Guild Wars Wiki talk:Projects/German translation task force

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Hello, from ArenaNet[edit]

I just wanted to let you know that all of us at ArenaNet are huge fans of the work that the GTTF is doing on this wiki! We're viewing these pages frequently, and our localization team is keying in on your recommendations for improvements to the translations. More importantly, this is just a cool project and you've made it your own!

I would like to formally invite you to help us with another project, if you care to do so. The lead designer for Guild Wars, James Phinney, has asked us to gather "cultural references" from countries around the world. I am a major fan of Germany (and Germans ;) ) as you may have figured out if you read about my visit to Leipzig last year, before which I took a cruise down the Rhine and had an absolutely wonderful time everywhere I went. (I think I am coming back to Germany next year, in fact!) Anyway, I have a page set up to gather the cultural references for James, and I thought about putting some of my own things that I love about Germany, but mine are things like cuckoo clocks (Yes, I bought one, do not laugh at me!) and Hummel figurines (yes, I bought two!) and leiderhosen, and streusel, and eidelweiss... but I'm afraid I have only a small view (and a view that is one of a wide-eyed tourist) whereas you know better than I do what makes a good reference, be it sweet, funny, cozy, or even sarcastic.

May I invite you to post on my International Cultural References page? Danke! -- Gaile User gaile 2.png 19:44, 17 November 2007 (UTC)

Hi Gaile, first I want to thank you for informing us about the fact that this page is frenquently visited by ANet. That is really motivating :)
I will take a look at your Cultural references page and, if I can think about some well known things, add those. poke | talk 20:41, 17 November 2007 (UTC)
wow, and here i thought nobody would even bother reading this :) thanks, gaile, i think i'll get more active here now, too. and if i find something for your reference project, i'll contact you. - Y0_ich_halt Have a look at my page 20:46, 17 November 2007 (UTC)
Hey, guys. Just popped over to see how you're doing. You sure have accomplished a lot here. Thanks again for all that you're doing for the community of Guild Wars players! <3 -- Gaile User gaile 2.png 19:30, 2 March 2008 (UTC)
Thanks Gaile! :) We are proud of being able to improve the GW experience for German players. We are looking forward to see some of our proposals in GW's l10n strings. BigBlueUser Big Blue Icon.pngtalk 23:28, 2 March 2008 (UTC)

Add a subjective section / Regroup[edit]

I think it would be better to move some entries to something called "subjective section" to mark things that could be changed, but there is no important need to do that. Such things as "Fluchschnitter wäre besser als Hexschnitter". Your opinions? BigBlueMonk 20.pngtalk 10:53, 19 November 2007 (UTC)

Yeah but I would also like to resort the complete page a bit, as I think it's sometimes hard to add it to the correct category/to get an overview of the whole thing.. But as I don't know how atm, I'll think about it :P poke | talk 15:20, 19 November 2007 (UTC)
Just a crazy idea: What about asking ANet directly what sortation could be useful for them? BigBlueMonk 20.pngtalk 15:27, 19 November 2007 (UTC)
Hmm, why not? :D poke | talk 15:42, 19 November 2007 (UTC)
funny how i suggested pretty much this before and everyone was like "NO! NO!"... - Y0_ich_halt Have a look at my page 17:32, 19 November 2007 (UTC)
I don't want to sort it by priority but keep it ordered by topic (but other than now) poke | talk 17:38, 19 November 2007 (UTC)
ya, exactly what i said. whatever... - Y0_ich_halt Have a look at my page 17:45, 19 November 2007 (UTC)
Ideas (every section with a small introduction text, such as the one at "not categorize" to specify the here listed items)
  • Please discuss and/or sort - our new not categorize section, for (unsure) people who don't want to think about the right category
  • Spelling and grammatical mistakes (Skills, Items, Allied and hostile NPCs, dialogs) - only spelling and grammatical errors!
  • Wrong (misleading) translations (Skills, Items, Interface, Allied and hostile NPCs, dialogs) - only misleading wrong translations (also nonsense mutations)
  • Missing translations - missing translations, or missing / redundant parts in an existing translations
  • Displaying errors - for example not enough space for displaying the whole sentence
  • Proposed translations for better German (Interface, items, skills, allied and hostile npcs) - to make existing translations more fluently
  • Arguable improvements (Interface, items, skills, allied and hostile npcs) - not so important changes, such as boss names and word by word translations
What do you think? BigBlueMonk 20.pngtalk 11:08, 20 November 2007 (UTC)
support every single suggestion. - Y0_ich_halt Have a look at my page 13:34, 20 November 2007 (UTC)
If nobody has any comments about this, I think we should apply this, any volunteers? BigBlueMonk 20.pngtalk 10:27, 23 November 2007 (UTC)
Started sortation, can someone finish it? Thanks! BigBlueMonk 20.pngtalk 10:43, 24 November 2007 (UTC)


