Talk:Knee Cutter

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Is this Izzy's make Hamstring viable idea? --Edru viransu 00:42, 21 July 2007 (UTC)

I hope not, as Cripslash would combo with this skill far better. Cripslash, Gash, Sun and Moon, Knee Cutter, and you're set to combo again. -- shawn (shawn - talk) 01:58, 21 July 2007 (UTC)
Keep in mind this skill has a 1 second recharge guys, means that you cant gain adrenaline while its charging for that second.
No, it just means that the adren gain from the skill won't recharge itself. You still gain adrenaline normally to all your other skills. You can test this out now with Auspicious Parry, a skill which has a similar adren/recharge function. -- shawn (shawn - talk) 02:47, 21 July 2007 (UTC)
I'm sure this is Izzy's make-Hamstring-viable idea, but as it stands it's horribly imba with Cripslash. If you want something to make Hamstring viable it's got to be (1) amazing and (2) elite, so it doesn't just get abused with Cripslash. Errr 10:52, 21 July 2007 (UTC)
"If this attack hits a crippled for, you get xyz and xyz happens. If that foe was bleeding, you die." xD Y0 ich halt 14:53, 21 July 2007 (UTC)
Lol. --YukoIshii 17:07, 30 July 2007 (UTC)

How does cutting someone's knee give you energy? ._o

Jea, that's waht I thought,too. Anyways, this skill will make cripslash warriors even more imbalanced... nerf please!
I'd rather run Bull's Strike than this on Cripslash. I can't see myself finding room for this on any bar. It's like Steelfang Slash. --TimeToGetIntense 21:59, 22 July 2007 (UTC)

While the goal is meant to make hamstring usable, it's not possible to make hamstring useable and it not work with Crip slash characters, I've been trying to balance it vs Crip slash characters, the skill slot is harsh for them, and while it lets them use Sun and Moon more the extra energy is not as useful. well see where this ends up. ~Izzy @-'---- 19:37, 23 July 2007 (UTC)

Skill slots are even tighter on Hamstring warriors, because Crippling Slash at least doubles as a Sever Artery. I'd say taking the adrenaline boost away and replacing it with bleeding if foe is crippled would be better for making Hamstring usable. Maybe also shave a few seconds off the recharge of Hamstring. -- 20:03, 23 July 2007 (UTC)
Awesome idea. "If target is crippled, that foe starts bleeding for 5..20 seconds, and you gain energy + adrenaline."--Skye Marin 03:07, 27 July 2007 (UTC)
yay, and then we got enough energy to use firestorm afterwards!! Y0 ich halt 20:06, 23 July 2007 (UTC)

Finally~! You can chain attacks with Final Thrust. Lightblade 22:56, 23 July 2007 (UTC)

How?--Renegade 17:29, 30 July 2007 (UTC)
get 5 or 6 adrenaline -> hamstring, this, final. you would have to hit sometimes inbetween without the adren bonus from knee cutter. - Y0_ich_halt User Y0 ich halt sig.jpg 18:29, 30 July 2007 (UTC)
So which elite would you run on a "Hamstring Warrior"? If Knee Cutter did Bleeding on a Crippled target you'd have a bar that works a lot like Cripslash, but you'd be using two skills instead of Cripslash. Which elite makes this tradeoff worthwhile? The extra adrenaline doesn't even help very much because you're so tight on skill slots. You'd have bar like... Frenzy, Rush, Bull's Strike, Hamstring, Knee Cutter, Gash, Some Elite, Res Sig ... That doesn't look like an attractive skillbar unless there was some elite to redeem it. Maybe "Coward!"? You'd be able to chain it using the adrenaline from Knee Cutter... So yeah, I'm going to agree that Knee Cutter should inflict Bleeding on Crippled targets. Otherwise this "Coward!" bar would need to drop Bull's Strike for Sever Artery, and I think that would make the bar pretty pointless. --TimeToGetIntense 05:07, 4 August 2007 (UTC)
Knee Cutter.jpg
Final Thrust.jpg
Protector's Strike.jpg
Enraging Charge.jpg
Warrior's Endurance.jpg
Resurrection Signet.jpg

that's just what came to my mind by brainstorming. - Just_m3 User Y0 ich halt sig.jpg 12:00, 4 August 2007 (UTC)

