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User talk:Poke
From Guild Wars Wiki
[edit] Didn't know :)
Poke. Now I do. --Silverleaf
Don't assume, Know! 19:06, 6 January 2010 (UTC)
- I fixed your link Silverleaf, although Poke would have worked as well. For external and full links, you don't need the | . -- FreedomBound
19:10, 6 January 2010 (UTC)
- I failz at links ;-). --Silverleaf
Don't assume, Know! 19:19, 6 January 2010 (UTC)
- Hey! We were implemented at the same time, and you don't know me? Boo! ^^ poke | talk 20:04, 6 January 2010 (UTC)
- I failz at links ;-). --Silverleaf
[edit] File:The Path to Revelations map.jpg
Close enough to your font, eh? (: –
alistic 05:10, 11 January 2010 (UTC)
- Good enough ;) But it would have been even better when you had everything un-fogged :P (= go get legendary cartographer! ^^) poke | talk 08:13, 11 January 2010 (UTC)
- (: I'm doing them as I go on my new characters, so no legendary cartog ): –
alistic 01:16, 12 January 2010 (UTC)
- Gogo File:Nicholas the Traveler 20100111.png use your pro-skills and unfog it :P –
alistic 01:17, 12 January 2010 (UTC)
- I will. poke | talk 09:45, 12 January 2010 (UTC)
- the jpg version rather. 71.141.234.240 23:24, 12 January 2010 (UTC)
- I will. poke | talk 09:45, 12 January 2010 (UTC)
- Gogo File:Nicholas the Traveler 20100111.png use your pro-skills and unfog it :P –
- (: I'm doing them as I go on my new characters, so no legendary cartog ): –
[edit] Thank you
Thanks for fixing the Help page :D -- Wyn
talk 09:06, 11 January 2010 (UTC)
[edit] Just your bi-weekly poking session.
Just a heads up, but I think 3 weeks is plenty time for the Wintersday article. Time to put up the next one! -- Konig/talk 19:49, 11 January 2010 (UTC)
- Haha, thanks! I was looking at the featured article yesterday, but in the end I still forgot xD poke | talk 20:46, 11 January 2010 (UTC)
[edit] I need Sig help :( (Again...)
is there a way to make it so my Current sig and my GW2W sig ARNT the same?,because on GW2W since there are no rules against it,i added it there, But since it changed the same as GWW signature,its against policy,Any ideas how to correct it?--Neil2250 , The Zoologist
16:34, 12 January 2010 (UTC)
- GWW:SIGN#Transclusion is the solution created thus far. --JonTheMon 16:36, 12 January 2010 (UTC)
- This is...
damn anoyingActualy quite helpfull,Is it posible for someone to put protection on that signature template page then?--Neil2250 , The Zoologist
17:02, 12 January 2010 (UTC)
- It can't be edited by anyone but yourself. -- FreedomBound
17:03, 12 January 2010 (UTC)
- *Evil Smile*,ide like that choice then :D (though im terrible with templates,could anyone be awesome Enougth to make me it then ill do a spell of "CopyPaste'a" ?)--Neil2250 , The Zoologist
17:13, 12 January 2010 (UTC)
- *Evil Smile*,ide like that choice then :D (though im terrible with templates,could anyone be awesome Enougth to make me it then ill do a spell of "CopyPaste'a" ?)--Neil2250 , The Zoologist
- It can't be edited by anyone but yourself. -- FreedomBound
- This is...
