User:Targetdrone/Builds/E/x GvG Sundering Wind

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E/X GvG Sundering Wind[edit]

For GvG split. Use Second Wind for self heal and energy management.

Air Split[edit]

Glyph of Immolation.jpg
Glyph of Immolation
Lightning Strike.jpg
Lightning Strike
Lightning Orb.jpg
Lightning Orb
Teinai's Wind.jpg
Teinai's Wind
Optional.jpg
Optional
Optional.jpg
Optional
Second Wind.jpg
Second Wind
Storm Djinn's Haste.jpg
Storm Djinn's Haste

Options:

  • Shell Shock, Blinding Flash, Shatter enchantment, Distortion, res, condition removal, hex removal.

Attributes[edit]

12+1+1 Air Magic, 8+1 Fire Magic, 10+1 Energy Storage Template Code: OgBDgsisSMgeDlD5QLgcDARaVA

Equipment[edit]

  • Superior Vigor, Prismatic set.
  • 40/40 Air set
  • 40/15e Air mid energy set
  • High energy set
  • Defensive sets

Usage[edit]

  • Cancel Second Wind to maintain overcast at 30-50
  • Teinai's Wind is an interrupt - use it to stop NPC healing signet and troll unguent.
  • vs archer/knight- blinding flash, shell shock, glyph of immolation, lightning strike, lightning orb, teinai's wind.
  • vs ranger- avoid rangers, but if facing them cancel skills randomly to keep ranger guessing, e.g. cancel blinding flash and cast storm djinn's haste to trocl ranger then blinding flash, shell shock/teinai's wind/second wind (teinai's wind can be used to rupt ranger's mending touch or apply poison). Once ranger blinded (shell shock covers blind with burning+cracked armor), hit hard and ranger will back off - then retreat unless ranger is not good. Example: http://youtu.be/VY4rZcxMhsQ http://youtu.be/yPBKYf2kdMQ