Hallo, ich möchte einmal auf den Abschnitt 2.1 eingehen, denn da heißt es "Wurm Siege: Is translated Belagerungswurm (like the Wurm itself), but it should be Wurm Belagerung. Das Wort "Wurm Belagerung" wäre aber falsch, denn dann würde der Wurm belagert werden. Richtig wäre, auch so wie im deutschen üblich, "Wurmbelagerung".
Des weiteren würde ich gerne für die Aufnahme von zwei weiteren Gegenständen pledieren, die es aber nur während des Feiertags gab. Zum einen wäre das die Scarecrow Mask - "Vogelscheunen-Maske". Ich denke diese Übersetzung ist völlig daneben. Zum zweiten wäre es die Slice of Pumpkin Pie - "Scheibe Kürbiskuchen". Es gibt keine Scheibe Kuchen, immer nur ein Stück Kuchen. Selbst wenn ich ein Kuchen in Kastenform hätte, würde ich ihn zwar in Scheiben schneiden, erhielte aber dennoch Stücke. Liebe Grüße -- 09:57, 23 November 2007 (UTC)

Hinzugefügt, danke! BigBlueMonk 20.pngtalk 10:26, 23 November 2007 (UTC)


currently translated as "Schon unterwegs!". This would mean "Incoming!" refers to incoming help, while the picture shows incoming attacks. Which one is right now? If it's meant as "Incoming attacks! Go seek shelter!" or something like that, then it should be translated as "Da kommen sie!" (ok, that's a bad one, can't think of something better right now). - Y0_ich_halt Have a look at my page 14:30, 23 November 2007 (UTC)

good notice. In the way i realize the icon, the translation makes sense. I always looked on the pic like that: the person in the right bottom corner raises his hands and scrams for help, the person in the left bottom corner has a shield and runs towards the person on the right, with intent to protect that person with his shield against the incoming arrows. But i suppose you are right, seems like i've always seen the wrong when looking on this picture... —ZerphatalkThe Improver 21:13, 25 November 2007 (UTC)
i always thought it was obvious that's an army (bottom left) and a wave of arrows from the top right... - Y0_ich_halt Have a look at my page 17:06, 26 November 2007 (UTC)
In modern day military (english speaking, that is) "incoming" is commonly used as a warning for imminent air strikes, artillery shelling and the like. The next best German term that I can think of would be "(In) Deckung!" or if we want to go with military jargon "Stellung!". That would be more like "Take cover!", though. There is no comparable term to "incoming" in German that I am aware of. But actually, I think "Da kommen sie!" isn't that bad at all as a literal translation. ;) --84-175 (talk) 12:54, 10 December 2007 (UTC)
woah, are you my sockpuppet? my ip's 84.164 XD back to topic: i think "da kommen sie!" is really only literally correct, it doesn't carry the context :P - Y0_ich_halt Have a look at my page 13:03, 10 December 2007 (UTC)
T-Online user from the south-west of Germany, I presume? ;) On topic: Actually I think "Da kommen sie!" isn't that far off, context-wise. "Incoming" is a warning about the attack itself while "da kommen sie" would refer to the attacker who is about to strike. My suggestions ("Deckung", "Stellung") go into a whole different directions as they tell you what to do (take cover) but not why (there's an attack about to hit). Well, anything would be better than "Schon unterwegs!" :) --84-175 (talk) 13:25, 10 December 2007 (UTC)
ya, bawü rockz. and i agree ^^ - Y0_ich_halt Have a look at my page 13:29, 10 December 2007 (UTC)

