User:Briar/Things that make GuildWars lame
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- Grind. There is SO much freakin grind for like anything in this game. Everything is grind, grind, and more grind. Doing something over and over and over until you get whatever it is your after, be it title, item or rank.
- Rank. Going to HA the only way for you to start doing it is to either start your own guild that does it for new kids on the block (which I did, and then promptly disbanded after hitting r5) or to PUG randomway groups and pray for a win. Which never comes because lets face it, Randomway fails. It fails hard. If your playing a r6+ randomway you MAY get past tombs. But its doubtful. Because randomway gets raped. There's no teamwork. Theres no cohesive build. And usually the monks suck. Randomway sucks, and therefore HA (or at least getting started on it) sucks.
- Nerfs. I cant stand it when one of my favorite builds gets nerfed. It makes me wanna /wrists. QQ!
- Content. And its not so much that the content thats IN the game is bad. The storyline, the missions, the areas, they're all pretty well thought out and designed. But once they're done, Why would you wanna do them again? Except to (point one)? There's no new content. There's never any new challenges or foes or areas or anything. It has been stagnant for a while now.
- Drop system. I dont mean that drops are too low or anything like that. Drop rate is what makes special drops special. It's what seperates the cool gear from the common gear. It's what makes this Better than this. I dont mind that. What I do mind is how the game determines who gets what. I'll give an example. I've been farming Kathandrax for a long time now. I dont remember exactly when I discovered the emerald blade. or when I learned that it could only be gotten in the Catacombs of Kathandrax. But ever since I DID learn these facts I have been doing Kathanrax at least once a day every day (assuming I logged on that day). I have done Kathy so many times I'm pretty sure that I could program a bot to do it. And I know absolutely nothing about botting. This is of course to be taken as a metaphor, but the point is that I've done it so many times that It's starting to make my brain bleed just thinking about it. Getting to the point, a guildie of mine just got EotN recently and wanted to go with me on one of my runs. So I took her. Get to the end chest and what do I get? double gems. What does my guildie get? a q9 Emerald Blade and a q10 prot Astral Staff. How is that fair? how is that even somewhat close to right? This made me so mad I couldnt see straight for the next couple days. Its fucked up and needs to be reworked.
- Dishonor. This system is a terrible system. If you report someone they report you back and you get dishonor for looking like a griefer. If you dont report them they they get away with whatever it is they're doing and continue to do it. Botting, leeching, griefing, spamming, All of this needs a rework. It sucks and has a nasty habit of rewarding the people that break the rules.
- Skins. Mostly for Armor. There are so few choices. I mean, there's only so much you can do in this game. Only so many armor sets. And even if you do things like Combining Random pieces theres still so few choices that you just dont have much choice as to how to customize your Avatar. It gets really boring seeing every warrior in the entire game running around with Elite Glad top and a random set of a different bottom. Btw when you wars combine the elite glad top with a random bottom set like this or this you do NOT look good. You look like you shit your fucking pants. Grab some diapers and learn to create a cohesive wardrobe you fucking idiots.
- Guild Management. You have to pay in game gold so people can join your guild. You have to pay in game gold to guest them to your own guildhall. Where the hell does that money go? who the hell uses it? And why does it work this way? You can waste shitloads of money trying to get a decent guild together because people just join up and leave in the same day. Its ridiculous and stupid.
- Mobs: The main reason that any abusive build exists anywhere in the game. Because certain mobs have certain problematic skills that 100% MUST be countered. And mobs are always the exact same thing. Its 12 of the same enemies with the exact same bar all spamming their skills on the lowest AL/health target. Or They have inturupts and you cant squeeze of a single skill for the first 5 minutes of battle because everything your doing gets Cry'ed or Pblocked. Or enchantment removals. Which pretty much completely remove 3 play styles from the game for the duration of the fight (and remove dervishes from the game entirely). No matter where you go its the same. Theres something there that is incredibly overpowered and its in HUGE quantities and must be countered perfectly in order to be handled.
- HardMode: People MIGHT like an extra challenge. What people will NEVER like is infusing the already either imba as hell mobs or weaker than hell mobs with steriods and making them impossible to damage without some gimmick work-around. For instance, earlier today, im playing an assassin with a mobieus blossom build, I have 14 in dagger and 13 in crit and am doing less than 20 damage with death blossom. Granted the damage is AoE but seriously. What the fuck?
- Hero's: This is more a personal Quam than anything else. Guildwars has become so boring for me that i no longer desire to play at all. The only reason i still do is because it can be taken in good company with people you like to hang out and or chat with and guildwars is a nice atmosphere to do that. Or it was before hero's became so easily abusable.
- Gimmick builds: You know, People would be more inclined to use their own profesion if abusing a secondary profession wasn't so Goddamned much more damned effective.
- - LolPvE
- Books. The concept is great. Writing down a book and compounding the rewards? fuck yeah. Sign me up. Making the terrible title tracks in this game less terrible is a great idea. And I love it. What bites ass is the mother fucking cut off. And I'll tell ya why. So, I start NF on a new characther, And I'm trouncing my way through it, No problem. I get all the way through, and beat it. Then go back and get the last 3 missions I'm missing for those last 3 pages in my book. These extra missions are a pain in the ass because A) They were already annoying and difficult in the first place. And B) I didn't want to fucking do them. But I do them anyway. Kill a friends survivor by accident because this guy is so insanely imba in the process. and FINALLY after grinding out that last stupid, unnapealing, overly difficult mission, I race off to this asshole to get my reward. Only problem is, Guess what? Your not allowed to turn it in!!! At this point I go, "Excuse me?" I go to the other guy and try to turn it in there too. Nope. Not allowed. See, it turns out that when I finally completed Dasha Vestibule, I got master. And that masters in Dasha, gave me enough bonus points to get to 7,514 sunspear points. Thats 14 points into Rank 8 Sunspear. Four-Mother-Fucking-Teen Points And as you will notice if you read the respective pages, Once you hit rank 8 SS, Your no longer allowed to turn in your normal mode book! so not only am I not allowed to get rewards for normal mode now, Im not allowed any rewards for normal mode before I hit rank 8 either. So I killed 3 days of extra play time, in areas that I didn't want to be playing in, fighting things I didn't want to fight, And killing a friends survivor, For no reason at all. One great big giant waste of fucking time. Fuck you ANet.I'll probably rewrite this as soon as I figure out how to put this more eloquently, but right now I'm so pissed off that I can't see straight, let alone create a Logical argument
- Twisting Jaws: Wounding Strike+Wild Blow+Aura of Holy Might+"By Ural's Hammer!"
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