[edit] Sorry
It was that way in one of the past edits, so I thought the section header was supposed to stay. -- FreedomBound
17:47, 13 January 2010 (UTC)
- Heh, no problem, but there is less benefit from an empty section. Also that section was actually created when people like Shadowphoenix started community projects on the wiki. Everything wiki-community related things are basically more appropriate in the wiki news section. poke | talk 17:50, 13 January 2010 (UTC)
[edit] Bot request
Would it be possible to "reset" my userpage and subpages, with exception of User:Horsedrowner/skills and subpages? --horsedrowner 09:57, 23 January 2010 (UTC)
- What do you mean with "reset"? Delete? — Mini Me 09:58, 23 January 2010
- Yes. --horsedrowner 10:16, 23 January 2010 (UTC)
- Then you should just tag them for deletion and wait for a sysop to do it. (use U1 as a reason for speedy deletion) {{delete|U1|speedy}} <-- that — Mini Me 11:32, 23 January 2010
- But I'd have to tag every subpage... --horsedrowner 11:58, 23 January 2010 (UTC)
- I could be wrong, but I think this is what you're looking for to be sure of finding all of your subpages... --BramStoker (talk, contribs) 13:28, 23 January 2010 (UTC)
- But I'd have to tag every subpage... --horsedrowner 11:58, 23 January 2010 (UTC)
- Then you should just tag them for deletion and wait for a sysop to do it. (use U1 as a reason for speedy deletion) {{delete|U1|speedy}} <-- that — Mini Me 11:32, 23 January 2010
- Yes. --horsedrowner 10:16, 23 January 2010 (UTC)
- So you request deletion for all pages on this list? poke | talk 15:33, 23 January 2010 (UTC)
- That list includes User:Horsedrowner/skill/Shaman/Aura of Haste, which I don't think he wants gone. -- Armond Warblade
{{Bacon}} 17:10, 23 January 2010 (UTC)
- That's only a redirection. Maybe keep the template I named after you. :) (User:Horsedrowner/templates/Pokebox) --horsedrowner 17:19, 23 January 2010 (UTC)
- Huh, missed that bit. -- Armond Warblade
{{Bacon}} 17:37, 23 January 2010 (UTC)
- Huh, missed that bit. -- Armond Warblade
- That's only a redirection. Maybe keep the template I named after you. :) (User:Horsedrowner/templates/Pokebox) --horsedrowner 17:19, 23 January 2010 (UTC)
- That list includes User:Horsedrowner/skill/Shaman/Aura of Haste, which I don't think he wants gone. -- Armond Warblade
Never mind, I spared some 30 minutes to tag them. --horsedrowner 20:12, 25 January 2010 (UTC)
[edit] Poke
There is definitely waaaayyy too few misuses of the word "poke" on your user talk page.
Let me correct that for you!
POKE!
Wie geht's Pat? --
(CoRrRan / talk) 05:32, 25 January 2010 (UTC)
- Whooo! Cor :D Long time no see! I'm fine, thanks, extremely busy recently, but fine ^^ How are you doing? You definitely need to get into IRC soon again — do you still have those cookies? :P poke | talk 08:32, 25 January 2010 (UTC)
[edit] Question about historical guilds' subpages - Wikichu
Hey. Browsing through the guild list, I noticed there were a lot of guilds who included the {{guild}} template also on guild subpages. Since this practice makes the guild list ugly, I thought I would take a look if something could be done (probably the only option would be to remove the template?). In doing this, I found a lot of subpages that were under guild pages that have since been moved to historical by the Wikichu bot. And now I am not sure how to proceed. According to the GWW:GUILD policy, subpages should be removed, so that would be easy peasy. But according to the Guild_Wars_Wiki:Guild_pages/Archiving, all subpages should be moved and links fixed to match. The latter of course being quite a lot of work. Anyway, I think something should be done, since if a new guild now makes a Wiki page with the same name as a historical guild they will "inherit" subpages to their guild space... The pages I noticed were probably just a subset since these were only subpages with the {{guild}} template, something that should not be common practice. Any thoughts? Is this something that the bot can do, or does it have to be fixed manually? --Lensor (talk) 16:58, 26 January 2010 (UTC)
- Decide on something, and I will change Wikichu to do that. Btw. I believe the Guild policy said that all guild's subpages need the guild template as well. poke | talk 17:56, 26 January 2010 (UTC)
