Talk:Burning Shield

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Yay[edit]

Paragons are no longer fodder for assassins in AB. --Deathwing 00:57, 21 July 2007 (UTC)

Heck yeah! Good skill! Rakeman 03:34, 21 July 2007 (UTC)
Holy Spear.jpgBurning Shield.jpg Love these icons, and they are going to be on my bar a lot for AB. --Deathwing 05:28, 21 July 2007 (UTC)

Would've expected 1...3 secs burning. 5 is nice... 70 armor-ignoring damage. 203.217.0.53 06:19, 21 July 2007 (UTC)

If you think degen over time equals to xx dmg then you may consider mending the best heal skill in the game.

7 pips degen in a short amount of time. I'd say most of the time this skill will do full damage. 203.217.3.1 12:11, 27 July 2007 (UTC)
Assassins are getting owned in many ways in EoTN (this + disarm) ... but they also are getting some pretty awesome skills. Interesting to see how the balance plays out. --MasterPatricko 10:09, 21 July 2007 (UTC)

I don't see Paragons using this much (outside of RA/AB), they already have huge armor, they aren't really a priority target or anything. And it isn't that appealing on a Paragon secondary, especially compared to Shield Bash. edit: Just remembered Hero Battles. Yay R/P heroes can survive assassin spikes! skaspaakssa 14:44, 21 July 2007 (UTC)

The best counter to ninja ganks for ranger/paragons is probably lightning reflexes. This will only block one combo, but if there are 3 or 4 kurzicks mobbing you, 2 or 3 combos don't get blocked. The preceding unsigned comment was added by 72.71.209.38 (talk • contribs) at 02:59, 12 November 2008 (UTC) (UTC).

I think 20 cooldown might be a bit long. I know that syncs up with most assassin spikes, but paragons dont really die to assassin combos anyway. Change it to motivation perhaps and lower the cooldown to like 10 or 15. This would make interesting for things such as E/P with it and searing flames. I do like the synergy between this and glowing signet though! The preceding unsigned comment was added by 70.179.78.45 (talk • contribs) 17:40, 21 July 2007 (UTC).

I guess someone had shield bash in mind when he created this skill (the pvp community likes shield bash :)). I think this skill would not be overpowered if the 5 seconds burning would not require attribute investment. The preceding unsigned comment was added by Iko (talk • contribs) 17:45, 21 July 2007 (UTC).

The good thing about Shield Bash is disabling the attack skill and the KD. All this does is burning + a block, rather useless on a P/X or X/P in comparison (wheee 14 damage?). The preceding unsigned comment was added by Racthoh (talk • contribs) 00:18, 22 July 2007 (UTC).

It's not bad though, combine with "They're on Fire!", thats about 30% damage reduction for 5 seconds against that person. Along with the 70 armor ignoring damage. Probably more useful for a primary Paragon, imagine that. --Deathwing 23:41, 21 July 2007 (UTC)
Shield Bash is better. You can remove burning. You cannot remove skill disable THAT easily unless you bring Flourish (which no one uses)

There are far better and more reliable means of applying burning to meet They're On Fire!'s requirement. --Racthoh 04:30, 22 July 2007 (UTC)


Usable for monks to interrupt the attack chain of a sin and add pressure? 83.72.97.143 21:01, 23 July 2007 (UTC)

Shield Bash would be far better for that. Capcom 21:10, 23 July 2007 (UTC)

WTB less spin-offs of Shield Bash.--The preceding unsigned comment was added by User:75.66.67.12 .

The thing about this skill is that it's not very defensive; Shield of Force at least has weakness to reduce their incoming damage. Burning won't deter attackers and to be honest, it probably won't help that much if you try to kill them either, despite the long duration. Needs a secondary effect, IMO. User GD Defender sig.png 19:27, 27 July 2007 (UTC)
How about letting it cause Cracked Armor as well? Instead of the defensive counter from Shield Bash, it would become more of a counterattack where you inflict burning and cracked armor and can then follow up with a skill like Chest Thumper. --Draikin 20:01, 27 July 2007 (UTC)
It is very defensive when combined with 'They're On Fire!'. You no longer have to attack melee characters to reduce their damage, you can keep on focusing on the called target. This skill is very useful.Nicky Silverstar 20:16, 1 August 2007 (UTC)
Or you can use Blazing Finale which is a lot more reliable, will trigger multiple times during it's duration, can be used on the ally that the melee target is training... and there is probably more. This skill is *only* useful if a melee is wailing on your paragon, in which case I doubt your 106 armour really needs the added reduction of They're On Fire! --Racthoh 04:25, 2 August 2007 (UTC)
It works well vs assassins, which is useful to me. Blazing Finale alone won't save you from their spike, but this skill might.Nicky Silverstar 19:49, 5 August 2007 (UTC)

I really, really, like the idea behind this skill because paras are getting murdered in ab. They simply dont have a lot of self defense skills. However, seeing as the rcharge is 20, i am disappointed. The rechare definately needs to come down to help paras survive meleers, cause as of atm, they simply dont have anything besides shields and armor to viably and practically protect them against melee. Also it definately needs to be moved to motivation or command, as those are the actual atts that paras have for shield, whereas shield bash can arguably be in strength since strength is a shield req att. (68.63.233.200 13:31, 16 August 2007 (UTC))

