Prevention cost

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A Prevention cost is applied when damage or another effect is prevented by an existing effect or spirit. For example Mantra of Resolve costs extra energy each time it prevents an interruption and the spirit created by Shelter loses health each time it prevents damage.

Skills with a prevention cost[edit]

Applications-development.png This list or table is known or strongly suspected to be incomplete or missing data.
IconNameDescriptionOtherEnergyActivation timeRecharge timeProf.AttributeCampaign
Mantra of Resolve.jpg Mantra of Resolve Stance. (30...78...90 seconds.) Prevents interrupts against you. Prevention cost: lose 10...5...4 Energy or Mantra of Resolve ends. 0 1010 Tango-energy.png 0 02020 Tango-recharge-darker.png mesmeraMesmerInspiration MagicZ Core
Pious Concentration.jpg Pious Concentration Stance. (5...17...20 seconds.) Prevents interrupts. Prevention cost: you lose one Dervish enchantment or Pious Concentration ends. 0 1010 Tango-energy.png 0 01010 Tango-recharge-darker.png dervishaDervishEarth PrayersZ Nightfall
Protective Bond.jpg Protective Bond Enchantment Spell. Target ally cannot lose more than 5% max Health from a single attack or spell. Each time damage is reduced you lose 6...4...3 Energy or this spell ends. -1 Tango-upkeep.png 1010 Tango-energy.png 02.002 Tango-activation-darker.png 0 monkaMonkProtection PrayersZ Prophecies
Shelter.jpg Shelter Binding Ritual. Creates a level 1...10...12 spirit (30...54...60 second lifespan). Non-spirit allies within range cannot lose more than 10% maximum Health from a single attack. Damage prevention cost: this spirit loses 75...51...45 Health. 0 2525 Tango-energy.png 01.001 Tango-activation-darker.png 04545 Tango-recharge-darker.png ritualistaRitualistCommuningZ Factions