User:Raine Valen/Build/Barbs Train (HA)
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Hundred Blades[edit]
12++ Swordsmanship, 12+ Strength.
Bull's Strike | Sever Artery | Gash | Sun and Moon Slash | Hundred Blades | Frenzy | Rush | Resurrection Signet |
Template Code: OQASEZKLMlfBYTdfpV/kAA
- Equipment: Zealous and Vampiric 15^50 (15^stance) Swords of Defense, Furious Spear of Fortitude, Shield of Fortitude (Endurance).
Usage:[edit]
- Do work.
Variants:[edit]
- Fucking. No.
Hundred Blades[edit]
12++ Swordsmanship, 12+ Strength.
Bull's Strike | Sever Artery | Gash | Sun and Moon Slash | Hundred Blades | Frenzy | Rush | Song of Concentration |
Template Code: OQkSEZKPMF/CgZq1X0K/kPM
- Equipment: Zealous and Vampiric 15^50 (15^stance) Swords of Defense, Furious Spear of Fortitude, Shield of Fortitude (Endurance).
Usage:[edit]
- Do work.
- Sing.
Variants:[edit]
- ONLY STRONG LIKE BEAR!
Magebane Shot[edit]
12++ Expertise, 10+ Marksmanship, 8 Command.
Forked Arrow | Magebane Shot | Distracting Shot | Pin Down | Expert Focus | Lightning Reflexes | "Make Haste!" | Resurrection Signet |
Template Code: OgkjcxZqJS6a+aPGIGhhFH3YCAA
- Equipment:
Usage:[edit]
- Pew pew hexes and weapons.
- Spike with forked.
- Haste runner & pew pew snares.
- PIN DOWN!
Variants:[edit]
Mirror of Ice[edit]
12++ Water Magic, 11+ Energy Storage, 6 Restoration Magic .
Shard Storm | Freezing Gust | Winter's Embrace | Glowing Ice | Blurred Vision | Mirror of Ice | Water Attunement | Flesh of My Flesh |
Template Code: OghCsMvU1gZ1zHk46gSE0wFD
- Equipment: 40/40 Water Magic set, 40/20/20 Water Magic Staff of Enchanting, High Health set, 40/40 Restoration Magic set.
Usage:[edit]
- Snare offensively.
- Snare defensively.
- Shit on axe wars and rangers with Blurred on recharge. Just pick one person and fuck up their day.
- Blow stuff up with Shard Storm and Freezing Gust.
- Snare runners with any of the THREE SNARES ON YOUR BAR.
Variants:[edit]
- Winter's Embrace -> Frozen Burst, for more honor.
- Winter's Embrace -> Rust, for more spiking.
Corrupt Enchantment[edit]
12++ Curses, 10+ Soul Reaping, 8 Earth Magic.
Corrupt Enchantment | Rip Enchantment | Defile Defenses | Faintheartedness | Barbs | Grasping Earth | Glyph of Lesser Energy | Ward Against Foes |
Template Code: OAZDY6xJSSV7O1BMiHClBtCxCA
- Equipment:
Usage:[edit]
- Put Barbs on everything your wars look at.
- Shit on hammer wars and rangers with Faint. Hell, you can even throw it on axe wars because you can maintain it on 3 people.
- Defile Guardians and Bonetti's and rangers.
- Rip prots ALL DAY (prioritize SoA because SB doesn't fucking matter).
- Snare runners EVEN MORE!
Variants:[edit]
- Corrupt Enchantment -> Pain of Disenchantment, for more epic spikes.
Caretaker's Charge[edit]
12++ Channeling Magic, 10+ Resoration Magic, 8+ Spawning Power.
Caretaker's Charge | Weapon of Warding | Resilient Weapon | Weapon of Shadow | Protective Was Kaolai | Life | Spirit Siphon | Death Pact Signet |
Template Code: OACjEuiMpNTsM21DazMHmjzkLA
- Equipment:
Usage:[edit]
- Caretaker's a war's target on recharge. Pretend you're a Mind Blast ele.
- Warding whatever their hammer wars look at hard.
- Resil other stuff. Especially ghosts.
- Drop a lotta pot. Just 40/40 that bitch.
- Put Life down and then SUCK IT DRY. When it's about to pop, SUCK IT AGAIN.
Variants:[edit]
- Caretaker's Charge -> Destructive Was Glaive, for lolexplosions.
- Caretaker's Charge -> Spirit Channeling; Spirit Siphon -> Weapon of Shadow, if your monks are weak.