- Bleh, I have been thinking about this, and cannot seem to make up any kind of mind. Ideally I suppose everything should be moved, but it does seem like a lot of effort, since you have to both move and fix the links. Not only for subpages but also images. Is this something the bot can do? Somehow I feel that the policy is right; that only the main page should be maintained. After all, deletion is not permanent at the GWW, so stuff could be undeleted in the few instances that a historical guild wants to be actified again. But then the archiving guideline also needs to be amended. I hate it when a policy and a guideline are at odds with each other.. >.< Btw, I cannot see where the policy says that subpages should include the template. If this is so though, it is stupid since the guild lists become cluttered with subpages. Maybe a separate subpage template could be used, one that does not list it as a separate guild?--Lensor (talk) 09:03, 4 February 2010 (UTC)
- Well, that's how I have interpreted it before, but I'm not too sure about it (and I don't really care either), but I think some informational tag would be necessary. For the subpage keep-or-delete issue, it would be probably best to bring this up on the policy's talk page. And as I said, whatever will be decided, I'll make sure that it's followed by Wikichu correctly (we could also simply delete all subpages and images for example). poke | talk 00:57, 6 February 2010 (UTC)
- Bleh, I have been thinking about this, and cannot seem to make up any kind of mind. Ideally I suppose everything should be moved, but it does seem like a lot of effort, since you have to both move and fix the links. Not only for subpages but also images. Is this something the bot can do? Somehow I feel that the policy is right; that only the main page should be maintained. After all, deletion is not permanent at the GWW, so stuff could be undeleted in the few instances that a historical guild wants to be actified again. But then the archiving guideline also needs to be amended. I hate it when a policy and a guideline are at odds with each other.. >.< Btw, I cannot see where the policy says that subpages should include the template. If this is so though, it is stupid since the guild lists become cluttered with subpages. Maybe a separate subpage template could be used, one that does not list it as a separate guild?--Lensor (talk) 09:03, 4 February 2010 (UTC)
[edit] As per Pling
Is this image usable one the wiki? I'm asking this 'cause Pling told me to <.<'--/ u /nendingfear
22:16, 26 January 2010 (UTC)
- Who drew that :D? Reaper of Scythes**
22:17, 26 January 2010 (UTC)
- You should know that I look at Pling's talk page too, so I would have commented there; and I will do so.. tomorrow. poke | talk 23:03, 26 January 2010 (UTC)
[edit] DPL problem
Can you please take a look at List of Nightfall skill trainers and figure out why most of the Category:Nightfall skill trainers do not show up and either fix the DPL, or let me know that I have to do the list manually? Thanks Poke! -- Wyn
talk 11:54, 29 January 2010 (UTC)
- I think the ones that aren't showing up use Template:Skill trainer list NF, while the ones that do show up use Template:Skill trainer list which is what the DPL calls. -- pling
12:38, 29 January 2010 (UTC)
- I thought that might be the problem, but for the individual pages to look correct, either the Template:Skill trainer list needs to be fixed to work correctly (which I couldn't figure out how to do) or the dpl call needs to be corrected to include both (which I also don't know how to do). All of which is why I asked poke to take a look at it, cuz I knew he'd be able to fix it one way or the other. -- Wyn
talk 12:43, 29 January 2010 (UTC)
- Hacked together a version at User:JonTheMon/Sandbox/Template/Trainer --JonTheMon 15:04, 29 January 2010 (UTC)
- I thought that might be the problem, but for the individual pages to look correct, either the Template:Skill trainer list needs to be fixed to work correctly (which I couldn't figure out how to do) or the dpl call needs to be corrected to include both (which I also don't know how to do). All of which is why I asked poke to take a look at it, cuz I knew he'd be able to fix it one way or the other. -- Wyn
- fixed that. poke | talk 19:30, 29 January 2010 (UTC)
[edit] GWWT icon
what do you think? - Y0_ich_halt
18:54, 29 January 2010 (UTC)
- while i'm not poke, the "GwW" is a bit hard to read. Overall I think that looks coll though =p ~ PheNaxKian
19:06, 29 January 2010 (UTC)
- GWWT 2 already has an icon. poke | talk 19:17, 29 January 2010 (UTC)
- You're such a tease.. -- pling
19:27, 29 January 2010 (UTC)
- I aim to tease. (ha :P) poke | talk 19:29, 29 January 2010 (UTC)
- where? and that's really wasteful, making one where it's not needed but not adjusting for where it would be useful or at least cool :P - Y0_ich_halt
19:48, 29 January 2010 (UTC)
- The GWWT 2 icon is part of GWWT 2 of course.. :P poke | talk 19:53, 29 January 2010 (UTC)
