Game updates/20080124
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Update - Thursday, January 24, 2008[edit]
Bug Fixes[edit]
Skills[edit]
Victory or Death
- Fixed a bug that prevents the Guild Lord in GvG from charging into melee range when fighting the opposing Guild Lord.
Elementalist
- Fixed a bug that caused the Elementalist skill ‘Unsteady Ground’ to fail if its target died before the casting time completed.
Mesmer
- Fixed an incorrect error message for the Mesmer skill ‘Simple Thievery.’
- Fixed a bug that prevented the Mesmer skill ‘Signet of Illusions’ from applying the user’s Illusion attribute to certain spell effects.
Monk
- Fixed a bug that prevented the Monk skill ‘Patient Spirit’ from displaying its healed amount to the caster.
Armor[edit]
- Fixed a bug that caused a visible gap at the elbow when Obsidian Armor (Necromancer male) was worn with certain combinations of other armor.
Quest[edit]
- Fixed a bug in the quest named "A New Guide" that caused the quest log to show an incorrect location for Curator Ruras.
UI[edit]
- Fixed a bug that sometimes caused the character-select screen to display the selected character's home campaign incorrectly, and to falsely state that the character could not be used.
- Fixed a bug that caused distant Heroes to incorrectly display a change in Health instead of Energy when under the effects of some skills. For example, a Hero using Storm Djinn's Haste while beyond compass range would appear to lose approximately 10 Health per second instead of the actual 1 Energy per second.
Miscellaneous[edit]
- Made preparations for the Bonus Mission Pack to be sold via the in-game store.
Guild Wars Wiki notes[edit]
- An art glitch in Chaos Gloves for the necromancer was fixed.