Ray of Judgment/Skill history
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This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Ray of Judgment. |
As of December 12, 2008[edit]
- "Change in functionality."
Ray of Judgment
Elite Spell. Invoke a Ray of Judgment at target foe's location. For 5 seconds, target foe and all foes adjacent to this location take 5...37...45 holy damage each second and begin Burning for 1...3...3 second[s].
- Concise description
Progression | |
---|---|
0 5 1
1 8 1
2 10 1
3 13 1
4 16 2
5 18 2
6 21 2
7 24 2
8 26 2
9 29 2
10 32 2
11 34 2
12 37 3
13 40 3
14 42 3
15 45 3
16 48 3
17 50 3
18 53 3
19 56 4
20 58 4
21 61 4
|
Nightfall release[edit]
- "Reduced activation time."
- "Affects summoned creatures."
Ray of Judgment
Elite Spell. All your skills except Smiting Prayers are disabled for 10 seconds. Target foe and adjacent foes take 30...90...105 holy damage. Summoned creatures struck by Ray of Judgment are set on fire for 3...8...9 seconds.
- Concise description
Progression | |
---|---|
0 30 3
1 35 3
2 40 4
3 45 4
4 50 5
5 55 5
6 60 5
7 65 6
8 70 6
9 75 7
10 80 7
11 85 7
12 90 8
13 95 8
14 100 9
15 105 9
16 110 9
17 115 10
18 120 10
19 125 11
20 130 11
21 135 11
|
Original skill[edit]
Ray of Judgment
Elite Spell. All your skills except Smiting Prayers are disabled for 10 seconds. Target foe and adjacent foes take 30...90...105 holy damage. Animated undead struck by Ray of Judgment are set on fire for 3...8...9 seconds.
- Concise description
Progression | |
---|---|
0 30 3
1 35 3
2 40 4
3 45 4
4 50 5
5 55 5
6 60 5
7 65 6
8 70 6
9 75 7
10 80 7
11 85 7
12 90 8
13 95 8
14 100 9
15 105 9
16 110 9
17 115 10
18 120 10
19 125 11
20 130 11
21 135 11
|