ArenaNet talk:Guild Wars 2 suggestions/built in mp3 player

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Delete . You can listen you own music form your own mp3 or Programs like Windows Media player , Winamp and itunes. ~Enar. hello. 13:32, 10 July 2008 (UTC)

Delete

Seem the original poster just don't know you can use an external player. Backsword 13:37, 10 July 2008 (UTC)

Or its just easier for the music to be right there. Say for fullscreen viewing. Dominator Matrix 13:37, 10 July 2008 (UTC)
you can yes. but it also uses extra resoucres of your computer to do things like that. It was ment as a option. Revering the main page back. If they want to delete, they can judge from here.--Sumta 18:52, 10 July 2008 (UTC)
That's incorrect. An external player will likely have had more work put in, esp. on it's codecs where the critical loops will be, so it will require quite drasticly less resources. Also, saying it's opinion does not validate inserting claims you acknowledge as false. Backsword 21:06, 10 July 2008 (UTC)
keep comments here. i added your opinion to the cons and re added the old con. I'll update MY page thank you. If you want to add, add, you dont remove.--Sumta 04:11, 11 July 2008 (UTC)
The only one to ever edit your page is you yourself, as can be seen here. Backsword 00:04, 12 July 2008 (UTC)
Yup cause of a lovly undo option the removes your work. and note the line 'User:Sumta&action=history' in your link lol.--Sumta 20:42, 12 July 2008 (UTC)
No, that's not how history works. Any reverts are still recorded. Backsword 18:23, 13 July 2008 (UTC)
Let's just acknowledge the fact that external players are an option that will be preferrable to other users. Personally I would just turn the music off and switch windows. You're asking for a feature that'll save like... 2 minutes of your time. You're still going to have to stop what you're doing if you want to change the music on your built-in MP3 anyway. (Terra Xin 10:30, 11 July 2008 (UTC))
why not let the player set songs to play at certain times? like, you have a table with the event on the left and the song on the right and you can upload any song you wish onto the right side of the table. when the corresponding event takes place (kill an enemy, lure a boss, complete a quest, e.t.c) the song plays. Negative Zero 08:26, 24 July 2008 (UTC)
That's not actually a bad idea. Makes integration required too. Backsword 08:40, 24 July 2008 (UTC)

moved from /scratchpad

This may be a bit much to ask of the devs, but i think it would be insanley cool. What if there was some sort of bard guy that you could buy for your guidl hall like all the other upgrades, and when you talked to him you would be able to search through your files on your computer and find a song to play in your guild hall, this would make the idea fo a celebration or holiday or dance party in a guidl hall much more inviting. Lord Zepherr 11:59, June 27, 2008 (UTC)

