Clamor of Souls/Skill history

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Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Clamor of Souls.

December 11, 2008[edit]

  • Recharge time reduced to 8 seconds. Functionality changed to: "Target foe and all adjacent foes take 10..65 lightning damage. If you are within earshot of a spirit or holding a bundle item, you gain 10 Energy."

Elite Spell. Target foe and all nearby foes take 10...54...65 lightning damage. If you are within earshot of a spirit or holding a bundle item, you gain 10 Energy.

Elite Spell. Target foe and all nearby foes take 10...54...65 lightning damage. If you are within earshot of a spirit or holding a bundle item, you gain 10 Energy.

Concise description
Elite Spell. Deals 10...54...65 lightning damage to target and nearby foes. You gain 10 Energy if you are within earshot of a spirit or holding a bundle item.


Progression
0
10
1
14
2
17
3
21
4
25
5
28
6
32
7
36
8
39
9
43
10
47
11
50
12
54
13
58
14
61
15
65
16
69
17
72
18
76
19
80
20
83
21
87


Original Skill[edit]

Elite Spell. For each nearby ally, one nearby foe is struck for 10...94...115 lightning damage. (The same foe cannot be struck more than once.)

Elite Spell. For each nearby ally, one nearby foe is struck for 10...94...115 lightning damage. (The same foe cannot be struck more than once.)

Concise description
Elite Spell. Deals (10...94...115) lightning damage to one foe near you for each ally near you. The same foe cannot be struck more than once.


Progression
0
10
1
17
2
24
3
31
4
38
5
45
6
52
7
59
8
66
9
73
10
80
11
87
12
94
13
101
14
108
15
115
16
122
17
129
18
136
19
143
20
150
21
157