From Guild Wars Wiki
- Concise description
Enchantment Spell. (10 seconds.) Target cannot lose Health.
- This skill is used by Margonites (excluding those in the Domain of Anguish), typically in combination with Abaddon's Favor.
- Unlike most skills that prevent damage such as Shielding Hands and Shield of Absorption, this skill prevents health from being lost in any manner except life stealing and self-inflicted health loss. It will stop all normal damage including hexes and conditions from causing affected target to drop in health from health degeneration and direct damage.
- Deep Wound still has its usual effect on Margonites under this enchantment.