ArenaNet talk:Miscellaneous bugs/R5
Power Block
It appears to be bugged when you use Glyph of Concentration, Mantra of Concentration or Mantra of Resolve to prevent the interrupt from PB and thus prevent the disabling effect. PB clearly states that it disables ON interrupt, but when i tested it using Aegis (and i tested all 3 skills to counter it), Aegis didn't get interrupted but the disabling effect still occurred meaning that Aegis didn't finish casting because it was disabled. --Treasure Boy Talk 09:51, 6 October 2008 (UTC)
Deep Freeze skill concise description inccorrect.
The concise skill description of Deep Freeze incorrectly lists its area of effect as Nearby (should be in the area) Clan Yumemiru 13:12, 11 December 2008 (UTC)
- Just rechecked, and it's fixed - probably in the February 5 update Clan Yumemiru 17:54, 9 February 2009 (UTC)
Eye of the North outpost
There is an empty area in the center of the EotN outpost that causes a collision and repathing by characters. --The preceding unsigned comment was added by User:67.170.12.119 (talk).
- Heh! I'm betting this is from the Wintersday decorations (removed but not cleared) Clan Yumemiru 08:41, 10 January 2009 (UTC)
- Resolved per the January 30 Game update. Clan Yumemiru 09:12, 30 January 2009 (UTC)
Glitch in EOTN outpost
when u go to the center of EOTN outpost you can't walk through it.... i think this may have been cause by Wintersday and having had the tree there... dunno, but if u could have a look and see if im goin mental or not ^^ 82.3.203.97 12:40, 23 January 2009 (UTC)
- This has already been reported on the page. Clan Yumemiru 12:52, 23 January 2009 (UTC)
- This issue has already been resolved. --Andrew Patrick 17:57, 3 March 2009 (UTC)
Problem with Emotes
For the past couple days, I've noticed that my character won't perform her emotes if they're single actions; she'll /dance, but she won't /jump. The command shows up in the emote chat either way. I've tried it with several emotes on several characters, and the problem is consistent across my account. Zoe 19:33, 6 February 2009 (UTC)
- I did further testing with someone in my guild, and with /dance (not any of the other sustainable emotes) he can't see it but I can. Zoe 19:33, 6 February 2009 (UTC)
- Sounds like corrupted dat file. Try reinstalling before going to bed, and then running a -image. Kelvin Greyheart 01:03, 7 February 2009 (UTC)
- Try a -repair first - if THAT doesn't work, then you can think about deleting gw.dat and running a -image. Clan Yumemiru 12:26, 7 February 2009 (UTC)
- Heh. forgot about that. Though I would always run the -image myself since it only takes a few hours after installing from one of the more recent disks (IE NF). It is also essentially guaranteed to fix the problem unless you have a bad drive. Personal preference I guess. Zoe, let us know if these don't work. Kelvin Greyheart 19:17, 7 February 2009 (UTC)
- -repair just loaded the game like usual, so I did end up having to delete my gw.dat and reimage.. my emotes work again though, so thank you both for the advice. ^^ Zoe 23:32, 18 February 2009 (UTC)
- NP. This sort of thing happens all the time. Kelvin Greyheart 04:11, 19 February 2009 (UTC)
- -repair just loaded the game like usual, so I did end up having to delete my gw.dat and reimage.. my emotes work again though, so thank you both for the advice. ^^ Zoe 23:32, 18 February 2009 (UTC)
- Heh. forgot about that. Though I would always run the -image myself since it only takes a few hours after installing from one of the more recent disks (IE NF). It is also essentially guaranteed to fix the problem unless you have a bad drive. Personal preference I guess. Zoe, let us know if these don't work. Kelvin Greyheart 19:17, 7 February 2009 (UTC)
- Try a -repair first - if THAT doesn't work, then you can think about deleting gw.dat and running a -image. Clan Yumemiru 12:26, 7 February 2009 (UTC)
- Sounds like corrupted dat file. Try reinstalling before going to bed, and then running a -image. Kelvin Greyheart 01:03, 7 February 2009 (UTC)
- Marking this as resolved since clearing the DAT fixed your issue. --Andrew Patrick 01:48, 3 March 2009 (UTC)
Everlasting mischievous Issues
The everlasting mischievous tonic gives 2 party points per use. Is this a glitch or implemented on purpose? There are rumours that the Frosty tonic also has the same bug. --The preceding unsigned comment was added by User:79.76.208.95 (talk). 13:13, 22 February 2009 (GMT)
- Thats right, it gives party points, the everlasting one gives infinite party points, much like a normal one use tonic, i learned of this when i had heard about some of my ex-guildies in the scions of carver passing one around to exploit it towards gaining gwamm, I didn't believe it myself till i picked up one of my own, and low and behold, it does work, but, unlike them, i resold it after the test and didn't continue to exploit an obvious game bug. --The preceding unsigned comment was added by User:Joe fierce (talk).
