Weapon of Remedy

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Elite Weapon Spell. For 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 15...63...75 Health from that foe and loses 1 condition.

Elite Weapon Spell. For 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 15...63...75 Health from that foe and loses 1 condition.

Concise description
Elite Weapon Spell. (8 seconds.) The next time target ally takes damage or life steal from a foe, this ally steals 15...63...75 Health from that foe and loses 1 condition.


Progression
0
15
1
19
2
23
3
27
4
31
5
35
6
39
7
43
8
47
9
51
10
55
11
59
12
63
13
67
14
71
15
75
16
79
17
83
18
87
19
91
20
95
21
99

Acquisition[edit]

Signet of Capture

Related skills[edit]

Notes[edit]

  • This skill takes effect as soon as damage is dealt. When triggered by an attack or skill that also applies a condition, that condition will be removed only if it is applied before the damage is dealt.
    • Condition-applying attack skills and preparations apply their conditions after the attack damage is dealt; Weapon of Remedy will not remove these conditions.
    • Enchantments such as Grenth's Grasp and Double Dragon which add a condition application to subsequent attacks or skills trigger before damage is dealt, allowing Weapon of Remedy to remove their conditions immediately if triggered by the same action.
    • Some spells, such as Immolate, deal damage before applying their conditions, whereas others, such as Eruption, apply conditions first.
Bug Bug. If used when taking damage from multiple sources from only one attack, Weapon of Remedy will trigger multiple times. For example, if a foe hexed with Barbs takes physical damage, Weapon of Remedy will trigger both for the physical damage and for the Barbs damage.

Trivia[edit]

  • The functionality of this skill has changed since its introduction; see its skill revision history for details.