Charr Shaman Lord, oder auch nicht[edit]

Ich habe gerade The Titan Source gemacht und mir ist folgendes aufgefallen: Es gab den Charr-Schamanenherr (Charr Shaman Lord) sowohl als Mönch, als auch als Waldläufer. Der Waldläufer müsste ja eigentlich Charr-Pirscherherr (Charr Stalker Lord) heißen. Leider habe ich keinen Beweis ob er in der Englischen korrekt benannt war, aber einen Beweisscreenshot für den "Waldläufer-Charr-Schamanenherr" könnte ich liefern. Um das Chaos perfekt zu machen, habe ich dann zusätzlich auch noch den ein oder anderen Charr-Pirscherherr getroffen, der dann auch korrekt Waldläufer war. -- 23:48, 30 December 2007 (UTC)

Da bräuchten wir wirklich Informationen wie es da im englischen Original aussieht... BigBlueUser Big Blue Icon.pngtalk 09:23, 31 December 2007 (UTC)

Hi from ArenaNet localization team[edit]

Hi, guys. This is Jason, from the ArenaNet loc team. Nice to meet you. We have been monitoring your bug reports and I want to thank you guys for the great job you been doing, please keep up the good work.

The German translation task force has been awesome, and you inspired us to have a similar localization bug report system for other European languages on the wiki. We are thinking about creating a localization bug report page for each of the six European languages. That will allow European players to file localization related bugs and our European localization team will monitor and give feed backs on the bugs. I think this will be an exciting opportunity for us to gather localization feedbacks, and hopefully it works as successful as the German translation task force.

Hopefully this does not make you guys feel that we are taking away your work and ideas. These localization bug report pages should not have any conflict with your current work flow, the only difference is that we would encourage you to report the bugs on the German localization bug report page as well. That way our localization team doesn't have to visit two separate places for feedbacks, and hopefully you don't mind that :).

So, with that said. Please feel free to let me know what you guys think, we would love to hear your feedbacks on this. Thanks! - Jason Yu

