The Mad King's Influence
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The Mad King's Influence
Shout. For 20 seconds, all foes in spirit range capitulate to the Mad King's Influence.
- Concise description
Notes[edit]
- This skill is part of the Agent of the Mad King disguise skill bar.
- This skill makes all foes in spirit range into temporary allies.
- When using this skill the character shouts: "The Mad King demands you let me pass with impunity!"
- While affected by this skill:
- Foes that are now allies do not body block you. This can be handy to get out of swarming groups of Smite Crawlers.
- Dying Nightmares will use Blood is Power on you when you are out of energy.
- Obsidian Behemoths' traps and Smite Crawlers' Zealot's Fire will still deal damage to you if the traps and Zealot's Fire finished activating before you activated this skill.
- Coldfire Nights' Ward Against Harm and Obsidian Behemoths' Healing Spring will only affect you if those skills finished activating after you activated this skill.