- yes, but i suppose it still contains the GWWT part which could be used here too. do as you like, i'll update the GWWT-fanbox now. - Y0_ich_halt
20:12, 29 January 2010 (UTC)
- Huh? GWWT 2 has nothing to do (in special) with GW2W, if you mean that o.O poke | talk 20:26, 29 January 2010 (UTC)
- well in that case i don't see any problem with a unique icon for GWWT ^^ - Y0_ich_halt
20:34, 29 January 2010 (UTC)
- well in that case i don't see any problem with a unique icon for GWWT ^^ - Y0_ich_halt
- Huh? GWWT 2 has nothing to do (in special) with GW2W, if you mean that o.O poke | talk 20:26, 29 January 2010 (UTC)
- yes, but i suppose it still contains the GWWT part which could be used here too. do as you like, i'll update the GWWT-fanbox now. - Y0_ich_halt
- The GWWT 2 icon is part of GWWT 2 of course.. :P poke | talk 19:53, 29 January 2010 (UTC)
- where? and that's really wasteful, making one where it's not needed but not adjusting for where it would be useful or at least cool :P - Y0_ich_halt
- I aim to tease. (ha :P) poke | talk 19:29, 29 January 2010 (UTC)
- You're such a tease.. -- pling
- GWWT 2 already has an icon. poke | talk 19:17, 29 January 2010 (UTC)
[edit] Skill Template Code help
Poke, I saw that you gave a very good description regarding skill template code on this wiki's discussion page for that topic. However, I'm still confused about many things. Heres just a few: a) what's with the flipping? why is that necessary at all? b) what does it mean to have "all binary codes... used and interpreted in the lowest-bit-first order"? ~Mervil
18:58, 30 January 2010 (UTC)
- Well, both are very related to each other and come from how a computer reads and writes data. Also "flipping" is probably a bad word for what exactly is done (flipping bits rather means we change 1 to 0, and 0 to 1), instead we reverse the bit string, and read from right to left. We need to do that, to follow the little-endianness (to be concrete, it's little-endianness with a 6-bit element size and variable block size).
- To understand that, you should try to understand how the computer (or skill code generator) writes the data. As an example, let's use Lina's EotN build. Lina is Mo/A; has three attributes, 11 Divine Favor, 6 Healing Prayers, 12 Protection Prayers; and the following skills: Dismiss Condition, Guardian, Protective Spirit, Resurrection Chant, Reversal of Fortune, Shield of Absorption, Zealous Benediction, Return. First we translate this information using the IDs.
- That gives us a primary profession
3, a secondary profession7. There are3attributes, namely attribute16with a value of11, attribute13with a value of6and attribute15with a value of12. And the following skills are used:1691,258,245,1128,307,1399,1687and770. - Now we translate this to binary numbers and also calculate some basic things needed:
Primary profession: 0000 0011
Secondary profession: 0000 0111
Length 4 + x: 0000 0000 (3 bits are enough to express both professions, 4 bits is the default length,
so we don't need to reserve more bits for the professions)
Attribute count: 0000 0011
Attribute 1: 0001 0000 value: 1011
Attribute 2: 0000 1101 value: 0110
Attribute 3: 0000 1111 value: 1100
Length 4 + x: 0001 (we need 5=4+1 bits to express each attribute)
Skill 1: 0110 1001 1011
Skill 2: 0001 0000 0010
Skill 3: 0000 1111 0101
Skill 4: 0100 0110 1000
Skill 5: 0001 0011 0011
Skill 6: 0101 0111 0111
Skill 7: 0110 1001 0111
Skill 8: 0011 0000 0010
Length 8 + x: 0011 (we need 11=8+3 bits to express the skill with the highest ID (skill 1))
Template type: 1110 (14, value for skill templates)
Version number: 0000 (default value)
- Now we have all information we need to build the template code. To do that now, we work using elements of 6 empty bits (6 because base64 works on 6 bits) and fill these elements from left to write by writing each data block from right to left.
...... ...... ...
- First we write the Template type into the elements. The template format specifications says the block size is 4 bit, so we write
1110into the bit stream:
..1110 ...... ...
- Next we write the Version number; notice that the current element does not have enough free bits to hold the version block of 4 bits completely. So we split the block and write the remainding bits into the next element - again from right to left.
001110 ....00 ...... ...
- Note that the the bits to the right (the least significant bits) are written first, so if the version number was
1100, the11part would be in the second element. - Now we write the profession information; the profession length (2 bits), the primary profession (4+0 bits) and the secondary profession (4+0 bits).