First of all, sorry for the late answer. I was in ski vacation the week of your post and when I came back this talk page change was not listed in my watch list any more. That are great news! I think we all here would add additional reports to the new bug report pages. Our main goal was and is an improvement of the german localization. And if we do this with the "German translation task force" or with a "localization bug report page" - whatever. Let us now when these pages are fully operational and we'll add missing things. But it would be nice if you could transfer the already mentioned errors to the new page (or solve the problems first) before you start with the new system. So we don't need to copy/paste all existing things. Thanks! BigBlueUser Big Blue Icon.pngtalk 13:25, 16 February 2008 (UTC)
Hurrah! — Eloc 21:59, 16 February 2008 (UTC)
I think it's a great idea to build something like this up for others but if there will be a centralized place that please do not start pages like User talk:Mike Zadorojny/Guild Wars Art issues and similar as I think they are far away from being clear and well structured. Please make it possible to just have a list as it is here. poke | talk 22:09, 16 February 2008 (UTC)
Just checked the article mentioned by poke. Well, I hope you will establish a categorized list such as we've done it here in GTTF. I think only this form of error listing is constructive. BigBlueUser Big Blue Icon.pngtalk 22:33, 16 February 2008 (UTC)
I agree, we do need to keep it organized. I do like the formatting GTTF has, every bug is placed in a category. Though I am not sure whether that is necessary for localization, because they are all text bugs, and they are not reviewed by multiple teams. All the localization team needs to know is what the bug is and where to find it. We are using the same commenting system as Mike's page, by placing check marks in front of each bug, and I think that may be enough without putting everything in categories. Oh, speaking of that, here is where the German page is located: User:Jason Yu/German Localization Bugs. It was just created today. For starters, I think we can just let the users to report the bugs on the user page and have discussions in the talk page without formatting into categories. Let's see how that goes, and we can restructure it in the future if it become unorganized. What do you guys think? --Jason Yu 02:24, 19 February 2008 (UTC)
Oh, let me follow up on the current bugs.--Jason Yu 02:27, 19 February 2008 (UTC)
Hmm. That is exactly what I did not want :/ I just think it's really unnecessary to write 7 lines + a level2 header for simple localization errors. This scheme is ok for other bugs which are more complex and maybe need to be commented but a localization error - especially the simple ones - are just there and there is no need to start a whole discussion.
For example:
  • Veil of Thorns: One "e" too much: "[number] Sekundeen", correct: "[number] Sekunden"
would be:
== [[Veil of Thorns]] ==
'''Ort:''' Core <br />
'''Komponente:''' Fertigkeit <br />
'''Bug-Kategorie:''' Rechtschreibung <br />
'''Beschreibung:''' One "e" too much: "[number] Sekundeen" <br />
'''Schritte zum Fehler:''' Skill lesen <br />
'''Lösungsvorschlag:''' "[number] Sekunden" <br />
'''Kommentare:''' -
Instead of that we could simply continue having a category system where everybody can add things and you could still add the icon in front of the line to mark a error as resolved or something. poke | talk 06:36, 19 February 2008 (UTC)
We have about 300 entries in GTTF at the moment. With your scheme we would have 2400 lines (!) in the new article. I don't think that would be really efficient for bug reporters nor localization employees. Why don't categorize in the following way (example):
* {{Yes}} [[Mystic Regeneration]]: one comma too much: "[...] +[number]''',''' für jede Verzauberung, [...]", correct: "[...] +[number] für jede Verzauberung, [...]"
* {{Reported}} [[Mystic Corruption]]: missing blank between the words "''nächsten20 Sekunden''". "nächsten 20 Sekunden..." would be correct.
Schritte zum Fehler and Kommentare should be optional and should be added in the list item. And you can still make a check mark in front of an entry:
  • Yes Mystic Regeneration: one comma too much: "[...] +[number], für jede Verzauberung, [...]", correct: "[...] +[number] für jede Verzauberung, [...]"
We at the GTTF had many versions of categories until we found the right way to organize the huge number of errors - so why don't merge the two appendances with keeping proven remedies? BigBlueUser Big Blue Icon.pngtalk 09:14, 19 February 2008 (UTC)
Jason, when you follow up the current bugs, can you add your check marks to the existing entries? Thanks! BigBlueUser Big Blue Icon.pngtalk 09:18, 19 February 2008 (UTC)
In my opinion we don't even need to put things into a campaign specific area. Normally we add links to the specific title when we post a translation error (like NPC name, Skill name etc.) so that you can easily check where this belongs to. And when more specific information is needed, it is normally also added. poke | talk 14:04, 19 February 2008 (UTC)
Hi, guys. Sorry for taking so long to reply. I have talked to the localization team, and we do want to keep our format because it is more efficient for us to review the bug reports and find out where the bugs are located in game. Getting the bugs fixed ASAP is the goal, right:) ? Though we really don't want to force you into our ways, you are also welcome to continue using the current pages the GTTF created, and the localization team will check both places. Though that might be a bit confusing to some players when they are reporting bugs. Regarding the existing bugs, our German linguistic manager who is monitoring your page has been out sick for several weeks :(. So she wasn't able to do anything, but the good news is that she will be back soon, and she is going to review the existing bugs. So, we do encourage the GTTF to use the new bug report page, but we will continue to monitor the current page if you feel more comfortable here. Is that sound reasonable to you? --Jason Yu 18:07, 21 February 2008 (UTC)
Thanks Jason. :) BigBlueUser Big Blue Icon.pngtalk 21:12, 13 March 2008 (UTC)
And there it got official.. I think that page will be flooded in the next days.. I don't know if that was a good idea.. poke | talk 21:20, 13 March 2008 (UTC)
We already have double entries on both articles... That is something I tried to prevent... BigBlueUser Big Blue Icon.pngtalk 09:09, 14 March 2008 (UTC)


moved to User talk:Poke

Falsches Geschlecht[edit]

