 2007 (UTC)
[edit] skill parameter
I looked through the entire Category:Interactive objects, and Shrine of Mending with
Healing Fountain, Splinter Mine with
Splinter Mine (skill) and Obelisk Flag Stand with
Obelisk Lightning are currently the only interactive objects with skill effects. What type do you think should their skills have? Environment effect? —Zerpha
The Improver 10:50, 2 May 2008 (UTC)
[edit] color
could we maybe use a color that's not pink? --VVong|BA 22:01, 28 May 2008 (UTC)
- What's wrong with pink? On the other hand, I wouldn't mind toning down the intensity of the pink color to something that's more pastel.
(Aiiane - talk - contribs) 22:06, 28 May 2008 (UTC)
[edit] map parameter
i added map parameters; now up to two maps may be added with description. i actually wonder why this template didn't use these before, seeing that (aside from generous objects like regular locked chests or pvp objects) there are many interactive objects with a fixed location, expecially those which are related to quests. I could make use of it for Chest_(Lakeside_County) for example. —Zerpha
The Improver 01:48, 16 February 2010 (UTC)