Completely out of the question. While the idea may have some merit to small casual guilds, it would come at a huge cost. First, the security issues brought on by having the client search for and broadcast files from your computer to others, that alone kills the idea. Second, your client would basically be running as a server as well, not only exposing your IP address and open ports to anyone who chooses to look, but you'd also have to support the literally millions of people using ISPs that filter out personal servers, so support costs would be significantly increased, even though many could never use the system due to limitations on their internet service. Third, bandwidth consumption would increase 10 fold if they used their servers as an intermediary, which is the only way to truly secure such a system. This could be done on a subscription game that can afford the additional overhead in bandwidth, but trying to pay for that kind of service with a free online play scheme would simply not work from a cost standpoint. Fourth, Guildwars serves many countries with many various copyright laws. There is to date NO legal service that serves all the locations this game will. What works in the US won't fly in Canada, is taxable in much of Europe and impossible in China. The legal complexities brought on by this would hinder game support and development, and leave many of their customers whining and complaining, blaming AreaNet for not providing them the same service, even though it is forbidden by THEIR laws. Fifth, who gets to pick the music? I don't want guilds to be formed and based solely upon a preferred musical style. That should not impact people's decision about which guild to join. Sixth, Guild wars has a phenomenal soundtrack created by an award-winning composer. For many people, that is an essential part of the game's experience and unique among most MMOs. I would hate to see that value lost and have the game completely inundated with low quality MP3s for idiots who listen to cookie-cutter top 100 pop charts music. Seventh, Music served in this manner would be separate from the sounds natively in the game and would be played over the background effects in a different process thread, taxing the hell out of generic on-board audio devices, especially those trying to use environmental directional audio. Many people would have to disable the feature if they wanted to run any type of voice chat service.
What you want can be accomplished by Teamspeak or Ventrilo or X-Fire, or your favorite IM client, or your web browser, or Skype, or any of the thousands of standalone web radio broadcasters or... it's a long list. Sharing music while playing a game is easy. There are already so many options for those wishing to do this, Areanet could not produce a system of equal quality that would fit the needs of everyone. Many guilds have functioning "Guild Radios" already that work perfectly fine and are tailored to their specific needs. If the current system ain't broke, don't fix it. And certainly don't encourage the devs to reinvent the wheel, they have plenty of work on their hands as it is. - Countess Dramethia
That might be the most thorough owning I have ever seen on the internet. --76.25.197.215 20:42, 27 June 2008 (UTC)
Seriously, you could very well have just said,"NO, This won't work". I mean woah, you just typed up an impenatrable wall of text, but you definatley drew your point home, lol. Lord Zepherr 03:01, June 27, 2008 (UTC)
I mean no offense, but a response should be qualified with a reason. I could say "That won't work", but without explaining why it leaves the door open for other suggestions that fall into the same traps as the above. It isn't that I object to the idea it's self, I just don't see it as plausible. By listing the reasons for my objections, I'm giving others the opportunity to address them with further suggestion and possible solutions. Even if those solutions don't ever manifest themselves in this specific scenario, they may be useful in other areas of development. - Countess Dramethia
Yes, I understand that, but GW2 is set to come out in what, mid/late 2009? If so, then i'm sure this idea will resurface multiple times no matter what is in one post. So when you say it won't work, then you're really only silencing this idea to me and that one other person who posted here. So when you write a huge thing like that you're still only silencing me and that other person, you're just doing it in a longer fasion. Lord Zepherr 08:43, June 28, 2008 (UTC)
I think the best approach is to give a *concise* reason why the idea won't work. We can always ask for details or explanations if the concise explanation isn't clear. -- Alaris_sig Alaris 17:42, 28 June 2008 (UTC)

(Reset indent) Don't really want to get too involved in this conversation, but I thought I would just shamelessly plug the company I work for. Countess, Baker & McKenzie [1] is the probably the only law firm in the world that could service all of the jurisdictions covered by Guild Wars, we have 70 offices in 38 countries, and considered to be the best firm in the world for overall IP services (among other stuff, but you were talking specifically about copyright issues). Of course, that doesn't change your central point there, which is correct, that different countries have different copyright laws, and precious few of them really address Web 2.0 copyright issues with anything resembling adequate regulation. (Satanael 07:26, 30 June 2008 (UTC))

Oh yeh isn't that the firm that sacked Geoffrey Bowers because he had aids? EDIT: just re-read what I wrote and it sounded snippy and trolling, wasn't meant like that, as only knew it due to the film Philadelphia being based on it. As a side note the firm is now recognised internationally for its positive outlook towards diversity of it's employees in all areas. -- Salome User salome sig.png 12:24, 30 June 2008 (UTC)
It would be nice to have a Guild Bard who you could talk to to change the current Guild Wars song you're listening to, but I think it would be easier to implement that as an in-game playlist, like many other games have done. Some of the GW songs are really good, while a lot are "meh" at best. --Jette 02:41, 1 July 2008 (UTC)
Plus, I dont think I like the idea of a Anet run program scanning my computer and finding my gigs and gigs of Cynn/Devona porn....they might sue or something.--Ryudo 01:05, 29 July 2008 (UTC)
It would work like one of those browse buttons, where you tell the programm where to look for music, it won't scan your whole computer for music and on a side note for the above comment, didn't you just tell them and about everbody else, about that? Lord Zepherr 16:18, July 29, 2008 (UTC)