User Zerpha The Improver Amind the Bitter = Amind der Verbitterte (GTTF).jpg

Das Bild spricht für sich ;) —ZerphatalkThe Improver 23:19, 1 March 2008 (UTC)

wer weiß? vielleicht wars ja mal ein er und er lies den namen nicht ändern... - Y0_ich_halt Have a look at my page 12:50, 2 March 2008 (UTC)
 :D Dann trags mal ein, wir haben doch eh einen Punkt hier mit Male/Female Problem... BigBlueUser Big Blue Icon.pngtalk 17:05, 2 March 2008 (UTC)

Zum Beitrag (Gender Problem)

Zitat: "Die Bezeichnung für weibliche Soldaten ist dieselbe wie für ihre männlichen Kameraden." (Quelle: Wikipedia)
Umgekehrt wurde aus dem weiblichen Vabbi Guard Captain eine "Vaabi-Wachhauptfrau"(schon bemängelt), ... aber in den Suchmaschinen findet man auch den Begriff Kommandantin;
bleibt die Frage, ob das richtig ist, zumindest Leutnantin klingt ziemlich blöd :o) ... Gruß, --Merlus 22:19, 17 July 2009 (UTC)

Wurm Siege: Belagerungswurm ->Wurmbelagerung[edit]

I don't know if this is still an actual problem (currently I do not play), but would like to discuss another proposal for the german translation for the monster skill Wurm Siege.
Ok, the remainder in German:
Ich finde die hier vorgeschlagene Übersetzung als Wurmbelagerung auch nicht gerade viel besser als die völlig falsche Übersetzung in "Belagerungswurm" . Eine Wurmbelagerung wäre für mich eine Belagerung des Wurms (wie man z.B. sagen könnte: "Festungsbelagerung" als Belagerung einer Festung). Außerdem ist eine "Belagerung" immer ein längerer Vorgang und schlecht geeignet für die Bezeichnung eines Skills. Hier geht es ja um einen Angriffsskill, also würde mir eher etwas wie Belagerungsangriff oder Belagerungsattacke vorschweben, vielleicht auch noch Belagerungswurmangriff. --Balwin 14:05, 29 April 2008 (UTC)

Dann würde ich "Belagerungsangriff" nehmen. BigBlueUser Big Blue Icon.pngtalk 15:25, 29 April 2008 (UTC)
Mir sind ja alle Vorschläge recht, kommen ja von mir :) Aber wichtiger wäre nur, ob das jemanden interessiert oder das egal ist. -Balwin 08:54, 5 May 2008 (UTC)
Belagerungsangriff macht mehr Sinn, "Wurmbelagerung" ist zwar verständlich, wenn man halt schon weiß, was es ist, aber nicht aus sich heraus.Marvin42 08:24, 25 May 2008 (UTC)


Dass die die Taro-Blätter, die sie ja irgendwann Ende September in Pflanzenblätter umbenannt haben, nochmal wieder zurück ändern, halte ich für sehr unwahrscheinlich. Allerdings wäre interessant zu wissen, warum man die Taro-Blätter überhaupt in Pflanzenblätter umbenannt hat. --numma_cway 20:23, 18 June 2008 (UTC)

wahrscheinlich waren die deutschen spieler zu blöd zu kapieren, dass es sich um eine pflanze handelt :P - Y0_ich_halt User Y0 ich halt sig.jpg 21:36, 18 June 2008 (UTC)