- The Everlasting Mischievous Tonic no longer gives party points. --Andrew Patrick 01:27, 3 March 2009 (UTC)
Hard Mode Locked Chests in EoTN don't drop tomes
Locked chests in eotn don't seem to drop tomes (either elite or regular) when opened in Hard Mode. Sadie2k 01:42, 23 March 2008 (UTC)
- Still don't. It's been a while. Sadie2k 06:30, 19 November 2008 (UTC)
- I put in a report about this. Thanks for the information. JoAnna Frazar 23:44, 30 January 2009 (UTC)
- Fixed in update March 5th 2009. Sadie2k 22:10, 7 March 2009 (UTC)
- I put in a report about this. Thanks for the information. JoAnna Frazar 23:44, 30 January 2009 (UTC)
Hundred Blades Concise Skill desciption bug
The concise description of Hundred Blades does not specify the skill deals slashing damage. Clan Yumemiru 11:20, 14 February 2009 (UTC)
- This issue has been reported. Thanks for the heads up! --Andrew Patrick 01:41, 3 March 2009 (UTC)
- And fixed per the March 5 2009 update. Clan Yumemiru 07:53, 6 March 2009 (UTC)
Zaishen Copper Coins (Xunlai Bug)
I cant move my Zaishen Copper Coins into an Xunlai Chest. Nothing happens. 89.161.5.23 (in game: Demonical Monk) 07:21, 25 April 2009 (UTC)
- Silver Zaishen Coins are stuck in inventory, too. I can't put my copper coins in storage either. I changed some into silver coins. Neither coin goes into storage, so the bug may be with all coins rather than just coppers. LicensedLuny 14:59, 26 April 2009 (UTC)
- Haven't and can't currently confirm, but Game updates/20090428 claims this is fixed now. --Star Weaver 16:13, 29 April 2009 (UTC)
- Problem is fixed. Thanks. 89.161.5.23 18:40, 29 April 2009 (UTC)
- Haven't and can't currently confirm, but Game updates/20090428 claims this is fixed now. --Star Weaver 16:13, 29 April 2009 (UTC)
Zaishen Coins Bug
post update if you put your zaishen coins together in chest and delete character all coins get deleted
- See Zaishen Copper Coins (Xunlai Bug). Bug has been fixed. 89.161.5.23 18:41, 29 April 2009 (UTC)
Nicholas Sandford - Inventory Full
In Pre-Searing if you have a slot in inventory with 8 of the items he is collecting and then a slot with 36 and you try and turn in 25 of the item he will tell you "Your inventory is full. Please make room and speak to me again." However, if you have a slot with 36 and then 8 there are no problems. It appears that there is a problem taking the 8 and then 17 from the slot with 36 in it. Vilantros 07:56, 1 May 2009 (UTC)
- I believe this issue was fixed in yesterday's Build. Thanks for the report! --Andrew Patrick 18:15, 8 May 2009 (UTC)
Consumables and Junundu wurms
The consumables get removed sometimes when you enter or exit a junundu. Happened while vanquishing Joko's Domain. --Treasure Boy Talk 09:54, 6 October 2008 (UTC)
- Which cons are you referring to specifically? --Andrew Patrick 01:50, 3 March 2009 (UTC)
- I got it. It's happening with the Junundu as well. We'll see if it's possible to retain the buffs when you enter and exit these creatures. Thanks for bringing this to our attention.-Kim Chase 23:20, 3 June 2009 (UTC)
- This was recently fixed. Please let us know if there are any other interactions between consumables and the junundu or siege devourer forms that we should know about. Thanks! -Kim Chase 18:31, 29 July 2009 (UTC)
- I got it. It's happening with the Junundu as well. We'll see if it's possible to retain the buffs when you enter and exit these creatures. Thanks for bringing this to our attention.-Kim Chase 23:20, 3 June 2009 (UTC)
Essence of Celerity
Although on use of Essence Of Celerity the "I am under the effects of Essence of Celerity" text reads as 20%, in inventory it is still reading as 25%. Could we get a text update so these correlate correctly. Thanks Monk Of Kindness 10:10, 7 November 2008 (UTC)
- This has already been fixed. Thanks. -Kim Chase 00:13, 4 June 2009 (UTC)
Ghost Forge Insignia
The Ghost Forge ritualist armor insignia is suppose to grant +15 armor bonus while the wearer is affected by a Weapon Spell. Instead, the in-game description states that it grants +15 armor bonus while affected by a Chant. I do not know if the bug also extends to the functionality of the insigna, or if it's merely a text description problem. --Ctran 01:28, 11 November 2008 (UTC)
- This was a text-only bug, and has since been fixed. However, any insignia acquired while the bug was active will retain the faulty text. -Kim Chase 00:25, 4 June 2009 (UTC)
"Brace Yourself!" glitch
When you are in a PvP outpost and equip "Brace Yourself!" onto your skill bar, you get a crash message and the game closes. This is as of the June 18, 2009 update. --*Yasmin Parvaneh* 05:21, 19 June 2009 (UTC)
- This crash was fixed in an update on June 19th. Thank you. -Kim Chase 20:11, 7 July 2009 (UTC)
Flux Matrix
A User noted on the talk page for flux matrix that the matrix now damages party memebers. This is as of the June 18, 09 update MrPaladin talk 12:47, 19 June 2009 (UTC)
- This was fixed in an update on June 19th, thanks to speedy reports such as yours. Thank you. -Kim Chase 20:09, 7 July 2009 (UTC)