001110 110000 011100 ...... ...
- Next up, the attribute count (4 bits) and the attribute length (4 bits).
001110 110000 011100 010011 ....00 ...... ...
- And now the attributes 1, 2, 3 (4+1 bits) with their values 1, 2, 3 (4 bits), using the same rules.
001110 110000 011100 010011 000000 110111 100110 111101 .11000 ...... ...
- Final part, the skills. We begin with the skill length (4 bits). With this step I'll also transform the first, finished elements using the base64 encoding, so we can save a bit room (the skills will take up a lot) - each element corresponds to one character in base64 encoding.
OwcTA3m9 111000 ...001 ...... ...
- And now for the skills 1, 2, 3, 4, 5, 6, 7, 8 (8+3 bits).
OwcTA3m9 111000 011001 010011 001011 010000 101010 000111 101000 110001 011001 110010 011101 111101 010010 001011 110000 .....0 ...... ...
- Now we are basically done. We just fill the rest of the current block with
0and translate it into base64:
OwcTA3m94ZTLQqHoxZyd9SLw 000000 ...
- So the final template code is
OwcTA3m94ZTLQqHoxZyd9SLwA. And just to double check, pvxwiki's template decoder seems to work correctly ;) - Now to understand why the doubled reversing of the binary code works, see this example:
- If we for example have the following code, in which the block
12345678was inserted: 5678....1234; and then reverse each block of 6 numbers we get ..87654321... When concatenating those we get..87654321.., if we now extract the 8bit block, and reverse it, we get exactly the content we wanted:12345678. So the double-reversing is actually just an easy way to work with it. poke | talk 20:13, 31 January 2010 (UTC)- Wow, Poke. Wonderful explanation. Above and beyond what I expected! I understand it now, thank you! Kind of fun, mathematically, how the double-reversing gets you exactly what you need. ~Mervil
17:34, 1 February 2010 (UTC)
- Alrighty, one last question. Here is the template code for a build I've been using to figure this whole process out: OwBi0xjM9wUmxwcwUBhwUDq/AA. Notice the TWO A's at the end? Thats a string of 12 0's. I can understand this if the last bit block (of 12 bits in this case) overlapped into 3 separate elements, but in this case, it ends midway through the 2nd to last element. This means there are 10 trailing zeros. In my line of thinking, there should only have been 4 trailing zeros added. Why is there an extra element of unnecessary trailing zeros added here? If the last A is removed from the template code, the code becomes invalid in GuildWars. Thanks! ~Mervil
21:42, 4 February 2010 (UTC)
- Alrighty, one last question. Here is the template code for a build I've been using to figure this whole process out: OwBi0xjM9wUmxwcwUBhwUDq/AA. Notice the TWO A's at the end? Thats a string of 12 0's. I can understand this if the last bit block (of 12 bits in this case) overlapped into 3 separate elements, but in this case, it ends midway through the 2nd to last element. This means there are 10 trailing zeros. In my line of thinking, there should only have been 4 trailing zeros added. Why is there an extra element of unnecessary trailing zeros added here? If the last A is removed from the template code, the code becomes invalid in GuildWars. Thanks! ~Mervil
- Wow, Poke. Wonderful explanation. Above and beyond what I expected! I understand it now, thank you! Kind of fun, mathematically, how the double-reversing gets you exactly what you need. ~Mervil
[edit] IRC again
Trying to connect to the gww channel and it says it's invite only?--neshot 09:55, 31 January 2010 (UTC)
- There seemed to be an error, but I think it's resolved now (I'll check later). poke | talk 14:20, 31 January 2010 (UTC)
[edit] For whom I have not yet expressed my appreciation.
ilu, Poke. ♥
is for Raine, etc. 05:22, 4 February 2010 (UTC)
- :D ^^ poke | talk 00:57, 6 February 2010 (UTC)
[edit] green corner thing on feedback
Did you finish the better version of the green corner image on feedback pages? -- pling
20:53, 5 February 2010 (UTC)
- I seriously don't know where that file disappeared to (it was on my desktop before).. I'll go look for it when I have the time (and when you remember me again *cough*). poke | talk 00:57, 6 February 2010 (UTC)