User Zerpha The Improver Vanquishing = Überwinden (GTTF).jpg

Vanquishing, besser bekannt als "Bezwingen", wird in dem Einlogg-Bildschirm, jetzt glaub ich schon zum dritten mal, bei der Übersetzung vergewaltigt. Es ist auch relativ verwirrend, weil man wohl nicht gleich drauf kommt, wo man sich in Guild Wars denn "überwinden" kann. Jedoch weis ich nicht recht, in welchem Abschnitt man diesen Fehler einordnen sollte... —ZerphatalkThe Improver 10:31, 1 August 2008 (UTC)

rofl, so viel zum thema konsequentes handeln. - Y0_ich_halt User Y0 ich halt sig.jpg 11:36, 1 August 2008 (UTC)
Manchmal frage ich mich, ob die Übersetzer das Spiel überhaupt kennen.. Die müssten doch eigentlich wissen, dass sie "vanquish" mit bezwingen übersetzen müssen.. *seufz* poke | talk 15:21, 1 August 2008 (UTC)
Fort Eschenwald (wie gerade) und Glühende Kohlen (wie in Update Notes) FTW! --numma_cway 20:36, 9 September 2008 (UTC)

Items - Elixir of Valor[edit]

If the english text is singular, the german should be as well: Elixier der Tapferkeit, in addition to the missing e. Morgoth Bauglyr 02:52, 2 August 2008 (UTC)


Es gibt ja die vier Fertigkeiten Stoß, Mittel, Eifer und Segen des Ausübers. „Wielder“ bedeutet laut Link Everything Online aber nur in der Verbindung to wield power „Macht ausüben“. In Guild Wars bedeutet to wield in der Regel „führen“, meist in der Zusammensetzung to wield a weapon - „eine Waffe führen“. Da sich diese Zauber auf Waffen(zauber) beziehen, ist das auch hier der Fall. In der Übersetzung müsste das deutlich werden. Da „Führer“ erstmal ungenau und dazu noch historisch nicht so schön ist, könnte man Wielder mit „Bewaffneter“ (damit übersetzt man Wielder meiner Meinung nach in diesem Kontext am besten) übersetzen (Stoß, Mittel, Eifer und Segen des Bewaffneten). Einiges Problem ist nur, dass nicht unbedingt der Benutzer der Zauber bewaffnet ist, sondern das Ziel. Daher wäre es alternativ möglich, sich direkt auf die Waffen(zauber) beziehen (Waffenstoß, Waffenkur (Waffenmittel hört sich komisch an), Waffeneifer und Waffensegen). --numma_cway 09:43, 1 September 2008 (UTC)

da sich das "wield" im falle der fertigkeiten tatsächlich auf "wield a weapon (spell)" bezieht, wäre "Bewaffneter" tatsächlich am besten, da es auch im deutschen ausdrückt, dass man mit einer Waffe oder eben einem Waffenzauber ausgerüstet ist. von daher, *zustimm* - Y0_ich_halt User Y0 ich halt sig.jpg 11:21, 1 September 2008 (UTC)
"wield: To handle with skill and ease, especially of a weapon or tool." - Ich hab mit "Ausüber" nicht so ein großes Problem, es ist zwar relativ frei übersetzt, klingt dafür aber nach mehr als "Stoß des Bewaffneten", "Segen des Bewaffneten". Zudem ist mit "Ausüber", so wie ich das verstehe, nicht das Ziel gemeint (wie z.B. "Segen des Ausübers" = "Segen des Ziels") sondern der eigene Charakter, der dann schon seine Macht ausübt; und ein Waffenzauber ist nur bei dem Ziel nötig (außer bei Wielder's Strike), somit ist der Bezug zur Waffe im "Wielder" etwas hinfällig. poke | talk 19:51, 1 September 2008 (UTC)

One huge happy project?[edit]

I took the liberty of drafting up a "purposal" can everyone who is intrested please take a look? To me it sounds good but then again; I'm the one who wrote it too! xD. -- WoB User Wings of Blood sig icon.png 02:02, 7 October 2008 (UTC)

