Talk:Mirrored Stance

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What goes around comes around?[edit]

I'm curious what happend if to sins put this on each other and one enters a stance? ~ KurdKurdsig.png13:56, 24 May 2007 (UTC)

when one enters the stance the other enters too but its wont go back to the first. In other words it will only be copied if it is actually activated by the player ~ KurdKurdsig.png20:24, 24 May 2007 (UTC)
Do you know what happens if you use Shadow Walk? Da Si
good question...how exactly do you mean that? you hexed foe, foe uses Shadow Walk? I also wonder where you will shadow step to. —ZerphatalkThe Improver 14:40, 23 November 2007 (UTC)
Probably whatever foe or the closest foe you're targeting at the moment. So if you're still targeting the same foe, you'd Shadow Step to them. But I don't know if it'd be where they activated Shadow Walk or where they ended up... RitualDoll 19:32, 26 November 2007 (UTC)
who cares? This skill is worthless. --Readem 20:09, 26 November 2007 (UTC)
Apperantly we do, or we woundt post it in the first place.But you'd need a friend to test that out, i did it with a guild mate ~ KurdUser Kurd sig.png 20:46, 26 November 2007 (UTC)
I think it is the closest foe you're targeting at the moment...but I agree with Readem, this is a useless skill in PvE and too much of a gamble in PvP. -AyaStowar
Use it in the Crystal Desert on a caster. Use it on the mesmers before they use MoR, you get 33% faster recharges. xP Just because this skill isn't in every Wiki build you look up doesn't mean it's worthless, but I'll agree on narrow usage. RitualDoll 00:09, 2 December 2007 (UTC)

Did some testing[edit]

Just wanna say first this is all just for fun. None of this is going to happen and this research was totally useless:

If both sins use Mirrored Stance on each other, and one sin uses Shadow Walk, the sin that casted shadow walk shadow steps to the foe, the person who didn't does not. It works as if the person who did not use shadow walk used his second and thusly didn't move. If the sin that didn't use shadow walk used shadow walk with shadow walk still active on the one that did, that other sin is sent back and the sin that casted shadow walk with shadow walk on him goes to where he casted it.

If both sins use Mirrored Stance on each other, and one sin uses Viper's Defense, and one sin hits the other sin BOTH SINS ARE POISONED /BUG. But who gives a shit about that, never going to happen in combat.

If both sins use Mirrored Stance on each other, and one sin uses Dark Escape and leads the other sin into his footmen, then uses Frenzy, the sin that casted the stances starts to have fun. --The Gates Assassin 20:16, 20 December 2007 (UTC)

Your Shadow Walk paragraph blew my mind. Woot for two year late response, though. v.v (Bladecutter 17:43, 3 December 2009 (UTC))
Agreed, reading it in light of your comment made me laugh aloud :D | 72 User Seventy two Truly Random.jpg (U|T|C) 17:52, 3 December 2009 (UTC)

How to make this skill more useful:[edit]

Lightning Reflex for archers. lol Lightblade 05:47, 22 January 2008 (UTC)

did you mean Lightning Reflexes? —ZerphatalkThe Improver 13:11, 30 April 2008 (UTC)
And rangers? No archer profession in GW :) Paddymew 19:47, 13 July 2009 (UTC)

A use for this skill?[edit]

OK, this skill is clearly aweful, but what about if you used it agaist sway, for example? Since that involves R/Ds using Escape pretty much constantly, surely you'd get just as much benefit as them? The only downside is it's a hex so it can be removed and will suffer from Nature's Renewal... --The preceding unsigned comment was added by User:86.27.91.88 (talk).

You're right. But it's a good skill in some situations. E.g. I've met tactics warriors in AB (there you see everything). GG, Gladiator's Defense. Ninjas In The Sky 12:43, 23 June 2008 (UTC)
It's a great cover hex, I always use it to cover Assassin's Promise. Yeah, not really using the skills for it's effect, but still useful. Just gotta be careful not to bring it when fighting mobs with frenzy/primal (oops, just realized you were talking about PvP >.<) 114.77.108.48 08:56, 13 March 2010 (UTC)

Frenzy[edit]

lol--Treesbyty 23:36, 6 June 2008 (UTC)

lol yeah i have had this cast on me as a war, and as soon as they started taking damage i'd activate frenzy. lol Anfunny 20:34, 15 March 2009 (UTC)

Underused[edit]

Maybe. Likely you need the slot for something more necessary, enchantment, or if you need a hex, not this one necessarily. However, decent return for low investment and theres a plethora of stances out there and in use. Problem though, as said, sins have a skill slot shortage to make builds work and this doesn't often cut the mustard, being a hex its also easily countered and you'll never see the benefit. Question about Conviction: Does it depend on your opponents enchantments, or your own? Suggestion: If it acted like Arcane Larceny/Arcane Thievery it might see more use. Tong2 22:29, 6 November 2009 (UTC)

It would be a much more useful skill if the effect was instant/unconditional and if you could at least select what stance you want to copy. As well as if the stance you copied could be kept forever with the highest attributes and if you could cancel it and replace it with something else. Otherwise very few targets use stances. Maybe it could have been a PvE lolskill for copying all sorts of monster skills, namely Shiro Tagachi.
You also need to be capable to use it on any target(NPCs, henchmen, allies, etc.) --The preceding unsigned comment was added by 86.121.112.36 (talk) at 14:53, 13 January 2015‎ (UTC).

Hexing multiple foes[edit]

If you have this hex on multiple foes, would your stance copied from one foe be canceled by a stance by another foe? K61824 01:57, 11 July 2011 (UTC)

Target Proximity[edit]

Anyone know how close you have to be to the hexed target to leech their stance when they enter one? Compass? Earshot? Kruhljak (talk) 06:22, 23 December 2011 (UTC)

Compass since it is a spell. User DrogoBoffin sig icon.png Drogo Boffin 06:23, 23 December 2011 (UTC)
I agree that compass range is plausible since other maintained skills work within that range, including enchantments and other hexes. (But I don't think its area of effect is directly related to it being a spell.) It should be easy enough to test. – Tennessee Ernie Ford (TEF) 08:58, 23 December 2011 (UTC)
Thanks for the replies. Maybe someone more comfortable testing on uncooperative mobs or maybe someone that's into PvP can do it properly and report back. As long as it's something more than just earshot, I'm fine with it. Kruhljak (talk) 10:40, 23 December 2011 (UTC)