Fragility/Skill history

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Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Fragility.

September 29, 2005[edit]

Hex Spell. For 8...18...20 seconds, target foe takes 5...17...20 damage each time that foe suffers or recovers from a new Condition.

Hex Spell. For 8...18...20 seconds, target foe takes 5...17...20 damage each time that foe suffers or recovers from a new Condition.


Progression
Damage per New or Removed Condition
0
8
5
1
9
6
2
10
7
3
10
8
4
11
9
5
12
10
6
13
11
7
14
12
8
14
13
9
15
14
10
16
15
11
17
16
12
18
17
13
18
18
14
19
19
15
20
20
16
21
21
17
22
22
18
22
23
19
23
24
20
24
25
21
25
26


Original[edit]

Hex Spell. For 8...18...20 seconds, target foe takes 5...28...34 damage each time that foe suffers or recovers from a new Condition.

Hex Spell. For 8...18...20 seconds, target foe takes 5...28...34 damage each time that foe suffers or recovers from a new Condition.


Progression
Damage per New or Removed Condition
0
8
5
1
9
7
2
10
9
3
10
11
4
11
13
5
12
15
6
13
17
7
14
19
8
14
20
9
15
22
10
16
24
11
17
26
12
18
28
13
18
30
14
19
32
15
20
34
16
21
36
17
22
38
18
22
40
19
23
42
20
24
44
21
25
46