Because Final Thrust is 10adr while all other attacks are in the 4~7 range. When the first few attacks are ready, Final Thrust is not. With this however, you can make sure you'll have enough adrenaline to chain Final Thrust in. Lightblade 20:35, 21 August 2007 (UTC)

I'd say, remove the adrenaline gain and make it cause bleeding. Crippslash warriors don't need bleeding or extra energy.Jelmewnema 16:17, 7 August 2007 (UTC)

I say just add the bleeding if target is crippled. With only bleeding and energy gain it wouldn't be useful. With Hamstring and Knee Cutter you'd be using two slots that do the same thing as one elite skill and the energy gain only pays back most of Hamstring's cost, so the adrenaline gain is needed to make this skill viable, but so is the bleeding so you actually have a slot for it. The adrenaline could power high adrenaline elites like Coward and Skull Crack. Without that, I don't see any synergies at all. --TimeToGetIntense 20:01, 7 August 2007 (UTC)
I say This + Echo + For Great Justice = pwnination. Or not. Don't defenestrate me! 21:14, 7 August 2007 (UTC)
and what are you gonna do with all that adrenaline? you need at least 3 slots for IAS, run and res. 3 for your combo. leaves two slots. - Y0_ich_halt User Y0 ich halt sig.jpg 21:17, 7 August 2007 (UTC)
This skill was just made to make hamstring viable? Why not just reduce its energy cost to 5, then we wouldn't need 2 skills just for a 10 energy cripple. Anti Oath 15:30, 8 August 2007 (UTC)
read above. izzy said it was intended to make hamstring viable. but cripslash is still superior, because there's no great choice of elite you could use that makes up for a saved skill slot. i still think it's pretty good. - Y0_ich_halt User Y0 ich halt sig.jpg 15:42, 8 August 2007 (UTC)
I think if bleeding is added this really would give Crippling Slash a run for it's money. Hamstring's recharge needs to be lowered to 10 or 8 though too, imo. --TimeToGetIntense 12:05, 14 August 2007 (UTC)

So Knee Cutter is to promote hamstring, but cant do that because otherwise it would be to powerful with Cripslash. One thing why the synergy between the skills is horrible is that hamstring has to high of a cooldown and knee cutter is a spamable skill. Well a suggestion would be to change Hamstring: energy:5 cripple:8sec recharge:8sec Rez Meh 21:02, 30 August 2007 (UTC)


wait, is that a soccer player? Y0 ich halt 07:30, 22 July 2007 (UTC)

I thought it looked like a special ranger trying to find his helmet. --Deathwing 02:47, 26 July 2007 (UTC)
look at his shorts and the shoes. i think it's clearly a soccer player getting fouled. but it does have looks of a ranger <.< - Y0_ich_halt 12:16, 26 July 2007 (UTC)
You have no idea how hard I laughed at this. Wulfgast 14:17, 2 August 2007 (UTC)
mission accomplished then xD - Y0_ich_halt User Y0 ich halt sig.jpg 15:01, 2 August 2007 (UTC)
Soccer, you mean football? -- 10:46, 13 August 2007 (UTC)

Translation Suggestions[edit]

To avoid some bad skill translations i'm opening a comment for new skills so everybody can post their translation suggestions in various languages, have fun :) --YukoIshii 23:14, 1 August 2007 (UTC)

Italian: Spezzaginocchia --YukoIshii 23:14, 1 August 2007 (UTC)

Grenth's Grasp[edit]

