Feedback talk:User/Rivendahl/New Skill Slots
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While i would love extra slots its not something i see happening. But if it did making it cost real money would be a bad idea not everyone would be willing to pay then you'd get elite groups excluding people for not having bought enough skills slots. The double elite skill for HM idea i like however ^_^ As with the extra PVE skill could possibly make it so you have to achieve a certain rank in that PVE skills title before you can, say like rank 5 like which the Eotn armors Dinsy 23:24, 20 April 2010 (UTC)
- This is only my opinion, but absolutely not! This could be a new mechanic for a new campaign or something like a BMP, but just a one-shot purchase for a new slot everywhere? Noooo. Ƹ̵̡Ӝ̵̨̄Ʒ аІiсә ѕνәи Ƹ̵̡Ӝ̵̨̄Ʒ 22:32, 21 April 2010 (UTC)
- I just hope this is a joke feedback submission. Koda Kumi 18:10, 3 May 2010 (UTC)
- Koda, if you read my user page you'd know I'm not joking in the least bit. Rivendahl 02:30, 7 May 2010 (UTC)
- EDIT - I am serious however very much willing to modify the suggestion. The above examples bring forward a good point regarding the forcing of the players to have these extra slots. And oddly enough this was posted before I heard that GW2 was going to have 10 skill slots. Regardless, the intention was to ease the game for those of us who suck. (Read my user page for my thoughts on that.) But, I agree with the points above and need to reconsider how this would work; such as a global skill slot expansion or perhaps a buff (similar to a summoning stone). Rivendahl 02:39, 7 May 2010 (UTC)
- We don't need to be even more overpowered, HM needs to be fixed. -~=Ϛρѧякγ (τѧιк) 03:02, 7 May 2010 (UTC)
- Oh why not?! I want to OVER DO IT!!! Actually I can't argue with that. Though the point of playing these games, for me, is to escape reality and its limitations. I'm living just fine with 8 slots. Though it would be cool to combine another two slots to see if I can really actually play HM. I suck. I mean really really suck. So I'd like some additional leverage. I get it though, for this one, how that could seriously screw with the game mechanics. But then I don't play PvP and I don't play with others so I wasn't looking at it from that angle. Rivendahl 23:43, 7 May 2010 (UTC)
- Might want to consider playing with others sometime. Makes HM a helluva lot easier with a decent group. --Kyoshi (Talk) 00:11, 8 May 2010 (UTC)
- Not only do I suck, I very much dislike playing with people. Early on in online multiplayer games I learned how cruel people can and will be. I figure it's best for me to avoid them, and thereby avoid causing me and them the frustration of how badly I suck and how cruel they can be toward me, who sucks. I have friends that I play with but mostly I know them IRL. Rivendahl 00:45, 2 August 2010 (UTC)
- Let me ask you a question. I suck at shooter games. Should ZUN make the Touhou games (which are meant to be really challenging in the first place) easier because I can never get far in them? Koda Kumi 14:37, 10 May 2010 (UTC)
- Yes, Koda, that is in fact what I think would be a good idea. Although only at the request enough players to make it worth it. Although I have no idea what that/those game(s) are, never played them. Rivendahl 00:45, 2 August 2010 (UTC)
- Might want to consider playing with others sometime. Makes HM a helluva lot easier with a decent group. --Kyoshi (Talk) 00:11, 8 May 2010 (UTC)
- Oh why not?! I want to OVER DO IT!!! Actually I can't argue with that. Though the point of playing these games, for me, is to escape reality and its limitations. I'm living just fine with 8 slots. Though it would be cool to combine another two slots to see if I can really actually play HM. I suck. I mean really really suck. So I'd like some additional leverage. I get it though, for this one, how that could seriously screw with the game mechanics. But then I don't play PvP and I don't play with others so I wasn't looking at it from that angle. Rivendahl 23:43, 7 May 2010 (UTC)
- We don't need to be even more overpowered, HM needs to be fixed. -~=Ϛρѧякγ (τѧιк) 03:02, 7 May 2010 (UTC)
- I just hope this is a joke feedback submission. Koda Kumi 18:10, 3 May 2010 (UTC)