Dying Nightmare

From Guild Wars Wiki
Jump to navigationJump to search
Dying Nightmare
Nightmare necromancer.jpg
Affiliation Underworld army
Type Nightmare
Profession Necromancer Necromancer
Level(s) 18 (25)
Campaign Core

Dying Nightmares are weak creatures found in The Underworld. They have low armor and health compared to other creatures in the area. A few hits from a wand or staff can kill them (in Normal Mode).



8-12 Blood Magic

Armor ratings[edit]

Armor ratings
Blunt damage 1 Piercing damage 1 Slashing damage 1
Cold damage 1 Earth damage 1 Fire damage 1 Lightning damage 1

Items dropped[edit]


  • Dying Nightmares have 90 health. They often kill themselves as both of their skills require heavy sacrificing.
  • This creature was introduced as a counter to the 55 Monk builds farming the Underworld. It can quickly strip all of the necessary enchantments from the Monk, killing itself in the process.
  • Dying Nightmares often pop up from the ground emitting a distinctive ghastly cry, surprising the party.
  • A popping up Dying Nightmare might be accompanied by a nearby Bladed Aatxe which then attacks the party. Dying Nightmares are also often seen patrolling with Grasping Darknesses.