If so then I vote for Motivation. It is weaker than Command, so it could use a skill like this. Nicky Silverstar 07:54, 27 August 2007 (UTC)
Less recharge please!17:34, 21 December 2007 (UTC)
Change it to be like Deadly Riposte, reduce the cool down to 10 seconds, also add in a 8 second disable to the attack it blocks, adjust duration to 2...8 seconds 76.26.189.65 22:41, 4 February 2008 (UTC)
Except that would be overpowered. --click moar Mafaraxas 05:18, 5 February 2008 (UTC)
Doesnt sound overpowered... ok get rid of the disable and increase burning duration to x...8 76.26.189.65 22:16, 7 February 2008 (UTC)

Wierd[edit]

It's interesting that there's a Leadership skill which requires a shield, but no shields linked to Leadership. There are similar skills (Riposte, Deadly Riposte and Dwarven Battle Stance), but it's still a bit odd. -- Gordon Ecker 07:41, 4 August 2007 (UTC)


Weak and redundant[edit]

Because of overabundance of assassins in AB, I've started using 0 spec Shield Bash against assassins. This skill is complete crap compared to it. It is much much much much much better to disable assassin's lead attack for 15 seconds and knock him down (allowing you to run out of melee range) than some lame ass burning. This skill is total FAIL. 5 sec duration on 0 spec shield bash is a non-issue. --193.95.195.227 16:40, 13 August 2007 (UTC)

Then maybe shield bash needs nerfed to 0 duration at level 0? Better be careful mentioning useful skills, they might get nerfed. --Deathwing 20:46, 13 August 2007 (UTC)
I was hoping in vain this skill would be changed to something that's actually useful. Stupid burning is NOT useful. How is that any different than any of the score of skills out there like riposte or deadly riposte? Except that they do damage instantly instead of this failure of a skill. --193.95.195.227 22:01, 13 August 2007 (UTC)
You're operating under the assumption that noone ever plays paragon, and therefore this will always be at 0 spec, which is obviously false. 4-6 seconds of burning = 2*7*(4...6) = 56...84 damage. The extra damage could mean the difference between an alive-but-fleeing attacker and a dead attacker. The 15 seconds of disable won't do any good if they're running for their lives, anyways. --onoes! Mafaraxas 05:28, 22 August 2007 (UTC)
Where did I assume that it is 0 spec Burning Shield? I am saying his here and now. P/W wih 0 spec Shield Bash is better than P/any with this failure of a skill at 16 spec. You think skill disable isn't better that some lame burning? Some leads like Unsuspecting strike and Jagged Strike have 1 sec and 2 sec recharges. If you just block it, he'll just use lead 2 sec later. You think that damage is good? I can probably do that much damage to assassin during the KD I get from Shield Bash. Or I can run away during KD. Anyway shield bash is way better.

--193.77.140.234 16:18, 25 August 2007 (UTC)

An assassin with a disabled lead is basically dead. And who is auto-attacking a paragon when they're near dead that the burning would be enough to drop them? --Racthoh 16:00, 23 August 2007 (UTC)
Ty for that bit of Advice Deathwing. LoD...RC...SoD...SF...RaO...Migraine...BA...Eviscerate...Cripslash....Earthshaker...Shadow Prison...MoR....Expel Hexes...Defensive Anthem...Spell Breaker...Song of Restoration... (Note! I am thinking, not mentioning!) Readem Sorry, I'll stop trolling now. 05:50, 22 August 2007 (UTC)

Animation[edit]

This is the animation? ~ KurdUser Kurd sig.png 19:23, 27 August 2007 (UTC)

Wow, thats awesome... --- Ressmonkey (talk) 01:10, 13 December 2007 (UTC)
Is it or is it not?, can someone confirm it? ~ SCobraUser-SuperCobra-Sig.png 13:34, 13 December 2007 (UTC)
Having Hayda use burning shield with a motivation Aureate Aegis, this is what I got. --onoes! Mafaraxas 19:54, 14 December 2007 (UTC)

im pretty sure thats not the animation, the animation for burining shield shows a round shield which just appears for 1 second aproxx then disappears First animation is from bladeturn refrain. People not knowing what it is, shows how much Bladeturn refrain gets used --195.210.243.205 12:15, 28 May 2008 (UTC)

There are multiple animations for the skill. 145.94.74.23 10:10, 5 February 2009 (UTC)

WTB buff[edit]

They should add 1..4..4 second blind to the skill and fix the bug. Then it would be like an improved smoke powder defense for primary paras. Psychiatric Consultant 03:29, 25 July 2008 (UTC)

I didnt know this was lame compare to a Primary skill of a Warrior. Instead of using "They are on Fire!", either skip all that energy waste or use Anthem of Weariness with a Heavy Spearhead and take Shield Bash.--ShadowFog 19:07, 20 September 2008 (UTC)

With Shield Bash[edit]

lol, use on P/W with Shield Bash. 98.221.135.212 23:03, 22 January 2009 (UTC)

The more compress your bar is, the better and BS(double meaning,huh) doesn't do that. Equipping both may diminish your effectiveness when you could have taken a shout instead of Burning Shield.--ShadowFog 04:37, 23 January 2009 (UTC)
Burning Sheilds needs a "+15 second recharge if it was a melee skill" added to its clause.