Nature's Renewal

From Guild Wars Wiki
Jump to navigationJump to search

Nature Ritual. Create a level 1...8...10 spirit. For 30...126...150 seconds, enchantments and hexes cast by non-spirit creatures in range take twice as long to cast, and it costs twice as much Energy to maintain enchantments. This spirit dies after 30...126...150 seconds.

Nature Ritual. Create a level 1...8...10 spirit. For 30...126...150 seconds, enchantments and hexes cast by non-spirit creatures in range take twice as long to cast, and it costs twice as much Energy to maintain enchantments. This spirit dies after 30...126...150 seconds.

Concise description
Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). For creatures in range, enchantments and Hexes [sic] take twice as long to cast and it costs twice as much Energy to maintain enchantments. Does not affect spirits.


Progression
Level
0
1
30
1
2
38
2
2
46
3
3
54
4
3
62
5
4
70
6
5
78
7
5
86
8
6
94
9
6
102
10
7
110
11
8
118
12
8
126
13
9
134
14
9
142
15
10
150
16
11
158
17
11
166
18
12
174
19
12
182
20
13
190

Acquisition[edit]

Skill trainers

Hero skill trainers

  • Nightfall
    • Hoju (Gate of Torment)

Signet of Capture

Related Skills[edit]

Notes[edit]