If you used this on someone not crippled but you had Grenth's on you and a cold weapon, would you get the energy and adrenaline or no? -- 03:44, 9 August 2007 (UTC)

gotta be tested. i think grenth's applies first, so the bonus would take effect. but anyway, you can just hit him once to cripple him and then use this. - Y0_ich_halt User Y0 ich halt sig.jpg 11:41, 9 August 2007 (UTC)
You have to use an attack skill first (which is why Grenth's is awful in every possible way compared to Harrier's Grasp) -- 17:42, 9 August 2007 (UTC)
sever artery, whatever. there are enough useful ones. - Y0_ich_halt User Y0 ich halt sig.jpg 17:50, 9 August 2007 (UTC)
Wrong! Anyway I tested it on master of damage in Isle of the Nameless a couple hours ago and guess what, it worked...well I had to try twice because the first time I didn't have a cold wep and I had to swap out a skill for Fingers but it works, it will trigger the energy and adrenaline gain. Weaponmaster 04:27, 4 February 2009 (UTC)

an idea[edit]

seeing how worthless this skill is (for cripslash bars dont need energy, have room for this, or really need the adren charge that much) purhapse making it: If target foe is cripled, they are knocked down and take X damage or + X energy/adren Kenshin 03:51, 31 August 2007 (UTC)

Cripslash can make use of this. You can use it to get off 2 cripslash minispikes in quick succession, and it could be worked into a build. It's just hardly anyone can be bothered to make use of it or implement it into a build. 17:42, 20 February 2008 (UTC)
late but if it was kd then u could use Cripslash Gash Knee Cutter Steelfang and Sun and Moon ias ims res and u could chain kd bleed and dw using a sword. god PLEASE make it kd. lol-- 03:36, 19 June 2008 (UTC)
This skill is for hamstring, not crip slash. Look at Izzy's comment.

Best Skill Ever![edit]

This skill is the best skill ever! Now when I run my Hamstorm Build, I can throw in Meteor as well as Hamstring->Fire Storm so that my foes die even faster!Crimmastermind 06:25, 6 October 2008 (UTC)

i prefer flaring. it drains more energy, but it also deals more damage. and i use strength to increase armor penetration :D - Y0_ich_halt User Y0 ich halt sig.png 12:16, 6 October 2008 (UTC)
I think you should use searing heat instead. The AoE is larger, and it sets them on fire after 5 seconds. But personally, I prefer using Meteor Shower. StatMan 15:56, 6 October 2008 (UTC)

Do Warriors NEVER think of their SECONDARY?[edit]

Come on people. Caltrops. Grenth's Grasp. Harriers Grasp. You move Like a Dwarf. Crippling Anthem.

Can also be usefull (AS IS) for those who choose warrior secondary. DA assassins could use Dancing Daggers - Mantis Touch - Knee Cutter.

If you wanna use hamstring and this one, try buffing yourself with Attacker's Insight, then use Hamstring then (your fav nrg-using attack) then Knee Cutter <- costs 6 nrg at 4 wind prayers and gives all of that back plus regen plus adren plus you got to use your favourite skill basically for free. Rinse and Repeat with something besides hamstring (this time only costs you 5 for the chain) until foe is dead or hamstring recharges.

Forget Crippling Slash. Use another elite. - CL

Why would a deadly arts assassin use a sword attack for energy? For that matter, where would your adrenaline be coming from/going to? ~ Chao 14:58, 21 May 2009 (UTC)
Late to the party, blahblah. Short answer: Crippling Slash. --Oiseau 23:44, 4 May 2010 (UTC)

I like this skill.[edit]

I run it with crippling slash. Sure, you don't NEED the extra adrenaline, but being able to cripgash everything you look at is nice (run 15 sword for the breakpoint!). And the energy? Directly translates into damage. Whether it's spamming some energy skill (I like protector's strike!), camping vamp 24/7 and still being able to frenzy and bull's on recharge, or whatever else, it's pretty awesome.
In this edenial meta, especially, it's more than nice to be able to have accessible energy after an esurge (as opposed to having to build energy in order to frenzy or bull's).
Just my two cents. User Raine R.gif is for Raine, etc. 05:35, 24 June 2010 (UTC)