Please stop spreading that idea to everybody without thinking please. The German translation task force isn't active anymore. ANet decided to use their methods of listing localization errors. The task force only still exists so people don't have to copy everything to the new page. poke | talk 06:59, 7 October 2008 (UTC)

Bonus Mission Pack[edit]

Ich habe mal die Übersetzungsfehler des BMP hinzugefügt. Vorerst unter die Kategorie Discuss and/or sort. Was meint ihr dazu? Macht es eigentlich überhaupt noch sinn, das ganze hier reinzustellen, oder soll ich es gleich auf die offizielle Localization bugs/German Seite posten? Werden da neue Sachen oben oder unten angehangen?

PS: Hab noch den Ritualisten Skill Draw Spirit ergänzt.

greets Doni The preceding unsigned comment was added by (talk • contribs) at 22:10, 09 June 2009 (UTC).

Inwiefern diese Seite überhaupt von ArenaNet genutzt wird ist sowieso ein wenig fraglich; wir haben still schweigend akzeptiert, dass es jetzt einen anderen zentralen Punkt gibt und neue Sachen sollten vorrangig dort hinzugefügt werden. Nichts destotrotz gehe ich davon aus, dass ArenaNet sich trotzdem beide Seiten anguckt und auch Fehler von hier behebt. poke | talk 07:11, 10 June 2009 (UTC)
Kein problem das ganze auch auf der offiziellen Seite zu posten. Kannte halt bis vor kurzem nur diese Anlaufstelle. Soll ichs dann hier rausnehmen, damit es nicht doppelt da steht, oder soll ichs einfach mal so belassen? (Vielleicht noch richtig einsortieren?)The preceding unsigned comment was added by (talk • contribs) at 12:27, 10 June 2009 (UTC).
Nein, nein, kannst du ruhig hier drin lassen, bzw. lassen wie es ist. ANet wird die Fehler schon sehen :) poke | talk 17:11, 10 June 2009 (UTC)
Hab mal die Kategorie NEW eingeführt, damit neue Sachen sofort ins Auge stechen. Nach einer weile kann man sie ja dann in die übrigen Kategorien einsortieren. Und es wäre schön, wenn ArenaNet die Fehler markiert, deren sie sich annimt, wie auf der "offiziellen" Seite.

Can't touch this![edit]

I'm new to translation bugs, so here goes nothing.. since this skill name is actually a quote from someone we all (should) know, it should either not be translated at all or in a way that actually makes sense. so either stick to "Can't touch this" as a quote or use "Finger weg!" as a translation. The latter being not a direct translation but a phrase that matches the situation the skill is used in. The name as it is now ("Darf nicht angerührt werden") actually added something new to the skill functionality: players laughing themselves to (ingame) death. --Golgarit Raven 23:47, 11 August 2009 (UTC)

I don't think it should (and was intended to) be translated [1] - ever :D BigBlueUser Big Blue Icon.pngtalk 08:09, 12 August 2009 (UTC)

Weg des Assassinen/ Way of the Assassin[edit]

Die deutsche Skillbeschreibung ist minimal fehlerhaft. Es heißt: "Ihr greift, während Ihr Dolche führt, Ihr um X% schneller an..." Es müsste aber heißen "Ihr greift, während ihr Dolche führt, um X% schneller an..."


Die deutsche Übersetzung von Rost ist fehlerhaft. Statt "Richtet beim Gegner und allen umstehenden Feinden +200 Punkte Kälteschaden an. 5...17...20 Sekunden lang benötigen der Gegner und alle umstehenden Feinden  doppelt so lange, um Siegel zu aktivieren." sollte es "Richtet beim Gegner und allen umstehenden Feinden 10...58...70 Punkte Kälteschaden an. 5...17...20 Sekunden lang benötigen getroffene Feinde doppelt so lange, um Siegel zu aktivieren." heißen (Eintrag in -- 00:52, 22 February 2011 (UTC)